Scroll down to a post by Majestic Lizard. You may not want to bother with his post in its entirety. so here are a few gems regarding his observations on SSF2T on CCC2:
“Clearly derived from the Playstation 1 port and not directly ported from the arcade.”
“The CCC2 version does not allow you to immediately play Akuma as the Saturn and PS1 versions do and has several bugs not present in the Arcade game.”
“When changing turbo speeds, only the speed of your character changes, not of your opponent. This means that if you change the turbo speed to 0, your opponent is still at turbo 1 or 2, and will clobber you.”
I could go on, but I won’t. All I can say is that after months of everyone and their mom being fully aware ST was going to be emulation on this disc, some people still aren’t convinced. Still, I feel sorry for anyone who believes him.
wow picked up CCC2 last week and it’s great to play ST again like this
however i think it’d be cool to see continued tournament support for HSF2 as well both are great games that stand on their own, i believe.
as for the tutorials on there produced by Sirlin…wow, great, great, great job! i think those will be very helpful for many new players
if those tutorials help some random kids who get this game for christmas or whatever to give ST, and SF in general, a second look rather than seeing it as just another game on the collection, they’ve done their job.
my only complaint about the tutorial videos was that there wasn’t several more hours of stuff in there i could watch stuff like that all day! would really love to see a more expanded version of these produced in the same style sometime, for other SF games as well. great job David!
hsf2 is not tourney worthy, and it really showed at evo. tokido… get top 3 with ce bison and doesnt play sf2. hsf is dumb and always will be a just for fun game. yay for the return of st
I still don’t have a copy of this yet. On many sites its sayin somethin about a Nov. 24 release date (check Gamestop.com for this), and the site where I ordered my copy (CD Universe.com), my current status is stated as 'Waiting for item". I ordered mine last Friday and i thought it would get here some time this week. So I guess this means the Nov. 24 release is true somehow? For those who haven’t gotten there’s yet, have any comments or suggestions of other shops online that will ship this?
Totally stoked about playing ST again, this is awesome. Love the tutorial, great job Sirlin and NKI!
About the glitches, I’ve noticed music and graphic glitches on the PS2 version, although nothing serious. The music sometimes slows down, some bit of a sprite disappears for a sec, a sound effect doesn’t happen where it should have, fierces sound like jabs, etc.
doesn’t that just mean that CE Bison is a problem? i know some other characters, like CE/WW Guile are potential problems as well…other than that, and a bit of wonkiness with ST Claw that takes 2 seconds to get used to, it seems like a pretty solid game to me.
who knows, maybe i just like it 'cause it’s really nice to be able to use HF Zangief again…
I just had a weird ass glitch happen. I was playing arcade mode vs. the cpu. I was Rog and the CPU was Guile. I went for a Buffalo Headbutt and accidentally hit kick. I just jumped ahead a bit and Guile was blocking. Cammys sound byte of “Front Kick” came out as I jumped! Very bizzare . . . I have seen more than a few graphical and audio glitches . . . that aside, playing ST is awesome. Can’t wait to get some ranbats goin’! Hey Ultradavid, who do you play?
Damn…I’ll buy this shit just for the tutorial. I went out to Target today cuz they were supposed to be having the game for sale for 10 bucks. I didn’t even see one copy of the game…
To me the sound glitches sound more funny than anything else. Besides…trying to create a virtually arcade perfect version of a game that was released 10 years ago on a system with way more powerful hardware IMO is pretty difficult. It’s difficult to do things like getting the game run at the exact frame rate when the system is obviously gonna try to push the game faster.
BTW put HSF2 in the closet cuz that shit is officially done. Once this shit gets hyped at Evo 2k7…no more CE Bison. :lol:
I just got the game for the second time, at Target, and thank goodness I did not open the Walmart copy. I plan to return it tommorow and keep my $10 game.
The tutorial is awesome and so are the rest of the games in the complimation. Super Turbo is pure win while the Capcom quizes are fun to play as well.
The best part of this disc is MAME like save states. FINALY somebody did retro emulation right with automatic save states, it helped me out finish Street Fighter.
Please Foundation 9/Digital Eclispe and Capcom to do a Directors Cut of Arcade Classics 1 with the special features of Classics 2. I will die a happy man.
Mine was PS2…and to comment further it seems to happen on other boards against certain characters. I was playing my friend, I was ST Vega, he was O.Sagat and we were on Dee Jays board. For some reason my crouching MPs were missing the claw even though I still had it. It seemed completely random in terms of distance, but you could clearly see his arm stretched out but no claw, and more importantly Sagat standing where the missing claw should be and not getting hit. It’s like the entire hit box was removed as well.
That would really be a shame if this game was glitched to death.
It’s been so long since I played ST regularly that I can hardly say I “play” any of the characters, but Claw used to be my main man. Right now I’m choosing between Claw, Zangief, Honda, and Hawk for my new main, and I’ll probably end up with either Claw or Gief.