Concurrent Persona 4 Arena Tier List Discussion

Teddie I feel will always be at least high tier. j.A is not only ambiguos as heck, but is a really good abare tool, random hits from it can lead to good combos. The other important thing is that his persona right makes it like you’re fighting a Marvel character with an assist backing him up. Just being able to put something out there that controls some space forces the opponent to think about it, which can lead to openings.

Dude, I play low tier in virtually every game as my main or secondary (not on purpose, but as fate would have it) so I do understand what it takes to win against top tier characters. I understand the risks involved even if I’m too stubborn to pick another char. But low tier characters in P4U actually have a good if not favourable fighting chance. This isn’t 3rd Strike (my fav game BTW) or MVC2. The gameplay mechanics actually give a lot of rewards to characters even against the cream of the crop.

Japan is ideally where NA players eventually want to get to, so it’s understandable to try and use their knowledge as a template. Japan often deconstructs the game on many different levels and you can see that in their match-ups. NA players may not play like this yet but their “picture” of one char abilities is pretty accurate. We have the potential to be just as good as the Japanese if not better. MVC2 and MVC3 are proof of this. P4U is not far off from those games. We should be trying to copy the Japanese instead of saying “X Char sucks because I can’t figure out how to beat X move” etc.

Also, I am aware that Dustloop and Mayonaka have match-up forums but they are absolutely baron. As of right now there is more valuable info being said on streams than on forums for this game.

teddie use to be my main but now he’s my alt. My honest op of the top 4 is
bitchsuru, aigis/yu (hella close), then teddie.

I have a friend who plays Marvel and virtually only Marvel. I introduced him to this game and told him to pick Teddy. He picked him up and immediately started putting things together and by the end of day 1 he was already collectively stringing some nasty trickery. He has a lot of great attributes that put him at the top. Most notably his items. Seperately they seem rather weak but collectively they are a force to be reckoned with. I play Mistsuru and I would risk more then half my life bar getting in on Teddy sometimes. He can build meter like crazy and almost always has an answer for any situation. Of all the characters I think he has the most VS. char feel. I agree on the jump A being a big problem, it seems to have a lot of priority and is very annoying to deal with particularly if he is covering his momentum with items. I think he is top and has a lot of really even match-ups. I can’t wait to see what comes of this char in a couple months.

Eh, all that’s proof of is that there are far far more people in the US playing those games than in Japan because hardly anyone cares there. It doesn’t have anything to do with the kind of gameplay those games have - if anything, Japan is known to always excel in games similar to P4U.

I agree people should be copying the Japanese for this game and pretty much anything…copying to understand, because right now US is way behind in the knowledge and mentality department. There’s no point in reinventing the wheel when the information is already out there.

The gap between US and Japan P4U is huge but for reasons some people probably don’t notice…for example, do you see how many instant blocks the Japanese players perform on a regular basis? This really makes a difference but there are very few instant blocks performed by US players in the matches I see.

Ok, but IBing in any game just requires a lot of time with the game. And obviously Japan will be better than us for awhile, since they get the games first and they have more people playing them at a high level. However, SF4 has shown us that regional barriers can be overcome, and though Japanese players have a very high technical skill level, they tend to view characters in an insular way which can lead to them falling behind in knowledge, especially in a game as balanced as this one.

I don’t think P4A will be the game we break through, but in a few years, the western airdash scene should be caught up to Japan.

The thing is that they do control space, regardless of what they do. It’s worse when you a player does not know the order in which they come out and they have to stop and wait to see what’s coming out.

Maybe the whole tournament format is the wrong setting with the right people to find the tier list. The winners of the tournaments are unlikely to play against each character in a given tournament- let alone the best representative of that character. Maybe a true tier list only be done by having the best player of each character play multiple rounds with each other with each matchup. Either that or give it time to see how the stew settles.
I think Aigis is going to end up top. And ShadLabs seem to come up with new tricks all the time

I don’t think this got posted here.

This is apparently the “latest” tier list from Japan.

Source Jolly?

Not sure where it was posted. But source says its from Jiyuna.

edit: Just noticed it was already in the OP. My bad.

Can’t believe Shadow Labrys was once considered S tier. Now she’s B?

I thought she was written up as S tier on an Oki Tier list.

I’ve never seen a character Tier List where she was above B.

BBS Tiers:
S: Mitsuru ≧ Aigis ≧ Yu、Chie
A: Kuma、Yousuke、≧ Akihiko
B: Naoto、Yukiko、Shabrys、Labrys、Liz ≧ Kanji

http://jbbs.livedoor.jp/bbs/lite/read.cgi/game/52991/1347009090/l30

Also can a Mitsuru player explain why they even think they lose the Aigis/Kuma match up?

because their GODLIKE 5A get’s actually outranged and beaten every now and then for once : X

out ranged by what? j.C? or the slow ass 5C/2C lol

Kuma’s 5B beats out Mitsuru’s 5A.

Apparently Yosuke beats Mitsuru. SBO Champ has him as her worst matchup, i think.

Definitely possible. Yosuke has almost all the same tools that Mitsuru has but possibly better mixups.

That’s only one tool, that doesn’t make it a bad match up.
It’s also slower and can be rolled through to be punished. >_>