I was under the impression that that was the point of the thread. Changes that would make the character significantly better than they are now that would never, ever, ever happen.
In fact, in the very first few sentences of the original post: “What would you change about guile if every character had crazy huge revamps? This is just for fun, nothing to take srsly.”
My change would be to make Guile not a charge character. That doesn’t mean I want to play someone else, that’d be stupid and contradictory to the point of posting here.
My point was, Guile would be a better character without charge requirements. You could land easy j.rh > s.fp > rh.fk and kara FK’s, etc.
From a completely objective point of view, Guile would just be a much better version of himself if he weren’t a charge character. I don’t really care that it’s an arbitrary rule of Guile, that was the point of my post, to think about “What if he didn’t have to be a charge character” and all the other things that ensue due to that (such as a double qcf k super/ultra).
I know all of the internet e-thugs out there read this and think “Lol well you just don’t want to char–” no, it’s not that at all, but if I could think of one drastic, crazy, huge revamp (otherwise known as a redesign or massive revision), that would straight up make him far better than he is right now, the first thing that comes to mind is dropping his charge requirements and making him a circle character.
The other point (and the reason I used the word “luxury”), was that non-charge characters do have it easier in the game. The luxury of qcf projectiles and dp anti-airs. Luxury: great ease or comfort. Point of thread. … … can’t possibly imagine why that would stir those kinds of responses out of people since that was exactly what the OP asked for.
There’s a place for rational, sense-making guile changes, it’s in the other thread. This one is for the broke-ass OP ones that are fun to think about.