holy shit they sell them cheaper in my city, $40
A lot of stuff is done on palmod… all I need now is to fix a couple of small bugs and populate the supplement palettes (might take a lil longer than I thought) and extra images (which I dont have yet ). And I have to make png’s have transparent backgrounds. I might not even do that.
Is there a way to dump images from MvC2 without having to resize the sprite thats scaled from the emulator?
Not impossible but hard. Probably easier with the xbox version/devkit… Hard regardless (unless you’re a true hacker).
wusup with a 3s palmod
I’m having a weird issue. I used to be able to burn custom mvc2 no problem a few years back. Now every copy I try to burn gets to the Sega Logo Screen and then resets indefinitely. I’m using the exact same apps and process I used back then. Am I missing a step somewhere? Is something corrupted? I wasn’t able to find an answer to this in the thread.
Thanks.
If you’re using DiscJuggler to burn, you might want to try unchecking the “add 3rd post gap something something” box. I don’t know if it was just my DC, but I found it was more likely to have random resets otherwise, at least for burns of CvS2.
Yeah, I’ve been doing that. The settings I use to burn with are Mode 2, CD-XA, and leaving the “Add post-gap to 3rd party images” checkbox unchecked.
:l: is out of ideas
…have you tried leaving it checked?
I’d backtrack through the entire process. Make sure during the CDWIN process, the “Preserve full pathnames” and Recurse subdirectories" are both unchecked. If you are on AIM, I know I would walk you through the process. i am sure others would, too.
I already have all of my files in place. Here’s what I’ve been doing to build the image and burn the disc:
- Create a Dummy file, called 0dummy.bin
- Create an ISO using CDRWIN. I’m using Build an ISO 9660/UDF Image file, with the Preserve Full Pathnames option unchecked. My iso ends up being 646MB with the dummy file included.
- Renamed it to a .bin extension and dragged it into the selfboot.exe GUI.
- Burned .cdi file in Discjuggler with Mode 2, CD-XA options set and left the “Add post-gap to 3rd party images” checkbox unchecked.
I just tried building the iso with Recurse Subdirectories unchecked but still no luck with the final product. I’m using the 1st_read.bin and ip.bin files that come with Combomasher’s tutorial.
Any ideas where I might be going wrong here?
It’s “dummy.bin”, I believe. Change that, let me know how it goes.
For arcade emulator or console?
Arcade emulator is done.
Hey guys, check out some of my edits here:
its mostly mugen and mvc1 sprites.
Hey by the way, what’s generally the best image type… png, btm, jpg or gif?? I used png’s but I noticed the graphics looked kinda messy…
I renamed it to push the dummy file to the beginning of the disc. I’ve tried it both ways anyway - same result.
Does anyone know the definite cause of why a disc would reset the DC at the Sega screen? I’m grasping at straws at this point and making a lot of coasters. Nothing I’ve tried is making it work right. I am following Combomasher’s directions step-by-step here.
so people are working on changing the backgrounds? =0
hi ekin!!
=D
I am about halfway done with DC vs Marvel vs Capcom. I would like to know if anyone know where I can get a program that separates or eliminates the vocals from a song. I have some great songs for the mix, but I would rather not have the lyrics. Thx in advance.
You really can’t.
Unless you have an a capella of the songs, then there’s a way to attempt it, but its not always 100%.
Is That Gonna Be Playable On A Console Or Just Pc
It’s just a reference to a particular custom color mix of MvC2. So the standard Dreamcast game.