SF4 you will ALWAYS hold a dear place in my heart. Amazing watching all those skilled players. I so wish the grand finals would have gone to the second set, but Kaz’s Yun was a nimble onslaught of perfect offense. Daigo seemed to be adapting at the end, but he couldn’t quite up his game to god levels to defeat Kaz. Still amazing watching them defeat all other players below them. They’re truly at their own level in this tournament. But that’s it for SFIV. Farewell. Bon voyage. Arrivederci! Caio! Shalom!
I have a love/hate affair with IV. While I appreciate what it’s done for the scene, it’s hard to overlook the issues with it’s gameplay.
I’m hoping that SFV brings in all the players who left because they didn’t like IV. Graham Wolfe at the PSX tournament is a good start. Hope to be playing sets with my buddy BAS when I see him hopefully in late February.
I feel like this tournament was absolutely a perfect send off for SF4. It featured the best of the best, and had some really memorable sets in there. Xian vs Keoma, Snake eyes vs Keoma runback, Diego vs infiltration just to name a few.
I however will not miss its place on the main stage. I really was only heavy in SF in vanilla, came back in ultra but the game never really stuck with me. I however do wish the community could support SF4 and SF5 on the main stage, because I think last night was a testament to the game still having a lot of life in it. But the game will still be played by people who love it, just not on the main stage.
I think the community is in great shape going forward though, with sponsorship seemingly on the rise, sony and hopefully more computer money being thrown into the mix as well as a improved online, I think it’ll only get better for those who want to compete. They however won’t run both games at the same time in any main capacity however.
Did they actually say anything about these jobs? I looked on capcoms site I only found jobs in Vancouver and temporary jobs in cali. I’m really interested in finding out about this cuz I’m a programmer and it would be awesome to do that with fighting games if possible
I was referring to the matchups. Itazan had to fight two Seths and a Guile. Snake’s bad matchup was mainly Daigo, which Itazan would have eventually had to fight as well if he got that far.
They did, they said around release and after they will be looking for people in for Capcom america and Capcom Japan to expand the FGC and help make the best fighting game possible. They didn’t say when or how they would be accepting applications but it is in fact happening. My advice would be just to call and see if their is more information or tweet capcom america or something. It wouldn’t hurt if you are really interested.
Viper beats Gief, Gackt and Humanbomb (lol) counterpicked Snake Eyez with Sagat, and all things considered, Snake Eyez did end up beating the same guy that took Itabashi out, and before you go “oh yeah but Snake Eyez lost to him earlier”, Itabashi had the chance to see what Keoma was doing against Gief overall to develop a gameplan against him.
Funny thing is Snake Eyez, Itabashi and Hagejin are not that competitive towards each other. It’s more forum talk since they understand different styles yield different results.
Playing vs a character with better footsies in pretty much any situation used by a player that has been playing footsies at a crazy level since the 90’s tends to make that kind of situation happen.
E Ryu vs Zangief looked pretty awful and I’m inclined to suspect this is another case of sf4 players underestimating how imbalanced a match is. If a matchup chart is based on the top level of play then Daigo made a strong case for that match being pretty lopsided.
tbh I’m downplaying it because I don’t really feel like getting into that discussion for some reason but by “having better footsies” I mean E.Ryu’s cr.MP, st.MK and st.HK just shit on Gief’s footsies outside of some wonky ranges, with 2 meters Gief is actually scared since not only E.Ryu’s damage is high enough to make Gief worry but they give E.Ryu stupid corner carry taking back a ton of space that you already lost health winning and the LP GH nerf makes E.Ryu’s teleport a pretty free escape outside of going in with hard reads that can get you murdered if E.Ryu blocks an MP GH.
Making it grey health would be better, that way she would have to be on point with blocking to get the reward.
But it doesn’t matter SFV is almost here and capcom is moving on.