CvS2: Chun Li everything

Do you know how to do this? If so, how?

Hey…that combo is pretty easy to do actually…just have to do it fast…don’t need to buffer or anything…

It seems pretty simple.

Just do QCF+SP (hold SP), then do another QCF, and if the strong connected, hit kick, if it didn’t, just don’t hit kick.

Make sure you hold on to SP throughout the motion, though, or, you might get an unwanted Kikosho.

There’s no need to drag this out into a long ass thread about this…you just have to practice pressing s.Strong, then doing QCF,QCF+K…it’s not rocket science.

Well, if your fast enough, there is no point in my opinion.
Maybe there are situations in which buffering is useful, but other than just not being ‘fast enough’, I don’t see it. Maybe I’m missing something, I don’t know…

And I’m not saying I’m the fastest and ‘too good’ for buffering.
Ex. Facing right I tend to buffer HCBx2 supers, because I’m just not fast enough.
But, in time, I look to improve this.

sagat is a counter to chun. but here are some things chun can do

c.rh trading with c.fierce = knockdown for chun, don’t do this too often but it gives you momentum

outside of sagat’s range, s.wp against c.fp. be careful of using this when your opponent has run tho, he can easily just run and c.mk into super

i believe chun can also s.mp back after sagat’s c.fierce, then u combo into super if you can.

fierce after sagat’s fierce is tricky, and it takes luck to hit back, usually the sagat player will be able to block it, and if he’s able to block it, he’s also able to tiger uppercut it, so its not that good.

after hoyoukusen (kick super), you can press RH, and then walk forward so that you cross him up, and go c.wp, s.fp into fireball. if your fast i guess you can go c.wp, s.fp into super again, which would look simply amazing.

after they figure out what you are doing you can go forward to crossup, then back again so you don’t, and do the flip kick (twd RH)

in the corner u just might as well do two fierce punches tho since you can’t really move under him to crossup i think (correct me if i’m wrong)

s.FP is also a good anti air to be considered, when you think your opponent will just try to jump in and throw.

against obvious sagat’s, u might as well just roll and throw when you can predict his stupid fierce punches and fireballs. leave nothing to chance

against a good sagat who is on the rushdown against you, do not just waste your time trying to blindly c.mp into super. you have to run away (and if you see the opportunity, damage him back, ala superpuffball if he jumps), doing some fakes such as moving the joystick from neutral to down and back etc is sometimes a good idea before you triangle jump off the wall. make up different ways of running away such as multiple jabs then superjump forwards as sagat wants to superjump and c.fierce you, etc. chun has to be original and unpredictable to beat sagat.

blanka also beats chun li. he is, however, in my opinion, easier to beat than sagat however. understand that his short jump early fp is your most feared anti air you have from him. also, when you are doing the SBK trap when he has a lvl3, just do the light one, fp, , light SBK, super. or light one, throw. try to end the trap fast because it is not worth dying to a super from blanka for block damage.

c.RH beats blanka’s c.fierce. also if your opponent is being predictable in his patterns, such as c.wk, c.wk, s.wp, c.fp, remember you can blow through his stupidity by lvl3 supering him

a trick some scrub at my local arcae does is roll to crossup his opponent and lvl 3 super. it actually works more often than it does not even good players, and even tho it seems absolutley STUPID to me, it might be a good trick to do when your losing against blanka and sagat and there seems to be no way of coming back.

when you hit with the close. s.mp just try to cancel right away into super, if you wait till the 2nd hit you might mess up, and if you try to super the first time, you have a 2nd chance to do try on the 2nd hit of the close s.mp

against zangief, chun li really has trouble. the easiest kind of chun to beat gief is a-chun, because she can just cc a jump in and run away the rest of the match kind of.

but for c-groove chun and n-chun, you cannot jump at gief basically. ducking, c.wk, c.wp, c.RH. VERY occasional s.mp into super or normal puffball if you see a laggy poke or s.FP is what you are reduced to. I guess sometimes you can jump to c.mk into his head and go off the wall to run away. puffball super when he jumps… his j.fierces seem to beat or trade in giefs favor to chun’s c.RH. after all this time zangief is still my personal hardest matchup, there is no end to improvement tho i guess :smiley:

also, i think c.wk is not used as often as it should for chun’s game. a good whiffing and poking move to mix up in your arsenal. also as someone has mentioned has mentioned earlier, “ghetto” s.wk’s are really good, but i think he did not mention that it’s best used when your opponent is almost dead.

the chun li c groove combo is:

c.Jab, c.Jab, c.Strong xx lvl 2, lightning kick 3 hits, c.Jab, c.Strong xx lvl 1?

ZNZF: Are you aware that most people pick Chun-Li to BEAT Sagat? Low strong makes him not jump, and when Sagat is not jumping, you can RC spinning bird kick ALL day long to beat his ass. Chun’s low fierce (yes, Chun’s) has some fucked up priorities that it sometimes beats Sagat’s fierce, and since that cancels into supers, it’s good to throw out at random. S.strong stops Sagat from short jumping, as well as s.forward or an early low rh. Besides, if Sagat ever tries to resort to c.fierce x N, get inside his range and throw a low strong (INSIDE his fierce range. High chances are you’ll beat him and get in a super.

Also, after the crossup walk under after a j.rh, it’s best to use low strong as it has to be blocked low, whereas c.jab does NOT have to be blocked low.

