Red is mine. Gonna rock the black dress for a while too
My personal favorite is her original blue.
light blue, dark blue and the white one are the ones I like
I like all the ones on the bottom row the most, but green would be my main one to go to. Speaking of which: a nice feature they could implement is to allow a secondary color to choose in the rare situations where both you and your opponent like the same character and color. That could be quickly set at the char select screen so you donāt default to the original color/outfit if thatās not your preferred secondary alt. As for who āwinsā when two people pick same color⦠let the game randomly choose. I would actually prefer this over someone having a "lighter shade"of the same color, because that can get confusing with the way this game handles side switching in between rounds.
Iām an edgelord so Iāll be going with the black, red and original blue colours.
footage of Chun-Li in her alternate costume.
Yeah Iāve seen that video a few days ago.
That outfit is ridiculously sexy.
The open back and leg exposure is awesome XD
I donāt really like the hair though. I do really like that Capcom let her hair down for once, but it just doesnāt look good.
Lauraās hair although clips through her arm at times and still looks good, here itās like chocolate pudding got thrown on her head.
I want to see the available colors for this one. I used Purple in SF4ās version. Iām hoping theyāll have a pretty blue.
The hair looked better in the high res pics. I agree in motion something about the hair looks off. Not quite sure, but its Chun Li with long hair so ima take it either wya.
man, i really want the next beta phase to come around so i can try out chun. she looks so sick. i never got a chance to play when she got unlocked last time.
Iām playing her in training mode in the black market version ATM lol
i might just have to do that tooā¦
is there a page with combos and tech for beta 2 Chun?
Combos
There might be a better crush counter combo. I remember reading someone say you can dash LL legs or walk forward LL legs and followups, but I canāt find the post now and I no longer have the beta.
Probably can finish the v-trigger combos with medium SBK for more damage too.
Oki
Iām currently working on improving the above combos, Chun-Li has a lot of untapped potential and Iāve got a whole bunch of stuff Iām getting on video.
EDIT: Okay, so here are a few things Iāve recorded, there may be improvements to be made, and some of this stuff may be irrelevant within a month or two, but itās good for ideas.
Apologies for the rather messy formatting, itās now past 4am and I should probably get some rest.
EDIT: Accidentally put a video in twice, replaced one of the f+HK corner vids.
Great, now her LP Fireball is gonna get nerfedā¦
Donāt be silly! Most of the fireballs in these videos is the HP version B)
I had a feeling Iād be off on that. Iām too used to the animation from SF4.
Interesting though if they allow her to keep it as a linker to other stuff.
When youāre midscreen the only thing you can really link after a fireball is the CA. The EX Legs in the 2 bar video only worked because the spacing was perfect, and I walked forward for about a frame or two after the fireball.
Outside of V-Trigger, it seems Chunās combos are designed to prevent her from connecting into cr.MK with charge ready.
Having said that, hereās a couple of combos making use of charge move shenanigans:
https://www.youtube.com/watch?v=8JPjhqeyVDE
https://www.youtube.com/watch?v=tnVLpE4G-ew
Is there a trick youāre using to get those charges to work?
Thatās why I feel as the meta develops people are definitely going to choose when to just randomly pop V Trigger or use the VTC to add to their hit conversion game and get a safer way to activate. That way you get damage and then get to run your V Trigger.
man those chun combos look awesome, too bad she has average damage i really hope they dont further nerf her cause she seems kinda perfect to me.I Loved her in Vanilla SF4 then they murdered her