Character Ranking Discussion

Yknow Mario probably woulda been awesome if the FLudd allowed a limited flight like it did in sunshine.
or at least better.

I still like playing him more than luigi

I lot of things need to be done to make Mario “awesome” at the slightest.

marios bad… but seriously… worse than falcon and ganon?

i don’t think so.

Bowsers pretty good. Not top but he’s got some interesting stuff. Anyone notice that he has a really good suicide move with his grab? Kirby used to have it in Smash 1 but they took it away. It’s actually better because in the first game kirby died first when suicide grabbing so you needed an extra stock if you wanted to win that way. With Bowser it can be neck and neck, and he’d still win with a grab because the opponent dies first.

He doesn’t always die 2nd (you can DI it somewhat)
also welcome to 2 months ago.

EDIT: read this
http://forums.shoryuken.com/showpost.php?p=5006895&postcount=556

That was ever useful? :wtf:

I don’t see why falcon is so bad. Then again, I don’t see why ganon is bad either.

watches bowser vids

I love what they did to my main bowser :lol:

Uptilt is really strong now; it can kill at about the same damage Usmash can. It’s got all the range Usmash has, if not a bit more, but it doesn’t have the two hits Usmash has.

Ftilt and Dtilt have nice range, and are great for applying pressure, countering other attacks, and stopping projectiles (Yesterday against an Ivysaur: He’s throwing out razor leaves, I just Ftilt them all away while moving forward)

Dsmash is alright, it still sucks in and it kills earlier than in melee, but it has a lot less range now. You can dodge it by just standing right next to b00zer. I’ve missed with this move a lot because of that.

Usmash is good, it comes out fast, beats quite a few moves, and it has two hits; one at the beginning and one at the end. I often throw this out as an edgeguard, people will roll after Bowser leaps up, and then they get hit by the other hit when he slams back down.

Fsmash… Too good :lol: Every Bowser knows of the Fsmash. It’s a lot better that before IMO. Even though it doesn’t kill at ridiculously low percentages anymore, it has two hits now, comes out a bit faster, and has a lot more range. I’ve hit people with this because they thought I was too far away. Not this time baby!

Up-B: Meh. It’s still quite helpful, but it’s not as great as it was in Melee. It’s got more startup and ending lag now, which hampers its use and follow ups afterwards, but it is still good for a quick stop to other attacks, and it can get you out of trouble. However, it is easily shielded now.

Neutral B: Muahaha :lol:, the firebreath. In melee, it was like saying, “C’mon! DI this for 30% damage and get a free hit on me!”. Now, if you line it up right, and aim it according to the opponent’s movements, you can easily rack up 50% damage. I’ve gotten quite a few kills off of this move now, I just line it up, get an extra 40-60% damage, and then proceed to Ftilt and edgeguard.

Side B: Ah, the flying slam. A very nice move, much better than the original Koopa Klaw. It’s the best suicide in the game (as Kirby can’t anymore, and ganon and wario’s might get you killed first instead.), It comes out very quick (I miss because it’s faster than I expected…), it’s good for mixing up moves on wakeup, it can lead into more devastating followups, and it’s his only throw that kills at a relatively decent percentage.

Down B: The bowser bomb is improved in Brawl. It can kill those who aren’t paying attention, and it’s still good for dropping to the ledge quickly (although it takes a bit more finesse to do that now.) However, it’s still not a move to be spammed, especially when you’ve got so many other ones at your disposal.

I could go on and on with this :lol:, so I’ll just go over the airs quickly and end it.

Nair: Still decent, good in a pinch. It’s the longest lasting aerial that doesn’t have a ton of landing lag

Fair: Still great. It’s got a different hitbox this time around, but it hits a bit higher and more forward than it did before, giving b00zer more range with it. It still kills at decent percentages, and it can be used as a great edgeguard.

Bair: Not as good as it was in Melee, but still pretty decent. It’s got a lot of ending lag though, watch out.

Dair: Meh. Only used as a surprise attack or a “I-don’t-care-what-happens-next” move IMO.

IMO, Bowser should be low mid-tier, but that’s just me; I love the guy to death :lol: Like someone else said, he’s like the E.Honda of Brawl; he does great against anyone who doesn’t have projectiles. However, his moves do have quite a bit of lag, so he is punished easily, and he doesn’t have a good projectile other than the fire breath, which requires you to be closer than most other projectiles anyway. He’s definitely got his work cut out for him against some of the quicker, more projectile based characters. However, he’s got solid survivability, hits hard, and can edgeguard pretty well.

And yeah, DJ Nintendo and WarriorKnight are probably two of the best Bowsers in Brawl so far. GimpyFish, KevinM, and WGWOLVERINE might be up there too, but I haven’t seen their play much. I’d also like to think I’m decent with Bowser :lol: you can see my vids up at the link I posted for the Ganon Suicide Failure Vid.

Thanks for reading that giant wall of text.

Really nice Zamus btw

Ah thanks man, but I wasn’t playing all that well TBH.

I just saved that match because my brother and I were both stunned at the ending. I said “Oh boy, sudden death!”, and then he said, “Wait… What the?”

We both just stared and laughed.

…I’ll clear this up for the sake of the thread. DIing the Bowsercide is controlling where you actually go. This is simple, you can take youself away from the ledge/walk off.

As for Forcing the Sudden Death however, The Bowsercide is largely depentant on what controller port the Bowser player is using. (where you both die and a SD happens)
Player 1, having priority over 2, 3, 4. Player 2 over 3 and 4. Player 3 over 4…Port 4 has no priority. So if you have less damage than a bowser player # below you and he goes for a slam, YOU could try and take HIM off the edge and flip him around off screen for the SD.(I’ve had people do this to me when I was Player 2)

Online, if the host is using bowser, he really can abuse FAB(final atomic bowser, f+B) since host is player 1. And his Bowsercides will MOST of time be successful.

for quick ref. Check the bowser thread, Mike_Z posted up about it.

Worst tier ever http://www.consolemonster.com/newspost.php?id=0000003217

…was that an actual tier list, or was the guy just listing which characters he liked?

Tomato tomato for most people.

But it was definitely the latter.

…Although it speaks of his “intelligence” if he, as a Kirby fan, doesn’t know that Kirby has always said “Hi!”, not “Bye!”.

P.S. And yet another person hates on Ganondorf. Great.

lulz.

LOL, Kirby is the best character? :rofl:

The dude has that list upside down for the most part. :lol:

^ You people are ACTUALLY taking that shit seriously? :confused:

I just thunder stomp + volcano kick those who naysay Ganondorf :lol:

Wolf doesn’t have terrible recovery. It’s just that it’s hard to pull out. You really just need to master it. Wolf Flash (both canceled and un-canceled) has saved me a lot of times moreso than Fire Wolf.

Wolf can’t DI out of fire wolf for shit, and niether of them sweet spot edges. Making him kind of easy to edgegaurd with.

It sucks. But that’s not to say someone can’t get good at recovering with him, but it seriously does suck.

I <3 thunderstomp. Meteors so hard.

lol, yoshi higher than TL.