Personal Oichi update: I have never EVER in the history of every fighter I’ve ever played, have I EVER been this pissed off trying to get a character to work more than Oichi. I swear, it feels like this ridiculously fruitless venture of actually trying to make her function. I at least have to tip my hat to ArcSys for not making another Eddie…they just reincarnated him as Twelve’s retarded cousin.
Yes, she’s got that awesome godly damage combo in the corner…but where the hell else is she going to get good damge? Even ‘considerate’ damage? Not to mention that fireballs just fuck her nutter butters stupid. What’s she gonna do? Parry them only to eat another fireball before she recovers? Go into possesed mode through the fireball only to face another volley? Or maybe we should try to dash through it, only so she can recover from the dash for them to come and hit you before you can do shit? Oh! Let’s hold up and elevate her and…oh fuck, air fireballs.
One…ONE thing I’ve found that seems to be ‘decent’ against projectile whoring is timing her shadow projectile (Standing slash in possessed mode?), and it eats up the fireball and keeps going, and from full screen you can do her full screen homing hand to get them on the defensive. Not sure what to fucking do other than be annoying from full screen though. If they decide to start blocking from full screen, I literally can’t do shit to them since I need to be around range 2 to do her low/overhead mixup at least. So yea…
Yes, her normal mode sucks ass and it’s not meant to be fighting in. But never have I ever played a character that couldn’t do anything like her in regular. I would be doing better playing World Warrior Blanka (to those who don’t know, he sucks ass balls). She has no damage of ANY kind, no actual combo into anything good, unless you get a descending hard slash on counter into her possesed summon blast…I guess? Yea, you can tigerknee her air spinny thing for AWESOME LOCKDOWN! FUCKIN’ 1337z0rzsuaceplox!1! Yea it’s not that good, but a nifty tool…at best.
On a positive note about regular, just defending and parrying really help her get her possess gage back rather quickly, so if she’s blocking a lot, it’s not a bad thing. Unfortunately, it just seems like the ONLY thing. Oh yea, she still can’t deal with fireballs. Don’t give me that “she’s got a reflector!” crap. It still sucks.
Random notes. I notice she can get hit after she succesfully parries something, like this one multi-hit dash move that Masamune does. It hits her out of her post-parry stuff, but leaves them in the “Oh shit mash out the stagger” mode, so I just run up and do her possess burst move, which seems to be her best option.
I’m torn as ‘when’ to summon my engun (assist). I’ve read that the most common point is to do it at 51% since you can get 3 chances or whatever, and having an assist to get people off your shit is crucial. But what to do against projectile spam? What’s the engun gonna do? Fucking uppercut into it like a dumbshit? Or should he just throw some stupid ninja star thing only for it to get eaten up by 3-to-50 Ringguys minions? Basically it seems that Oichi’s assist is only good to take a hit and by her time to go into possesed, although I could be wrong if there’s some tight, bad-ass en-gun cancel combo that does more than 2% damage.
So basically, having the worst stamina in the game BY FAR, having shitty normals, having shitty damage, having no actual combos (aside from her corner rape combo, which is totally awesome I’m not going to lie), no way to counter/deal with projectile zoning…yea I’ve been a tad frustrated.
I hope I’m wrong, but I see Oichi just being a variant of Zappa, where she can be dumb and annoying, but you gotta get the money shot with super mode, or you just die. And let’s not forget to mention that her rape combo is a bit strict on the spacing in the corner too, with the ONLY reliable way to set it up is to blast them to the corner by connecting a possess burst(?) and using the overhead/low mixup from possess into death.
I’m done ranting for now.