wow, what a break through, it will definatley get emulated for sure !
lets hope an SF3 netplay ! fingers crossed.
If this is true, then this is very good news. SFIII on MAME here I come
that’s a bit… premature.
The work’s started, but it’s promising.
Holy fuck, its starting to look legit.
My spanish is hella rusty, this Andreas guy looks like he knows what he’s talking about. It may be only partially decrypted, but damn.
http://andreasnaive.blogspot.com/
Looks like its about time to invest in the cheapest CPS-3 mobo I can find.
1st, there’s the “revive dead SFIII:3rdS cartridge” thread, now this? Holy sh!t, this is going to be one hell of a year :wow:
I must say it’s a dream come true
INDEED :tup:
great.
seriously
This had better not be a joke.
even though I’m a spanish speaker, I can’t understand anything from the Andreas’ Blog, lol.
but… just wow, let’s cross our fingers.
lets hope the actual net code is suited for fighters rather than just all games. I care about very little lag and my inputs getting into the game rather than delayed inputs and the graphics being great.
gameplay > graphics any day of the week.
but a step in the right direction none the less.
for lagless gameplay, that has more to do with how the internet works and latency, etc.
Until wer’e all on fiber directly to the machine, lagless fighting is not possible.
thats true but saying that if the program is coded well then the way packets are managed should make a huge difference, saying that ofcourse theyre will always be minor lag,
i dont speak spanish but he has the algorithm up and its said that the major part is decrypted. Further more CPS2 shock are also giving props on the decryption but for some reason are calling cps3 , cps2 ? :S
compare the times posted
Fucking retard.
How can it be old? According to the “time stamp” of both threads, kowal posted the news first.
why golly, i guess you’re right! shit on me!
It’s not. The guys we’re talking about here have been emulating hardware since before your average SRK poster was born. They know what they’re talking about, and when they make a post like this, it’s not BS.
Personally I couldn’t give two hoots about the emulation side of it. This is great news for anyone who’s bought a CPS3 kit and had it suicide on them for whatever reason. Unless you’re a Japanese arcade op, you can’t get support for a suicide board. Now with the encryption broken, there’s hope for CPS3 owners who can convert their systems into “Phoenix” boards.
This also means that the price of second hand CPS3 kits will potentially come down. Dead boards are going to come out of storage and get phoenixed, and will be hitting eBay by the end of the year.
For the home collector and even tournament playing scene, this is fantastic news. Console ports are nice, but bring with them a unique set of problems. This answers a lot of questions people have been asking about the future of CPS3 (and with it, arcade 3S).
Huge rep to Andreas and the rest of the team who’ve been working on it. Top effort.
good now im not afraid to buy cps3 arcade machinesw with irreplacable parts!