Awesome news. I bet Dr. B assisted with his B-mega Beams.
Just hit chapter 10. Holy fuck.
Just did a bunch of trials and am looking to finish up all the trials in chapter IX and XI tonight. I’m still short on experience for the last skill I need to buy and I’ve 100% almost half the chapters, trials included!
All the sequel needs is a bit more action, more combo options and less puzzles. Yes, the ending is amazing. I fucking love this game and need to buy the CE.
Nah keep the puzzles, sure once you figure them out they lose their charm, but it adds a little variety to it.
^What he said. We don’t need more action, we need better action. Different enemies should all fight differently.
Better action with more combat options. It seems once I learned how to dodge the pound and charge attacks of enemies/bosses things became really easy.
I’ve got to say this game is already a classic for me. I’m definitely going to keep this in my collection. What really kept me hooked was the story. All visuals and action aside, I believe this is where the game shines. I literally watched every cutscene and listen to every prologue of every chapter in the game. This is the first time I ever did this for any game. I even set through credits in anticipation of a cutscene.
I can see where some people might think this game takes from alot of other great titles, especially GoW. However, LoS makes it work. It also retains alittle bit of “Castlevania” elements. Therefore, it’s not completely differet from previous series. Fortunate for me I never got into the whole GoW series so in essence LoS is my first “GoW” experience.
Fun fact: Considering most of my family despises me playing video games. For the first time they all sat and watched me play the final chapter all the way through until the end of the epilogue. My brother was stoked to see the epilogue as was I. Can’t wait to see what they do with the sequel. I hope you get to play as “him”.
Chapter 7. So far it’s… okay. Just okay. Good and bad.
I hate, hate, hate the exposition in the narrative. Zobek shouldn’t be narrating a passage describing what Gabriel is going through every stage: we should be seeing that through Gabriel’s dialogue and actions. I feel this is the story’s greatest flaw: not the meat of it, but how it’s told.
I want to break the game. Where are the easiest 5 Dr. B gems to get?
Knowing the ending, I think the story is pretty cool. However, I think the narrative explanation before every chapter is a little lazy. Yes, it’s awesome that it’s Patrick Stewert doing it, but we don’t really see Gabriel go through any of what P.S. is saying. At all. It seems like a really lazy short cut in terms of the narrative but at the same time it does keep the game’s pace constantly moving. I could see why the felt they needed to do that style of narration as well, because it’s not like Gabriel has anybody to talk to.
Gems are literally everywhere if you explore a little bit. I found all the life gems and Brotherhood Arks without any guides, though I had to resort to them for the last few light and shadow gems I was missing. Whenever the game gives you multiple pathways to go through, explore them all by going through each path and backtracking. What breaks the game more than gems, though, are the Brotherhood Arks. I ran through the entire game on Paladin difficulty in a couple of hours because I could literally spam faeries and holy water anytime I wanted. I barely had to do any real fighting because of the stun caused by holy water and faeries everywhere. Then, I’d just break a couple objects after a big fight to stock up on sub-weapons if the monsters I killed didn’t already drop a bunch.
How about I didn’t realize you could turn faerie’s into suicide bombers when using light magic until right before getting the Platinum trophy for the game? I was all about the holy shield you got from using holy water with light magic on.
Good observation: I was thinking about that as well. Gabriel is kinda like a Batman without an Alfred/Robin/etc. that can act as idea-bouncer-offer. Maybe the sequel’s hero can have some sort of Symphony of the Night-ish Fairy familiar to chat with? /shrug
Dr. B bounces ideas off Omnipotus.
Like what for example?
If you don’t see him go through some parts the narration says then it’s prob. because it’s not important to see.
That’s bullshit. We always hear about how he hasn’t slept for days, and how he’s angrier than ever before, how he presses on, and NONE of that is shown in the game whatsoever. None of it. Even after the fight that leads to the 11th chapter, there’s no real emotional center or relatability with the character. That only comes when we actually see his interaction with his wife. Or when he actually finds out about what the Lords of Shadow REALLY are.
If we’re to believe that this character is decending into madness, it’s kind of important to see that actually happen, rather than having Patrick Stewart assure us that Gabriel, is in fact, decending into madness.
Ah OK, now I see what you mean. Yeah I think if they made it so his voice or behaviour in later parts reflected what the narration says.
there was one point, where he kills or thinks he kills that chick that helped him. i would consider that him going mad, when he cant remember if he did it or not, or if he was dreaming or what. and i think there was one more, but i cant remember. i guess there isnt a lot of those moments though.
im outi
Roberth
i played the demo for this and i liked it alot. saw some concept art online and loved it immediately…where can i see more artwork like the pencilwork shown in the game?
While I like the idea of what happened in the ending, it feels kind of empty now that I’ve beaten the game.
stuff about the ending
[details=Spoiler]
Okay. So he’s Dracula and it’s modern times. My hope is that since Gabriel ended up as Dracula, that his decendants came after him. It would be really cool if the begining of the castlevania mythos all starts with a Belmont becoming what they hunt. Which could explain why quite a few belmonts have gone after drac.
I don’t see the point of putting things in modern times though. That just seems like a Kojima style plot twist that doesn’t really go any where. [/details]
Still enjoyed the game.
^Well yes and no
[details=Spoiler]
In the core Castlevania mythos Dracula makes his final comeback in 1999. So for this game to end with them being in modern times and with Death mentioning that Satan was coming after them for what sounds like a final battle, it makes sense. Though I too got the empty feeling, especially after such an emotional battle for Gabriel against Satan. To see him as Dracula is kinda like “huh?!” So hopefully he meets another woman or some shit and has kids so the Belmont clan can be official started.[/details]
stuff about the ending
[details=Spoiler]From what I got from the ending and I can be wrong, Gabriel ascended into heaven sometime as a divine spiritual deity like the three founders of the Brotherhood of Light using the God mask. When he did he left behind everything about him that was “unholy” to say, which manifested itself into Dracula. Zorbek made the comment that Dracula is but a mere “shadow” of his former self. Like the three founders of the Brotherhood of Light, they two left behind “unholy” alternates of themselves.
However, this is where it becomes confusing. When at the final stage Zorbek says let us remove our mask. He then proceeds to put on a mask that reveals him as the Lord of the Necromancers. My questions are what is the mask that he puts on that reveals his true form to Gabriel? Why is Zorbek out of all of the Lords of Shadow the only one with a human form? I’m thinking this mask is what causes these alternates to come into existence. This is why Gabriel killed his wife and Claudia unknowingly until revealed in the end.
As for them setting the sequel in modern times in what seems to be NYC. I say it’s about time. They’ve been in everytime line from the medevil ages that it’s high time they do something more modern with Castlevania. [/details]
That what I think anyway
Modern thing could also be to help break the LoS continuity from the old one. That and it could be a riff at IGA for not going forward and doing the 1999 game.