Dark Slayer Style - The Vergil General Discussion Thread

weird: http://www.youtube.com/watch?v=qM0328Jgbks

alright i got a noob question here…i know it probably has been discussed but 43 pages is a lot go through to find the answer…so after you do high time you push H then it teleports you to the ground…i can’t figure out how you follow that up after you teleport…i jump up but can’t find a way to continue the combo…

I dont think you can…except you can do a dimension slash instead of teleporting. If you can follow up with normals or specials somehow, I’d love to know how.

Played Vergil day 1 and was a bit dissapointed. He’s slow and horrifically unsafe. I feel pretty much every block string that isn’t pushblocked HAS to end in a safe on block special or something like that. What are you all doing on block?C and S are Horrifically punishable and i swear is also if your to close. Also his one strong tool (sword super) seems to nerf his combo potential a lot.

His cut projectile seems to be plus or close to even though, but it’s a bit slow.

Stinger cancel into teleport?

Stinger cancel to any version of Trick is unsafe. You need assists to cover you.

yeah, trick is not very safe

i feel like very braindead, but whenever i play him on point i just fish for counter hits and at neutral i mash beam assists+teleport. this is just a 2ndary team though, i usually have him on anchor.

I’ve tried doing things like dash, back dash while they are falling… just gotta watch out for the overheads.

Vergil is god like in certain areas what I have been doing is Standing H from midscreen then stinger even if blocked I would bate my oponents punish and trick M behind them for a counter punish or H trick if it didn’t seem like they would do much cause most can’t punish that on reaction. Standing H moves him forward so you can back dash to avoid a hit then press H and you can combo from so far. I feel like Vergil is all about spacing because pressing H from damn near full screen for a free combo inflicts fear in people, teleport crossups are amazing, he can combo from air grabs too try and hit jumping enemy’s with that.

As an anchor I would use the spiral swords, I honestly think vergil needs swords or devil trigger to reliably stay safe and effective while being agressive without assists, but with assists he doesn’t need any of that. I run him and strider interchangeably as point and battery for eachother.

Hmm OK. By the way guys, I came up with this combo/reset today.

Crouching L, M, H, Stinger xx L Trick, M, H xx M DP, Spiral Swords, Helm Breaker x2, Medium DP, OTG into Dimension Swords or Trick into reset (airthrow, etc.)

You can also reset after the Helm breaker by only doing one, then do an H and cancel it into a Trick. Hows this look? Its pretty easy and its consistant once you learn the timing. Works anywhere too just w/ dif timing.

Also, I’m sure I can add in Rising Sun xx M, H, S in the start, but its not much extra damage and also I can’t do it consistantly so I’d rather omit it.

Ya this is how I was playing him since I didn’t know any real setups yet.

Only decent thing I found out is since he has such range he can do stuff like B (get pushblocked) xx C xx call beam/long range assist xx cancel into sword super xx tele and get some good mixup going.

One issue with blockstrings I was having was it seems cut projectile is the only way to end stuff, but you gotta be really tight on confirming whether you were pushblocked as if you use the wrong range that’s a dead vergil.

Also what is exactly is his devil trigger differences? i know he’s quite a bit different (namely mobility and frames) but does he gain any extra moves like dante or anything?

no new moves he gets buffs to his old ones hit box sizes and damage that and a double jump and air dash. He has no cross over sword normals though so your not getting any left rights just a lot of mobility best air dash in the game I think so you can definitively go over stuff and punish hard.

Not sure if anybody already said this but you can use round trip then hard tag out…the sword will follow Vergil off screen when coming back around giving you a relatively or at very least hard to punish tag in.

And yea can someone maybe, post the frame data on his DT normals (And/or Specials!++) Seeing as I haven’t been making use of DT as much as I probably should and rather using the bar for swords. Ive noticed a lot of combos get easier, less tight, & you can combo into more stuff, also that his normals are more safe.

Its funny everytime I did stinger and I forgot to cancel it into a special, that move has more recovery than some supers lol. I love his combos tho

Oh thanks, that’s very useful to know. I really need to try to incorporate more Round Trip, It just feels so unnatural charging on a pad

That could help making my team get DT Vergil assists a lot easier.

Use H air trick to try and air throw her out of the air, charge up round trip and send it after her.
Easiest thing to do is put just strider on your team with his vajra assist (teleport dive kick). It’s a homing dive kick that hard knocks down if it hits aerial opponents. Anti Trish like hell.

I’m fine doing a good amount of BnB combos with Vergil but the only thing keeping me from more of his other ones seems to be the damn Trick Down after Rising Sun into super jump M,etc…can’t time that right for the life of me.Can anybody please give me some advice on that??

Just as soon as you see him tele press down, up. As long as you are actually super jumping it’s pretty easy.

i try not to do that combo, and instead go for cr.H>stinger combo route. actually more damage (very minor, 5k~ ish) with lunar phase ender - though rising sun into starfall+roundtrip cancel combos do slightly more damage (but very unreliable for me)

getting used to confirming 5s>5h into 2L is a good idea too

Thanks,that lil tidbit of advice seems to actually be helping…not getting it all the way yet but a big improvement tho.I’m about 40% successful on that part now instead of the 5% or so I was at before,appreciate it…I’ll work on it a bunch more over the weekend

Not quite following you on this but I’d like to.LoL.What is it you said ur doing instead of the Rising Sun-Trick Down move??