Character Ranking Discussion

We like Ike

So I’ve been messing around with Falcon and he is “alright” for the most part he just has to work REAL hard for damage and HELLA shit seems to stop Raptor Boost now =/

We like Ike

That has ALWAYS been the case. damnit AF, stop using that move.

jammin: I find it quite simple so far. I mean, I don’t find anyone as good as the melee top three…yet nobody is bad as mewtwo.

The game is still unbalanced though

wait, wtf, Germ is using Wolf now? what happened to Link?
i figured he’d be a shoe in for a Toon Link player, too
cornertrap, i dunno about that “only one IC pro” thing
Void is pretty good, dunno if he’s placed in any majors or anything, but his in depth ICs vid is very informative

Yeah I know Void, he posts on the IC’s boards all the time, but he’s not a pro player, and doesn’t really attend tourneys. Chu dat is the only legitimate pro still using the IC’s.

True, no fighting game is balanced. So far though, things look pretty sane. As of now, things look kinda like later era Melee; the Top and High tier characters are very competitive, while lower tier characters make for good secondaries. The true test will come about a year or so from now, if some characters really break away or others rise up. I’m still waiting for someone to champion the lower tiers though, seeing how those guys place will truly determine balance.

The Ice Climbers now haunt my dreams after watching the combo vid.

This game really is mad balanced. I beat the crap out of a Snake the other day with what he referred to as ‘the cheapest character in fighting game history.’

The winner is…

…MARIO!!!

:rock:

TBH, I think this game is more like guilty gear or Melty Blood; in the fact that the game is pretty balanced to where the tiers make a difference, but not as much as say MvC2. But that’s me; I haven’t put much time into GG:AC or MBAC to make statements like that :lol:

Yeah I also beat Snake with Yoshi, it doesn’t mean that the game is balanced. It’s just that I played well and extraneous factors allowed me to gain the *slight *upper hand and win.

Snake shouldn’t be losing to Mario unless the Mario is way better.

Maybe she abused the cape when she went against Snake? That thing is versatile as hell and can even gimp opponents recoveries.

I haven’t been keeping up with this thread at all for the past week or so, seems like whenever anyone says anything negative about anyone there’s always someone to pop up in that characters defense citing their opinions as to why that character isn’t as bad as the other says.

I got this email a while ago but just checked it today it’s…an entertaining read to say the least though keep in mind this was when brawl was brand new:

http://www.mlgpro.com/?q=node/198963&query=node/198963&pagenumber=1

:rofl: at the “borderline ban-able technique” silly MLG.

I remember reading that a while back.

lol killaOR > you at everything smash related

Yawns

I’d like to propose moving Falco back up the list. SHDL isn’t as godly as a I thought since it’s not as effective against characters with reflectors or characters with small crouching or crawling animations, but it’ still highly effective against every other character. There have been several ways discovered to easily start a laser lock, including doing a Nair, Ftilt, Dair, or get up attack at certain percents to make your opponent flop to the ground for a laser lock setup. Also theres been a new way discovered on how to do pillaring involving repeated Dthrows and Dairs, making Falco one of the few characters left who can legitimately combo for large damage.

First I have to say this is a pretty good thread. Not much bashing here. Tourneys, Matchups, and tiers ought to be very interesting this time around. For a couple of years people are going to argue about tiers though hehe.

From what I see I disagree with some people on this one open by the TC though. I think this game will be more skilled based then tier-based. I can see bottom tier doing well in tourneys in this game. The gap between high and top tier seem to be more narrow.

All fighting games will have tiers regardless of how balanced they are. And all fighting games are skill based, both of those should be a given, one isn’t proportional to the other.