Comparing SFV to other fighting games of this generation

Wow… so much bickering, I wonder if it’s worth replying.

  1. The price of SF5 on PC was about half off if you shopped around. Sales on Steam were lower because of this. PC can have a more competitive market because it is less controlled by the developers. So a PS4 game isn’t going to come out cheap on PS4 until the developer says. Same with Steam. Many people found the game for about 30 bucks though, because PC Master Race.

People buying the game cheap on PC is not the same as the game being discounted for not selling well, or being considered less value. PC is just better at getting around paying full price if you put in some leg work (ie google it lol)

  1. I wouldn’t take an XBone or WiiU for free. If you gave me one, I’d sell it and buy something I want. I own an amazing computer and a PS4, why would I want those? The XBone and WiiU don’t offer anything I want that the ps4 and my pc don’t give me.

  2. MK is a casual franchise. Their games sell well initially because they are loaded with characters and gore cut scenes. The games are hardly taken serious beyond that… This means every few years they have to release a new sequel with new cut scenes to drive interest as not many stay playing that game. This has been the standard model for a while, but times are changing and SF and KI are both creating that change.

SF5 is resetting the platform providing less characters up front, but adding characters over time. Rather than releasing a championship super turbo ultra edition every few years the SF platform will stay the same with new characters and updates added to the roster. This is going to make a much more attractive long term option for players who are casual and competitive. Initially it is going to start a bit weaker, but that is 100% okay. It’s not modeled after an annual release schedule, but rather as a single living game aka league of legends.

Right now people are comparing SF5 to other iteration models such as MK and BB ect. This is a false comparison. Just look at the battle between Guitar Hero and Rock band. Guitar Hero stuck with the iteration model and it lead to a disaster to the industry. Rock Band switched to a single living game platform where all DLC and players would join in the same game. This creates a more longer lasting game model where people do not need to buy another game every few years, but rather their investment carries over with them as the game lives through each up date.

This gives SF5 a weaker opening as it is more of a platform release to be built on as the game grows, rather than an everything up front release where the game dies as content is explored and not updated actively. It doesn’t surprise me in the least that SF is being heavily criticized on release. It turns around the progression model though, where SF will gain players over time as the game lives and grows rather than the iteration model where the game is only a mass of new features that need to be replaced once they are discovered.

You can see the benefit of it now as the game features Cross Play. The PC players are already in the game and going. There is nothing that makes them 2nd class. Cross Play is one of the greatest features modern games can add, and it is one of the biggest indicators to me that Capcom does know what tf they are doing.

  1. I do think that Capcom is going to want to have a heavier marketing effort when “the rest of the features” are released. They may want to offer a discounted $40 copy or game + season pass bundle for the holiday season… Capcom does need to hold up the “living game” part to make this work, but it is a much better long term game model. Think about it - football has been the same game for a long time, it only needs minor changes each year. Madden however needs a new release every year because it’s an iteration model. Esports are working better on living game models than iteration models, hence the success of League over Starcraft 2.

Why’d you waste the money on the PS4?

That’s hilarious. How many versions of SFIV were there? Four? Not counting crossover games with identical mechanics and characters.

Both franchises are effectively dead. One took a peripherals company with it. People are comparing SFV to its competitors because it’s competing with them and they are better at delivering the basics of a videogame.

League was free, had better social and competitive tools, and is actually enjoyable.

I bought a PS4 because my g/f wanted a console.

SFIV was an iteration model, which is exactly what SF5 is steering away from.

GH definitely wounded the entire rhythm gaming market, but RB stayed in production with an active community for several years following that, and in PS4 / XBone have brought all of the DLC across again, staying loyal to their fan base and the living game model.

League was free, and I believe SF5 should be free… However league gives you 0 character unlocks on “purchase” where SF5 does include 16. Perhaps SF5 should release a “free” version with only 2-4 characters unlocked.

You have 14 characters unlocked by default in league. It just rotates every two weeks. In that time period you can easily earn enough in game currency to unlock 4-5 characters permanently. The rotation forces you to try out new things while you’re brand new to the game. You learn the many roles of the game in a relatively low stress team environment against other scrubs.

I think leagues method of getting new players into the game is just fine considering it is the most popular videogame in the history of mankind. There’s a lot about the onboarding experience SFV could have tried to learn, but it’s too late for that. This game hung itself on a 60 dollar price tag and attachment to a stupid tournament circuit. It’s going to go down in history as one of the worst game launches of a AAA title in this generation.

It’s not too late, and history will tell whether they will be successful or not. Not the ravings of shumabot, troll of the street fighter forums ;p

Sorry, I’ve been trying to play casuals tonight and this game is just super frustrating. I’m a ‘new player’ and this game does literally nothing to make my experience a good one. I can’t even rematch people I had a close game with or use a mic to talk to my opponents. It’s lonely and angering.

