Community Team Tech Development: Cycle 11 Strider Hiryu/Doctor Strange/Akuma

How is that Ammy extension only doing ~900k when my lazy ass Bolts extension always does 1m? :\ Can’t you do Plasma Beam or something?

I’m gonna take a guess that Ammy scales the damage to garbage.

With all the j.Ls and j.Ms thrown in that combo, I think Doom already brings the scaling down to minimum by himself. Ammy assist should only be adding slightly more damage at that point.

I like this team. No shitty anchor that’s free to solo incoming Doom mix ups like Vergil. Doom has enough support to actually be good. Let’s see it.

This should tell you my level of familiarity with Ammy…what do you mean by Ammy bomb mixups? Are we talking about the cherry bomb TAC tech that she used to have in vanilla?

Honzo so afraid of me he has the entirety of SRK getting to work to optimize his own team. Shrewd move Honzo…shrewd.

Ammy’s THC is her elements super. People use it as cover to do mix ups because it lasts a long time (enough for 2 or 3 mixups) and the lightning bolt at the end leaves the opponent in hard knockdown. So if your point can get a hit during the elements super and combo off of an otg it’s a free combo. Have you seriously never seen this or did you just not recognize the name?

doom/ammy team super

its what I call it

Coldstar is the worst combo extender known to man

Yup, I hate Cold Star. I think there might be some interesting enders that Doom can do with Tasky vert. arrows depending on hitstun specifics, tho.

@dren: I def. know what it is, just didn’t know it had a name.

Wow Saitsu, stop picking fights/MMs with the most skilled players here

Not gonna lie, one of the reasons why I dropped Ammy anchor was because I couldn’t extend combos for shit with that assist. Jam Session >>>>>>>>

ammy is only decent at extending a combo after a short amount of time. getting to high hitstun scalings just makes characters jump out and honzo mad.

Well he’s the one that called me out first all that time ago so…shut up?

keep it out of this thread

So I’m not sure why you’re saying the Moons’ Tasky Throw > Web swing+AmmyxxArrow super> Shield skills isn’t consistent. It’s def. a tight link, but it’s not an inconsistent one. If you hit with timing right, it always works.

In the corner I have to piano an S as soon as I land to connect after the super (I’m pretty sure that’s a 1 or 2 frame link there, too) but as long as you get it on frame one after landing it’s consistent too. (checking it on other characters, it’s looking like the S is a character specific link… T.T)

I’m not really sure how I’m supposed to make a video of this…am I just supposed to show me doing it a bunch of times?

For the Taskmaster throw thing, you can do a Marvel 2 type throw with missiles.

Tick > Call Missiles > Throw > TK Super > (Missiles hits) Shield Skills > combo

I don’t know much about the team, but as far as I know it’s difficult to get much damage off taskmaster’s throws? One thing that I found was down arrows dhc’d to finger lasers then instantly x-factored let doom otg with s.M and continue with a combo. Might be useful as a way to spend resources to kill off a last character (x-factor then doom’s lvl 3) off a throw.

Front paged.

Now when’s my Morg/Dante/Doom?

At least 2 cycles from now. Muahahaha.