Hey guys, I was wrong… very wrong about the block first hit of Sakura hurricane airblock second hit, free dp thing. You guys need to correct me when I make big mistakes like that. If you block the first hit up close then try to jump, Ryu will actually block high instead. The correct counters should be…
Sakura doing random hard RC Hurricane kick up close
Ryu:
-duck first hit, whiff d.LK, free HP shoryuken or super
-block first hit high, free reversal Shin Shoryuken (easy)
-block first hit high, duck down, HP shoryuken (hard)
Sakura doing d.LK, d.LK, s.LK xx qcb+HK
Ryu:
-whiff d.LK after block stun from Sakura’s s.LK wears off, free HP shoryuken or super
Sakura doing close s.HP xx qcb+HK
Ryu:
-wait for Sakura’s close s.HP block stun to wear off, free HP shoryuken or super. (you duck the first hit of HK hurricane automatically)
Sakura doing random hard RC hurricane kick from far
Ryu:
-Late airblock last hit of hurricane, free HP shoryuken or super
(THIS was the counter Josh Wong showed me. I was just an idiot and forgot exactly what it was.)
Whenever I write “super”, I usually do [level 2 shinkuu hadouken xx HP shoryuken/level 1 shinkuu hadouken] OR [level 3 Shin Shoryuken] if I have it.
All these counters are very painful. That’ll teach those no-skill, scrub Sakura’s to stop doing random RC’s from full screen. :lol: Who knows, they might even smarten up and start using the medium hurricane kick for once…