I don’t think Chris’ super counts as a ground bounce.
Chris’ super does count as a ground bounce.
Its probably Spencer’s super causing the ground bounce reset.
Nice stuff Zephyr! Im new to Dante and trying to learn his basic combos ect. Your vids look really nice! Thanks for contributing
Not a problem sir I’m working on some goofy devil trigger ideas now and someother random ideas that float around. Really pushing trying to use vortex as a way to get in on people since its like ~+10 on block if you tk it. I’ll post up some matches whenever I play my roommate so you might see some dumb stuff in action soon.
Really waiting for Vergil now though since I have a few ideas to abuse the new hitstun mechanics for resets
“everytime you hit me with Dante i get up and get something to drink” -J_Money_Gets_Paid best line ever!
I am here: http://maps.google.com/maps?ll=42.004904,-87.730837
-How come I never meet any nice girls?
No seriously… They’re all f’in psychos who try to kill me! WTF!!!
I haven’t thrown this in here yet so I might as well.
[media=youtube]cBBNULxEXpw[/media]
I dropped a lot of stinger BC teleport combos because I didn’t mash on d+S enough. I got the set ups that I wanted to get in mostly alright though and the video taught me how to clean up some of my execution issues.
Recent matches foolin’ around with my Dante. It’s online, so the executions not perfect, but there’s some decently good stuff. Grapple DHCs and Resets, Sent TACs, Acid Rains, and the like. HD for ya viewin’ pleasure.
[media=youtube]1tWImgw2tg4[/media]
Any critique, aside from the occasional dropped combo? My hit confirms are a little sloppy online, but ah well.
Okay, well, this is actually probably a whole lot more entertaining than matches with randoms;
FT10 with Masta CJ; some quality material.
[media=youtube]hJOFWUPf_5c[/media]
Just another short vid of some select combos… this time with Dante Ammy Wesker. This is the last video Im doing before UMVC3 at which point ill focus on Resets between dante arnd Vergil most likely. And hopefully ill have my hauppage cus i hate this damn cap card
[media=youtube]kjgc_FLC7y4[/media]
This is some cool shit different from all the rest u gotta see it
half the vid was black screen
Here we go [media=youtube]XHSQmANRcTo[/media]
Good shit, Nini! That foo Dante is going to be unrivaled in this game. Only character I can see possibly keeping up with him is Strider.
Dante is still the best battery in the damn game and STILL has his assist extensions.
Meter positive ToDs on half/two thirds the cast, hell yeah.
[media=youtube]Cy3axL6cijc[/media]
[media=youtube]e2YSwp7kko4[/media]
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Also, keep in mind that I am on pad and I suck at mashing, so I can’t mash out for optimum damage. I got one of my roommates to do the mashing part and we got like 1.05 mil with optimum mashing on a Jackpot+ DHC
Dante/Doom/Sent is probably gonna be my new team.
The best thing about the post above is the instrumental for Feather in the first vid (RIP Nujabes).
Good shit btw.
Sexy stuff Nini. I have been wanting a reason to try Sentinel again. Being able to revive a little bit of that old Vanilla Dante flavor might just do it.
No I really can’t decide between Zero/Dante/Sentinel and Zero/Dante/Vergil
Nini Heart this is awesome stuff. I just started getting serious with Dante. my main bnb for him from vanilla was magic series, air series, killer bee, relaunch, sky dance, super. Now I can do all of his advanced combos because of the easier execution.
BTW I hope you don’t mind but I wanted to experiment with Devil Trigger during your combos so I uploaded one of my own. I put a link to your original video in the description. If you don’t want it there I can take it down.
[media=youtube]iO3FZTotFd8[/media]
Minimal Conditions: Starts mid-screen and ends in corner; 2 Meters; No Assists; Ends in Devil Trigger; 733k Damage
s.:l:, s., s.:h:, :f:+:h: (Stinger) xx :atk:+:s: (Bold Cancel), :dp:+:m: (Volcano), jc, j.:h:, :qcf:+:m: (Air Play), j.:h:, land, s.:h:, s.:s:~:h: (Clay Pigeon) ~:s: (Prop Shredder), sj, :qcf:+:l:xx:l: (Hammer), land, :dp:+:m:xx:m: (Bee Hive), backdash, s.:s:~:h: (Clay Pigeon), :f:+:h: (Stinger) xx :atk:+:s: (Bold Cancel), j.:s:, land, :qcf:+:m:xx:m: (Million Carats) xx :qcb:+:atk::atk: (Devil Trigger), jc, j.:s:, :dp:+:m:xx:m: (Bee Hive) xx :qcf:+:atk:atk: (Million Dollars) xx Optional: XFC quarter pounder with cheese WHATEVER.
In the end of the video I tried DT much earlier: s.:l:, s., s.:h:, :f:+:h: (Stinger) xx :atk:+:s: (Bold Cancel), :dp:+:m: (Volcano) xx :qcb:+:atk::atk: (Devil Trigger). I’m sure since Dante is faster in DT he can do more than what I did. Also, it might be just me but I think somewhere I read that he got 1 extra set of ground/wall bounces when he DT’d mid combo which allowed him more j.S’s and Bee hive OTGs(maybe I’m just crazy). I tried Killer Bee at the end of one of my combos(before Million Dollars or lvl3 super) and it resulted in a soft knockdown and tech roll.
It’s just a place to start. What do you guys think?
It’s funny that you brought this up since I was just messing around with DT combos.
Here’s a snip [media=youtube]qHaxhjCfbZY[/media]
lol dude wtf didn’t u get like 3 ground bounces >_______________________<