This is why it’s way too fucking early for us to be trying to make a real matchup chart or such until people really know what they’re doing and better understand their characters, their matchups and the game as a whole.
Discussion is cool though. Mitsu doesn’t get away with her pokes quite as easily as she does against other characters from my exp, but she doesn’t have to go way out of her way to deal with Teddie 5B like some characters do. Even if Teddie can time his counter in a way that beats both throw and 5B (Its activation window is pretty fucking short lol) after sweep feint or w/e, all it takes is a slight delay from Mitsuru and he’s losing half his life anyways.
This game isn’t particularly difficult, but matchups are so important that creating a legitimate chart will take time anyways.
agreed, time will sort out all out but, he has the tools to deal with her in the favor of mobility and utility(teddie can inflict every aliment besides charm, give himself sp ect)… its all in how you use them. she in my opinion can play a better game of patience…
oh no trust me he is definetly not A tier his mix-ups are non existent and his persona only has two uses honestly when you play you are just mainly just playing with akihikio. Now Akihiko has darn good damage in fact the best in the game if you can keep the presure on and stay on the opponent you can win but if the opponent has a good furious attack or a burst be prepared to suffer getting back in. Teddie for darn sure is he has great mixups has multiple hits for one button press and his persona abilities are strong his furious action in fact makes the opponent unable to guard. Teddie also has items that even if you have this man in a super his items will stay on the field and still hurt you I literally lost to a teddie I was killing with a cyclone upper when his item hit me while I was hitting him and killed me. Yukiko is a strong keep away who can do great combos with great mix-ups Mitsuru is amazing with good presure safe stabs and in my opinion the best furious attack in the game cause its 360 hit box with like 0 start frames that thing can stop all furious attacks and some supers.
@keo-bas labrys is okay she had okay damage and health her persona abilities are okay she is probably mid tier shadow lab on the other hand…whew that chick scares me I have tried my 3 mains against her and its tough cause her persona doesnt break normally its separate from her as well so you have to worry bout cross ups and lock downs and man the damage is so good.
@doc ceaser he is definetly low his cross up is solid a good combo that will do at least 60 % health is kill rush to ex boomerang hood now do duck/weave and corkscrew this will cause a wall bounce which you can use to either A double upper into mazidyne (have to be awakened) B try to start a new combo (be careful cause they can air recover if you dont have the timing down or burst) or C cyclone upper.
@ barzorx this man just suffers in this game he overall is terrible the only thing that keeps him from being a non used character is his popularity and his damage. I can say this though if you are good at guessing opponents you can cause them to think bout what they gonna do.
For all Akihiko players if you are awakened you can use his double upper and as soon as the second hit hits use maziodyne and it will always hit damage aint great but this might allow you to get in on opponents easier.
one last thing teddie is definetly the best in the game in my opinion because his basic normals can stop counters and some furious actions.
lol at the akihiko crying going on in here. The dude has 10000 health and hits like a truck. He has a damn near invisible crossup for 25 meter which forces you to respect him, making his frame traps scary as fuck. Zoning characters actually have nothing that can scare him at full screen, and once Aki players actually realize this and start blocking while inching forward rather than slamming their palms on all 4 buttons they will be much more successful. Heaven forbid he gets a life lead on Yukiko or Elizabeth early… watching those characters try and make up a deficit against him is just agonizing.
Akihiko is a damn good character in the right hands. It sounds like you guys just need to learn patience
This game is balanced enough for any character to be in top 8.
I don’t think akihiko sucks and I do just fine with him. I don’t see him having match-ups that are better than even though. Yeah, characters don’t really scare him from fullscreen but eventually he has to get closer and deal with their superior ranged normals. The tough part for me is the mid range battle. When played right Akihiko can win against any character but that is not enough for me to believe he is A-tier yet. Again, it’s too early for me to say where I truly think he belongs.
I understand that. Like I said, my opinion is an early one so I can admit that I could easily be wrong. Tier lists change very often. In a year, Yosuke could be considered the best character. American players and Japanese players disagree on tiers in other games so it’s possible that in time that could happen in this game.
Don’t worry … the first few weeks in JP the pp also said Akihiko was the 2nd worst char …
It took a few months until pp figured him out and hes moving up since then.
Going by matchups I’d say Akihiko is probably bottom 5 since he doesn’t really beat anyone convincingly and he loses to Kanji, Yukiko and possibly Naoto. He’s still pretty solid to me.
Oh and if your gonna try and invalidate what someone else is saying could you please add more to your argument than “BUT JAPAN HAS X AS A-TIER SO YOUR WRONG” cause it kinda makes you look stupid and defeats the purpose of discussing the actual strengths and weaknesses of the character.
Would people mind if we talked Labrys a bit? Someone said earlier that she does not do anything the rest of the cast does better, and while I do not think this is completely true it does raise an interesting question. She has her absurd Red axe things, an excellent oki game, and several tools to stay (though few to get) in. Even so, it seems like the rest of the cast can just do everything else even better. Is there a chance for Labby, that high level play is just largely ignoring her for flashier characters?
Just a little irked because it seems every game the initial character I choose to play is bottom tier, and while my level of play (bad) makes that not mean much, and am thinking to maybe retire her for the time being for Akihiko (though he looks VERY noob unfriendly).
Labrys can win. Any character can win. One of the main reasons you don’t see Labrys winning anything is because she’s not appealing to very many top players. She doesn’t have many great options and she plays fairly defensively, which makes her an incredibly basic character in an otherwise complex game. Shadow Labrys has more style, Chie has better mixups, Kanji has more damage. This doesn’t mean that Labrys is strictly weaker than those characters, but it means top players aren’t experimenting and finding tech with her as much as those characters.
Kanji is considered the weakest character in Japan, but I think most NA players would disagree, for the same reason: Japanese players hate grapplers and NA players love them, and we’re the ones who develop the tech for them. If someone comes along and figures out how to utilize Labrys to her full potential, I have no doubt that she’ll be just as competitive as Akihiko. They’re not incredibly different characters, after all.
Yeah. Outside the accent, I was initially attracted to her kind of By the Book style, seemed easier to learn the game with. Course, same story with me and Paul Phoenix in sfxt.
Defensively? I have always played her highly aggressively. Care to elaborate?
She’s a pretty reactive character, maybe the most reactive character in the game, since you don’t have good mobility or mixup potential, and most of the cast will body you with low Axe gauge. Your DP is also too unreliable to get you out of trouble. From what I can tell, her specialty seems to be controlling space and limiting the opponent’s options until they do something stupid, so you’ll spend a lot of time blocking and throwing out big moves like jB and 5C. At yellow/red axe your moves become much safer, so that’s the only time when you can really be aggressive.
I can see that for the most part. I assumed you meant she had good defensive options, which is a definite no. Above all, I believe that she is an okizeme based character, so even without red axe with a knockdown or two she is incredibly dangerous. Another thing you forgot to mention is how amazing her Sword special is.
As for tier stuff with her, I read somewhere else another interesting tidbit. It is not so much that she is a bad character, but overall she matches up poorly with most if not all the cast. I guess the Akihiko whiners were saying something similar with him?
Isn’t matching up poorly with most of the cast what defines a bad character?
Anyway, not sure if that’s true, she’s just got untapped potential and I don’t see many people playing her patiently enough. Having good oki doesn’t make her a rushdown character, everybody gets their oki in different ways. And as for matchups, she probably struggles most with Mitsuru (who doesn’t?) and zoners, so her best matchups are mostly within the mid-top tiers.