Gief vs. Chun-Li is a tough match indeed, but have you ever tried headstomping Gief repetitively? It usually works wonders because if they JD it or Parry it, you still go up and away from them, plus on this hit, for some odd reason, tripguard remains intact, as you can block some sweeps

GeekBoy:

Actually, the lightning kick only hits Twice. :slight_smile: But I’m nitpicking now. Just do the Roundhouse Lightning Kick. You can’t Link after the other two. Just when Chun Li starts her second burst of kicks from the Level 2, type out:

Short Forward Roundhouse Short Roundhouse

To make sure you get the Roundhouse Lightning Kick.

And I agree with Gandido. I use Chun Li against Sagat all the time. Her Crouch Roundhouse is probably the best weapon, because it reaches far and is good anti-air, so it stops Sagat’s Low Jumps (on reaction) as well. Most Crouch Fierces cannot stop Sagat’s Low Jumps.

ZNZF: In regards to Zangief, saying you cannot Jump at him is rather moot. No one can Jump at him. The key to beating Zangief lies merely in how well you can anti-air him and how well you can keep him away from the front. In this situation, yes, Chun Li isn’t the best equipped, but her Stand Strong would be your best anti-Gief poke. But I have almost NEVER played this match before, so I can’t really speak from experience. The only person I know who uses Gief in CvS2 is me. :slight_smile:

  • James

Actually James, I’ve had this matchup against scrubby Giefs, and it’s not pretty for Chun-Li. Chun-Li’s only weapons in this match would be: s.strong xx strong kikkoken, and HEADSTOMP. Headstomps work so well in vs. Gief matches, I tend to overabuse it.

gandido: ZNZF: Are you aware that most people pick Chun-Li to BEAT Sagat?

yes i am aware of that, but from my 1000 + ? games of chun vs sagat, + the fact that my chun li and sagat are both really good (don’t mean to brag if i don’t have to but it helps my argument here), tells me that sagat does indeed beat chun.

also while sagat’s jumping rh gets beat by chun’s c.mp means helps chun game a lot, sagat can just jump OUT of chun’s c.mp range and super or c.fp or some shit like that. chun has a hard time jumping agains a good sagat as well imho, and when she jumps behind him he can super tiger shot.

now i’m not saying sagat outright beats chun, not even significantly better, but i think sagat is better than chun enough that it would be a good idea to point that out.

i realize i am not putting all the points of why sagat beats chun tho. don’t u feel that way if you are an avid chun player gandido? against a really good sagat players do u go 50/50 or better? i beat most sagat’s, but then most people suck shit. i’m only talking about solid experienced chun’s vs sagats.

this is sagat in all grooves btw almost, against chun’s of all grooves.

edit: btw, i have never tried walking into sagat’s fierce range while he’s mashing like a fool and c.mp into super, i’ll try that now, thx :smiley:

maybe it’s my chun that needs improvement because i had never done that except maybe once :stuck_out_tongue:

Although i have seen chun lose to sagat many times i’d have to say that chun has the advantage. Her st.mp is just such and amazing poke and you can pester sagat players so much. The only reason imo i see chun lose to sagat is because the chun player isn’t aware of the distances and the sagat players use this to their advantage. Most chun players i see will always try to cr.rh a jumping sagat even though they’re going to land way infront of it’s hitting range or even behind them. I dont think its chun that has the trouble against sagat its more of the player who just doesnt have enough experience. As a chun player myself i’d rather face a sagat then some of the smaller characters because of the sbk and just the fact that i find it harder to fight smaller characters.(Like that bitch Athena)

edit: love this button :smiley:
apology below~

You have Athena problems? Just use a lot of headstomps and a lot of forward + roundhouse. It GOES OVER her crouching fierce (making it WHIFF) and you can easily nail a CC or low strong into super.

znzf: With RC’s, Chun owns this match 75%. Without, I still give her her 60/40. Also, you can’t just walk in on low fierce mashing Sagat. Knock him down, then stay RIGHT ON low strongs maximum distance (you want to hide the fact that you WILL hit). When you feel a fierce coming, hit it. Ghetto s.jab traps also work against Sagat. Low forward starts to prove useful when you want Sagat to block from afar so you can walk in on him.

your kidding me…
znzf lose to yellowS4
yellowS4 rocks

CHUN >>> SAGAT

ive seen both of play at orbit and i hope u know tiger here is really better than you, and all this “theory fighter” posted up isn’t even used in actuall matches.

znzf is the TRUE CHUN-LI MASTER

Then by that logic, you shouldn’t post about 3S because you get owned silly.

Lets see first I wasnt talking about you. Second if i was i would have said there’s this guy at my arcade who thinks his chun li is god and fucking thinks he can counter everything with cr.rh. You think my opinion is worthless and that makes yours worth anything wtf im sorry oh god of chun li who has the best chun in toronto. Are you fucking dumb i have never come close to losing perfect to you wtf are you talking about most of the time i win. If you’re chun is soooo fucking good then why is it that usually the only strategy you can come up with is cr.rh. You thought the japs would rush down with cr.rh whenever someone has trouble with a certain character you always say just cr.rh maybe thats why YOU FUCKING SUCK and you will always suck. If someone lvl 3’s oh just cr.rh that’ll work. You keep coming on srk and talking your shit with theory fighter and how this is good and this sucks then when you play you still get owned just fucking keep thinking your chun is god then after you get owned again sit there and fucking think just fucking think.