CPS3 Broken!!!

would anyone mind explaining how to get the netplay to work? Thanks

auto?

So I know its still early in development, but have the coders talked at all about FBA compatibility down the line?

The guys that have old computers are going to have to stay with this one, because it runs well with low system requirements and occupies little resources.

Edit: ElSemi has given one more step forward, the character select screen palettes and the zooms are corrected, third strike runs perfectly now. Also, Warzard and Jojo work well. Warzard doesn’t hang up anymore.

http://www.speksnk.org/foro/viewtopic.php?t=66324&postdays=0&postorder=asc&start=0

It has nothing to do with emulinker and there is a way to prevent the desynchs.

no frameskip option gives the right speed, with any setting everything goes faster than it should

I still can’t believe it’s finnally being emulated… Why has it took so long? And how have results been shown so quickly?

I wonder, after this, what arcade boards out there are left to emulate?

http://www.system16.com/hardware.php?id=809

Is Mame online yet?

That would be so awesome! Having a chance to play Ketsui without paying hundreds of dollars for the PCB. Not to mention a supergun or an arcade cab.

But wait a sec… It would be then illegal. :crybaby:

amazing, he hasnt released it yet has he?

i think haze has released the source code for his latest build.

welcome to a decade ago…

With the latest changes, no.

ok thanks man, i guess were all gonna have to wait for haze for online play BUT well done to both, such a fast progress.

That’s emulated via nebula already.

Naomi?
CVS and MVC2 ftw

Eh DC emulation is close enough to Noami emulation, hehe.

forgetting GG