TvC:UAS is a good game and probably would have sold more if put on another system but it wouldn’t have made much difference since before this game how many folk actually knew likes of Tekkaman/Teknoman was created by the same company that did Gatchaman/G-Force/Battle of the Planets or Casshern and Karas? Tatsunoko while great for nostalgia of die hard anime/manga fans from 70s to the early 90s really didn’t mean jack to most.
That is like expecting the most recent Jojo Bizarre Adventure fighting game to elevate Bandai Namco out of trouble.
Hell, really all you can hope is that Capcom goes back to the blackboard and comes up with a plan on navigating the industry without blowing millions on failed attempts to create the next multi million seller and focus on just making very good to great games within budget. Hell, I hope ALL console game developers are starting to learn that lesson because trying to top one another just leaves more studios and development teams dead in the wake of popular but “under performing” releases.
This doesn’t appear as if it is going to change anytime soon. Just one look at E3 this year proves that most of the big studios have learned nothing about how their policies and tactics are slowly eroding the creativity and freedom of the smaller developers.
Thank goodness for kickstarters and indies, lest this industry be nothing but zombies, guns, and shiny brown and grey hallways instead of just mostly that…
I’m going to go ahead and argue that while xfactor is dumb, it is a necessary mechanic in marvel 3. With how easy it is for zero to take out your entire team by just derping with his 360 hitbox sword into lightning loops + having to block jam session +95 way mixups, it’s too easy to make the game a one player game. A mechanic like xfactor is necessary to deal with that garbage. You link a video of vergil stupid comebacks (a legitimate complaint), and I link multiple videos of apologyman doing firebrand unblockables on an entire team, and vergil having absolutely no way to land and even play the game because he has weak incoming options.
When I can lose my entire team because jam session clips me 500 feet in the sky, and zero hit confirms into a TOD as a result, I’m not exactly feeling sorry for the guy when I come back on his team with xfactor ammy.
Feel free to disagree, but that’s just my take on it as someone who actually plays it and has a love/hate relationship with the game
It’s too bad sales for RE: Revelations weren’t that great because that game was actually really damn good, probably one of the best REs they’ve put out since 4. While the game was a 3DS port and had muddy graphics, the gameplay was really fun, the level design a bit of a cross between RE4-type and OG RE-type games, and the fun and campy dialogue/story/characters didn’t take itself too seriously.
Oh well. And then you have franchise destroying turds like DmC.
I always had the frame of mind that if people talked good about not only the characters in a game, but how a game plays, other people would pick it up. I haven’t seen any of the anime that Tatsunoko put out (haven’t seen Jojo either), but if I had a Wii, I would’ve picked it up and a copy of MadWorld due to word of mouth from multiple sources.
can the OP change the thread title to Go For Broke, only 152 mill in the bank?
like some dude on the 1st page of the thread who referenced the line from CvS2
reason:
title could be funnier.
reason why thread title should be funnier:
cuz Capcom failing due to misjudgements IS funny
thx.
F/UC was a great game. I could care less about its supposed ‘infinites’ and everything being jump cancellable. It was a mad fun game. beautiful aesthetically too.
I played Txcus and that shit was pretty good. Not good enough to buy a wii because all that shit has that I like are 2 3rd party games. Same as all Nintendo consoles, oddly enough. I don’t do “Oh, this would unbalance the game in a tourney” evaluations, but that shit was fun and felt solid. I would buy it on psn for ps3 and Vita…but I’m telling you guys, I’m pretty sure Nintendo tosses TONS of money at devs for permanent exclusivity. They learned from the RE4 incident.