https://www.youtube.com/watch?v=pBhDit6j1Rc
Speaking of which… is that’ a speaking of which? Nah, Valmaster is lots more patient than I am. I can only take so much of a fire-ball war before I have to start poking someone.
Managing your way through and weathering the storm in a fireball wall are essentials for any Street Fighter player. You need multiple ways to do it too-- sticking to one trick will get you downloaded fast.
Managing your way through and weathering the storm in a fireball wall are essentials for any Street Fighter player. You need multiple ways to do it too-- sticking to one trick will get you downloaded fast.
On that note, Luffy vs Valmaster
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That secret, keep my clicks secret from my enemy, technology.
Made Top 2 in a local mini-tourney. My matches at 17:37 and 31:30
Any help would be appreciated esp the Cody matchup. I knew I got overexcited and did a lot of dumb things lol
First Valmaster vid was ok at the start btw… got changed to private for whatever reason.
^ Fucking sick, correcting your ex-drill for the opposite position when he went for a late empty cross-up.
Dude, this is the best recording equipment I’ve ever seen. More of this.
I got a best of five I uploaded from earlier with an under-rated talent. Dude plays very smart, his spacing and timing are fucking precision. This is the only match I played Chun.Li, and the final one. I lost the other four. I figure, in a best of five, I couldn’t beat him four more times. He would adjust to my constant need to backdash on wake-up.
I think this guy is an Akuma main, by the way, so this Evil Ryu probably isn’t his strongest, but my Akuma match-up is pretty good for me, anyhow. With Chun.Li, at least.
cr.mk->ex.sbk is what you are really searching for. This keeps your corner pressure for you and adds a new tool in your arsenal, considering cr.mk goes under so much crap. it’s like, Chun.Li’s cr.mp frame-traps. They keep her safe like nothing else. If you don’t use cr.mp, you haven’t mastered Chun.Li.
I know I’ve posted a lot to watch, lately, but I’ll probably go back to boot-camp, for a while. Work on some new technology, for a while. Who knows, I might get better? Think I’m getting a method down so I can start cr.fp->legs for that stun, damage and set-up options, potential.
Wish me luck. zo/
Yeah, I have a HD-Hauppage 2, but I think it’s only hooked up to the PS4. I didn’t configure it, and I don’t own it, either, it’s not mine. I would feel bad for using it. Goddamn though, that sexy footage.
Edit: Thanks for the heads-up 4neqs, I’m subscribing to that channel.
Hey, sorry if this is too much to watch, all at once. But, I swear you will enjoy this episode. I don’t play Chun.Li right at the start, but I get to some Chun.Li matches eventually.
I’ve uploaded a couple of new vids. In this one, I play the Bison and Balrog match-ups. I find both of them a pain in the arse. You gotta work so hard to beat these characters. This guy, don’t underestimate him just because his pp/bp is low. You gotta watch how a person plays to understand how experienced they are at the game.
I start to understand the power of kikoken. Each time i use her fireball, i stay at the same place like if i was scared to move forward. I really don’t know why i do that. Maybe because i threat my fireball will disapear at the wrong moment…
It’s the first time i feel like a dash forward is cool. Since i play SF4, i always envy the otther character dash. Not becuase off the speed (Chun li has the fastest one) but because of the range. What i saw in those match is that they use a double dash instead.
Of course at the end a double dash is slower than a simple dash but i’m suree you can use it like mixup. Do i will use 1 or 2 ?