Well if you ever figure out any way to configure the filters, let me know. All I want is for the unfiltered 50% to have the brightness of the scale2x 75%, then I can stop bugging people. :wgrin:
Uh, anyone notice a difference in gameplay between ElSemi’s emu and MAME? Like in 3S, the gameplay just feels smoother and less strained in ElSemi’s to me. Does MAME have built-in input lag or something?
No wonder I couldn’t access the service menu before, my F keys don’t even work apparently. Once I designated a different button for it, I could get to it. I hope they’re not permanently broken.
guys not sure if its 117 or no cd set, but great imporovement, no slow downs at all, completed SF3 flawlessly, and played online there for about 7-8 sets lagless.
Quick question: I just upgraded my MAME to 0.117 (i haven’t been following the versions/playing online for a while now) and apparently i’m using the CD version of SFIII 3rd Strike (127mb) and it’s asking if i should re-write the game. Should i bother doing this? Or should i just get the No-Cd version? Thanks, people.
Next, MAKE SURE you have Vertial Sync DISABLED. For ElSemi’s emulator, open the emulator.ini and make sure you have “ForceSync=0”. For MAME, just go to your game’s properties, click “Advanced” on the left-hand menu, then make sure “Wait for Vertial Sync” and “Triple Buffering” are both unchecked.
The downside to having Vertical Sync disabled is that you may experience image tearing while you play. The only way to fix this is to INCREASE the refresh rate for your monitor. However, if you can’t do that, you do have to just live with the tearing. This is the ONLY way to play with no lag.
Finally, make sure you have a lag-free adapter if you’re using a Playstation joystick. The Pelican brand PS2 to PS3 adapter works great for this, and is detected automatically by Windows XP!
Response time will be 100% arcade accurate if you do these three things.