I did a video a while ago showing a bunch of oki setups. This is a continuation of that labwork.
f/b = forward/back
d/u = down/up
e = empty
n = neutral
j = jump
p/k = punch/kick
CH = counter hit
CADC = charge attack dash cancel (qcf+P, ff/bb)
SFSC = stinger feint stance cancel (hcb+p xx qcf+k, u)
HC = Hit Confirm
HC1: cr.lp, s.mk xx something
HC2: cr.lp, cr.lp, s.mk xx something
HC3: s.mp, cr.lp, s.mk xx something
BnB1 = HC of choice xx LP Wheel Kicks, cr.lp, s.mk xx something
BnB2 = HC of choice xx LP Wheel Kicks, cr.lp, cr.hp xx something
Rasteila to Circle Kick = cr.lp, s.mk, d.hk, s.hk (high, special cancellable)
Rasteila Chibata = cr.lp, s.mk, d.hk, lk (2 hits overhead, special cancellable)
Rasteila to Heran Bago = cr.lp, s.mk, d.hk, mk, hk (low x2, last hit overhead wall bounce)
Thong Bikini to Low Kick 2 = cr.lp, s.mk, d.hk, mk, mk (low x3)
Brainstorm
(I removed the various safe jumps vs roll because those won’t be needed in 2013)
Spoiler
Forward Throw
- CADC, f.walk (ambiguous cross-up vs roll)
- b.walk, fj.mk (ambiguous cross-up vs roll)
Back Throw
- f.walk (ambigous cross-up vs roll)
Sweep
I found my setups after sweep too situational and spacing dependent. I don’t have much except of a few safe jumps that require you to sacrifice a lot of damage to setup so it’s not worth it. Especially considering you can achieve the same thing with a different and more damaging combo (see safe jump #1).
Safe Jumps
- any juggle > cr.lp, f.mk, Front Stinger, efj into: nj.hk (7f safe jump vs normal) or bj.mk (5f safe jump vs roll)
- cr.lp, s.mk xx LP Wheel Kicks, nj.hk (4f safe jump vs quickstand)
-If they don’t quickstand: backdash, stand/crouch (ambiguous cross-up vs roll) or SFSC (reversal bait vs normal) - post-launch* > s.mp, s.hp (2 hits) xx MP Wheel Kicks (1 hit), nj.hk (5f safe jump vs quickstand)
-if they don’t quickstand: backdash, b.walk (ambiguous cross-up vs roll) or SFSC (reversal bait vs normal) - HK Twister Sweep (3xLow) > fj.mk (4f safe jump vs normal)
*Note that post-launch setups can be partner specific. If your partner doesn’t launch high enough Christie might not be able to do them. And if your partner launches higher than average, then the timing might be different.
BnB Stinger followups
- BnB1 LP Stinger > CH store into: throw or (cs.mp), cr.lp, s.mk or Launcher (frame trap)
- BnB1 LP Stinger > backdash, LP/MP Stinger whiff or backdash, HP Stinger whiff (ambiguous cross-up vs roll)
- BnB1 HP Stinger > efj or MP Wheel Kicks whiff (roll reset) into: backdash or SFSC (reversal bait)
- BnB2 LP Stinger > raw tag
- BnB2 LP Stinger > CH store into: LP Wheel Kicks/Stinger/SFSC/fj.mk (cross-up)
Explanation: BnB2 does more damage but leaves in poor position to maintain pressure after CH store. Use BnB2 to raw tag and BnB1 to mixup/frame trap.
Needs more testing:
[S]-BnB1 LP Stinger > enj into: efj (vs some characters stays in front) or fj.any button (vs some characters crosses-up)[/S] too character specific/better setups from same knockdown
-BnB2 hand stand, perchflop kick > stance cancel, fj.mk (tricky cross-up beats some quickstand reversals and can’t auto-correct)
Shenanigans
- BnB1 (or any juggle) LP Wheel Kicks (1 hit) xx f.hk, (hk) (sucker overhead vs quickstand or reversal bait vs quickstand)
-if they don’t quickstand: ? - BnB1 to Heran Bago (sucker overhead vs quickstand)
-if they don’t quickstand: dash, mixup or SFSC (reveral bait) or bj.mk/backdash (to catch roll) - BnB1 Rasteila Chibata (sucker overhead vs quickstand) xx Twister Sweep mixup
-if they don’t quickstand: ? - BnB1 Rasteila to (delayed) Thong Bikini to Low Kick 2 (low mixup with Chibata, around +1 on block since it hits meaty)
-if they don’t quickstand: ? - BnB1 Rasteila (reversal bait vs quickstand) into cr.mk (low mixup with Chibata/Stinger)
-if they don’t quickstand: ? - BnB1 LK Twister sweep (1xLow,1xOH), s.lp whiff, fj.lk/mk (front) or fj.hk (behind) none of them hit (ambiguous cross-up vs normal)
EDIT: Here’s a playlist of Christie videos while I fix this mess: http://www.youtube.com/playlist?list=PLXgUAwmci_AegVnkb8v_KRB6v8btKrUHV
Tricky Cross-Up
[Christie’s oki game (safe jumps, cross-ups, roll resets etc.)’]Sucker Overheads / Rasteila whiff mixups](‘Christie’s oki game (safe jumps, OS, cross-ups, shenanigans etc.))
[Christie’s oki game (safe jumps, cross-ups, roll resets etc.)’]Twister Sweep Vortex & main Safe Jump](‘Christie’s oki game (safe jumps, OS, cross-ups, shenanigans etc.))
[Christie’s oki game (safe jumps, cross-ups, roll resets etc.)’]Front Stinger Vortex & second best Safe Jump](‘Christie’s oki game (safe jumps, OS, cross-ups, shenanigans etc.))
[Christie’s oki game (safe jumps, cross-ups, roll resets etc.)’]Roll Reset Safe Jump](‘Christie’s oki game (safe jumps, OS, cross-ups, shenanigans etc.))
[Christie’s oki game (safe jumps, cross-ups, roll resets etc.)’]Option-Selects]('Christie’s oki game (safe jumps, OS, cross-ups, shenanigans etc.))
Hard Knockdown Safe Jumps in 2013
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Feel free to contribute if you find more interesting setups.