^^ if it went through fireballs and still combo’d from super taunt, that would be better.
Everyone seen Dan- i mean Go’s new alt? Its pretty awesome as an old school Dan fan, not something I expected
^^ if it went through fireballs and still combo’d from super taunt, that would be better.
Everyone seen Dan- i mean Go’s new alt? Its pretty awesome as an old school Dan fan, not something I expected
The fuck is this?
“Dan’s Standing Medium Kick is slower and he gets more height off of his air taunt.”
Won’t know what the beef is until this new version drops and we get our hands on some frame datas. Who knows what they’re doing to him. :\
They seriously thought they needed to nerf Dan’s best poke???
Hope that’s just someone’s eyes playing tricks with them, aside from Gadouken that’s Dan’s only poke with some range on it, are they trying to make his footsie game non-existent? What next? More recovery on Gadouken?
I saw that some time ago, and I kind of doubt it. Dan had no frame changes from SF4 to SSF4, and I don’t think they’d start making them now. Who would be playing at the location test that’s familiar enough with Dan to be able to identify if some of his normals are faster/slower?
Only know two Japanese Dan players, Hibiki-san and Stripfighter, no idea if they went to the location tests.
If they don’t buff Dan I’ll, I’ll, I’ll… continue to play him sporadically.
I’m hoping they would let Dan build Super Meter though taunts like they do in MVC2.
Also, (A little silly, but) if his taunts like air taint and cr.Taunt could do tiny Damage, then that would be awesome.
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New taunts! Hellooooo top tier!
Make Dan Kicks punishable says the angry Abel player
They are punishable, if you’re Zangief, T.Hawk or Hakan with Ultra 1
S.strong to tatsu needs to be fixed on a lot of characters. Chun/Honda/Blanka i believe it also whiffs on Cody as well. Probably some of his hardest matches to have his must useful tool not work. Lookin’ at you Capcom…
I hear they’re adding an Maximum Dan move based on Maximum Spider except it’s insta-kill.
I believe the motion is Charge Down-Back, Up-Forward, Down, Up-Back, PPP, 720, KKP, Select.
Confirm/Deny?
Itd be awesome to win a match this way. (lol at air taint)
It does whiff on cody and like 6 more chars at least too (mostly charge chars, i think whiffs on balrog?) But I think it hits all these characters if they are standing… I agree with this.
Yeah this is true cept you can only do it while getting hit by an ultra and the last input is not select its pull our your ethernet cord online and its Start Up, LK LK offline
Oh weird, I thought this was a Blanka specific input. I’ll have to try this out when I get my stick fixed. My turbo stopped working =(
Yeah, Dan taught it to Blanka canonically but in Arcade edition there gonna give it to him too :3
hmmm
extending his super hit box or make a reversal (( like cammy cqc)) cuz the start up it looks like he is blocking…
his st mk and sweep have to be faster…
qcb+lk is and over head…and more damage in his ((qcb+2k))
or…
make him have a weird hit box so a lot of combos don’t work in him…
also his counter hit deal extra damage or dizzy more than the other characters
btw
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what do you think…??
You mean his s.HK, s.MK is pretty fast as is.
LK Dankuu does 90 damage, considering each hit of MK and HK does 50 damage I think that’s a good deal.