I’m pretty sure instant air MK legs are 0 on block. I recorded a Chun pressing cr.lp after blocking, and iirc it was trading with my own Chun’s cr.lp. I tested it yesterday, so my memory could be deceiving me, but I’m pretty sure it’s 0 on block.
The good news is that Chun has a 3f jab, and only four other characters (Cammy, Karin, Mika, Necalli) have a 3f jab as well. Against other characters they shouldn’t be able to interrupt you without invincibility if you cr.lp after instant air legs.
Yeah I remember Gilley or Killey (can’t remember which one LOL) saying they could 3 frame DP it but I tried every 3 frame thing in training mode and couldn’t do it. You basically just give up your turn at worst and it’s safe to just throw out there when you want panic damage instead of a confirm.
Just be aware that people can still punish it, if they have the meter for it. Zangief’s Super is pretty obvious. Also, Cammy for instance can Vcounter it and then punish you with a super. I’m sure not many characters have answers for it, and at worst you’re -2 in your opponents face (which is already pretty bad tbh). But it’s good to at least know that some characters might have an answer for it, so you’re not always ‘safe’.
Yeah there’s always exceptions. I’m used to that in Marvel 3 where there’s always a 1 percent exception to a 99 percent guaranteed thing. For the most part its safe though. Can pretty much equate it to “be more careful when certain people have super.”
That was just an example knockdown, it works off any.
It’s neutral on block and also works against Necalli’s HP DP (which is his only fully invincible meterless reversal).
After air throw if you do f. HK as fast as possible it is a perfect meaty to quick rise making it +2 on block and +6 on hit. Can get st. MP, cr. MK, MK sbk on hit for major damage 275 meterless.