I saw that video, actually, that OneHandedTerror made. I was hanging around this forum when he was a regular here and we passed technology to each other. Him and Azrael were obsessed with the Balrog match-up, because… even after they crippled Sagat, this fuckers 2frame jab would eat Chun.Li alive. That video he made taught me a few things, but it got me killed quite a bit, as well. I kept trying to follow his advice, about the yellow-zone, using st.mp and cr.mp to re-establish space, but Boxer players must have already cottoned on to this, because they are looking for pokes to jump on top of, anyhow. The way I play the match is that, I control his use of his ex-specials, by following fireballs with legs. If he ex-punches, he dashes into your legs and you can link into cr.lk->ex.legs. Mostly, he’s gonna try and jump over fireballs, if he is good. If he is real good, all he will do is put his stick into the forward position and watch you corner yourself. You can’t play full keep-away, against Boxer, and hope to win. It doesn’t work. I know some of you have like, sick reactions where you throw a guy out of dash punch, I haven’t been able to do that.
One thing in Chun’s advantage though, is that jumping-forward.hk beats out headbutt so bad. But then, Boxer has too much health, anyhow. You can’t peace him out fast enough, like, say, Viper could.
I’m gonna try running away from the next Bison I meet. Thanks for the advice!
Yeah! Dash forward is definitely a pro-level tool. Dash forward->ex.legs is sick, when you see a guy pull that off.