I tested this with LP color, i assume it does the same for all buttons, so far it edits all chars except:
**CapAm’s: **1st Extra (shield, must match his outfit)
**ChunLi’s: **1st Extra (kicks, must match her outfit)
Colossus: (these make the palette look glitchy, need fixing as noted)
- (17) Extra - (LP Color - Stance Frame 9 is wrong, it copies ID:01 to 04, it should be ID:02 to 04)
- (1B) Extra - (LP Color - Power Dive Shine Frame 4, it doesn’t copy ID:09 to ID:08, and ID:03 to ID:02 after the lum-18)
- (1C) Extra - (LP Color - Power Dive Shine Frame 5, it doesn’t copy ID:09 to ID:08, and ID:03 to ID:02 after the lum-13)
- (1D) Extra - (LP Color - Power Dive Shine Frame 6, it doesn’t copy ID:09 to ID:08, and ID:03-06 to ID:04-07 then ID:03 to ID:02 after the lum-6)
- (20) Extra - (LP Color - Power Dive Shine Frame 9 is wrong, it substracts Lum, whereas it should be Lum+25)
Cyclops: Sorry but the automation for this is the worst:
1st extra is a mess, (it doesn’t even work correctly) It should be:
“1st: Copy ID:01-05 from original to ID:09-13, then copy ID:13 to ID:14 & add lum - 5.
2nd: Copy ID:06-10 from original to ID:03-07, then copy ID:03 to ID:02 & add lum + 5, and to ID:02 & add lum + 12, and to ID:01 & add lum + 17.” I know might be a bit confusing, in fact not all IDs are used for this, but i’m not going to check which ones work or not, i just fill all and pray it looks ok.
For the red tint extras, it works nice for dark colors, for clear ones, its a lil glitchy. Also if i edit only a part of the suit (belts, etc), it will apply the red tint values to all the palette, instead to the ones modified, making my yellows purple for that matter.
Dr. Doom: (I just noticed my Doom section in the guides is blank!! How come no one complained!?)
Jin: - (31) Extra - LP Color Power-up Flash Frame 5 - (this one does something odd to the palette, and I’m pretty certain its not Lumin+21, would be wise to check it out)
(51) Extra - LP Color Explosion frame - LP Color but only edit ID:06-15 (don’t touch ID:02-05 = face) aka, just copy those IDs from the LP color you made. Palmod does something odd like add lumin or hue, depending on the color.
It doesn’t automate the following:
(63) Extra - LP Taunt Frame 1 - LP Color but only ID:06-15 (do not touch ID:02-05 = face)
(64) Extra - LP Taunt Frame 2 - LP Color but only ID:06-15 (do not touch ID:02-05 = face)
(65) Extra LP Taunt Frame 3 - LP Color but only ID:06-15 (do not touch ID:02-05 = face)
(66) Extra - LP Taunt Frame 4 - LP Color but only ID:06-15 (do not touch ID:02-05 = face)
(67) Extra - LP Taunt Frame 5 - LP Color but only ID:06-15 (do not touch ID:02-05 = face)
(68) Extra - LP Taunt Frame 6 - LP Color but only ID:06-15 (do not touch ID:02-05)
Juggz: I’m delighted on what this does to his palette, :D. Nothing wrong.
Kobun: Ok, so where’s the preview?? While you’re going to fix this for Preppy (<3), can you PLEASE for the sake of human kind add the Tron girl preview? PRETTY PLZ!!?!?
Mega Man & Roll: Works great, though I’d like to see it does all the extras when editing Rush and Beat. Not really a must, but it would be cool (I think there’s a how in the full guide, if not then i can post the values on how much and where to edit them)
Morrigan: Related to Lilith, if someone edits her: 01 LP (Extra - 02), then the following should be edited as well:
(4B) Extra LP button - Lilith Same as 01 LP (Extra - 02)
(4C) Extra LP button - Lilith Same as 01 LP (Extra - 02) & ID:01 = white
It isn’t automated in this. Just worth noticing.
Shuma: Who plays Shuma anyways… besides the CPU, mind you. There’s some easy fixes in the guide, should be enough to edit this for the most part.
Son Son: No automation for Monkey King palettes. Would be nice to have a preview for these. 
Zangief: This updates the original color with the Mech Gief color, thus making both the same, it shouldn’t be like this. (11-16 Extra) are Mech Gief color, SHOULD NOT be the same color as the original. Also, it edits the Mech Gief FAB colors as well, but incorrectly as noted. The automation should be: When Mech Gief color edited -> edit Mech Gief FAB.
That’s pretty much all i could notice from about 20 mins of messing with it. Another note though, it should initialize with the preview window open, set to 2x.
To everyone:
To remove complement palette editing, just deselect the box in settings, for those who wish to do the extras by hand.
To export all buttons, go to Export Image > Amount: 6, then select a Zoom value and it should pop all the colors you have. “Export Image” will crash even if you close the same window and reopen it, so be sure to backup/patch your edits first. Perhaps Sir Preppard III can fix this issue? Would it be possible to modify the preview so it can show transparencies? Besides my dearly beloved Tron girl, that’s the sole request I have. =]
If you need sprites for her:
http://66.90.101.162/~combovid/gfb_upload/eidrian/TBonne001_341.pcx
http://66.90.101.162/~combovid/gfb_upload/eidrian/TBonne001_418.pcx
http://66.90.101.162/~combovid/gfb_upload/eidrian/TBonne001_421.pcx
http://66.90.101.162/~combovid/gfb_upload/eidrian/TBonne002_016.pcx
http://66.90.101.162/~combovid/gfb_upload/eidrian/TBonne001_378.pcx
http://66.90.101.162/~combovid/gfb_upload/eidrian/TBonne001_442.pcx
***Edit: ***
About the new mix, all spots closed now, sorry to all who missed the chance and thanks to all who participated.
I’ll be posting news as soon as i sort thru everything.