Can you expand on this? I don’t understand how a release date sale for half off either doesnt involve the publisher and isn’t because of poor expected sales. Unless Capcom’s cut is somehow less than 50% of MSRP so there’s still room for everyone to make money.

Can’t you look at their profile and contact them via Steam/PSN ID? (I don’t recall, actually)

Honestly, though, all anyone ever used voice chat or Steam to do in SF4 was to shit talk me for sucking, so I don’t really miss it. :smiley: I learned to just ignore friend invites from people I played, heh.

I don’t know exactly how it happens, but this was available the entire time. There is a lot less control of price on PC allowing these kind of deals, where PS4 everyone has to charge exactly what Sony says.

This did not happen in any way because of the game’s release content or reviews, as you could pre-order at this price too.

http://www.cdkeys.com/pc/games/street-fighter-5-pc-cd-key-steam

Yeah I hated the mic in sf4. At best it was difficult to understand someone, at worst it added random cussing to the background noise. I always muted it.
(I was also always suspicious that it added to lag.)

Well, you have to bear in mind that often these low prices come from sites that are considered a little shady.

No major/legit outlet was selling it for 50% on day 1, all that was coming from sites like G2A and cdkeys.

Tekken 7 looks way better in every aspect.

Hey, I agree on this. Street Fighter usually offers only the bare minimum and still receives grate notes from websites.
Tekken Tag 2 had a lot more content, options, stage options, additional costumes with no extra cost, in general it was more complete, and still received lower notes than the later Street Fighter games, the ones that were just rehashes of the same stuff :confused:

Now that I see how they even scrapped the stage transtitions after showing a single one in the official announcement to get people excited, it’s become even more apparent (and it’s somewhat false advertising).

I like the Killer Instinct model where the game is free with one character and each character is $5, or you can buy bundles including the complete game for $60 and that even gives you the classic KI game as a bonus. That’s awesome. SFV’s business model however sucks. They charge FULL PRICE for an incomplete game, and either you have to pay $30 for the rest of the game or spend a jillion years grinding FM to be granted the privilege. That’s $90 for people who have a life and don’t have time to grind and they are only going to charge you $30 more for the second season characters and any additional seasons moving forward. Anybody who is ok with SFV’s anti-consumer business model: you are part of the problem.

I am so sick of hearing “incomplete game” from so many random-f’ing-nobodies. This is a game on a higher level than your trash name-dropping Killer Instinct, Tekken and even freakin’ Dead Or Alive. Pay the fucking money for the game, or shut the hell up and bicker some place else, you pathetic, penniless losers.

Shut up idiot. No one asked if you like to take it up the ass.

Koumori is perfectly right. We paid for a full game, not for the right to continue paying for a full game.

I don’t mind paying for more characters but the price point is waaaaay to expensive.

Not only that but there’s also the fact that the way capcom is going about this is just terrible… How they’ve gone on about it versus what they should have done:

They currently are trying to gouge people for colors and characters and offer like no real incentives to buy the games beyond the game and it’s characters.

What they COULD be doing is getting CFN fixed as the stat tracking still doesn’t work. They could have more, WAAY MORE training mode features. They could have a much better user interface than what is current. They could be improving on the netcode.

In short they could be looking to line their pockets with our precious dough by offering a superior, quality service and game that would be impossible to say no to.

But instead they are simply trying to gouge us for as little resources put in as possible. There are games from the early 2000’s that have more shit than sf5.

So you can just fuck right off with your admonishments of people’s complaints.

And I am the idiot, when “Capcom” is some cartoon villain in yours eyes :angry: Aren’t you too old for this kind of bullshitting? Sure the new kids might think “Capcom” is conspiring against us, but surely you can’t, can you!!! :anguished:

I didn’t say they were conspiring against us. I said they are trying to get our money via shitty products which is bad business sense. No conspiracy, just a company that is on its way down. They seem to do the exact opposite of what actual good companies that are flourishing do, such as riot and blizzard that seek to add fun to their games as much as possible to try and attract new customers.

And yes you are an idiot for not realising that a better product attracts more customers, and not realising that people are complaining about sf5 because the product really isn’t great, yet the games makers a charging an arm and a leg for it.

Have fun paying 50k for a Honda Civic you tard.

Umm I play this game literally everyday. It’s pretty much a sickness at this point. And even I agree that this games need improvement up the yin yang

It’s fucking broken outside of the fighting m8

I agree with you on every point and am desperately waiting to play Urien. Doesn’t detract from the overall shoddiness of the actual product we received.

That sort of logic doesn’t get through to absolute Capcucks though.