LOL I found out i couldn’t scar because I was trying it on FD. Is there any other level he can’t scar on?
To lag cancel fair I just press x/y+ forward A in a sliding motion works everytime.
Wolf can play a great ground game with laser spam+fsmash+downsmash but he was clearly designed to be an aerial character when you look at how almost all his moves (especially his great fair) launch the opponent upwards.
After you press forward B you have to press b again exactly as he leaves the ground so that the game recognizes your b cancel input exactly at the moment he finishes “illusioning” across the screen.
You have 3 frames to b cancel the illusion, if you press b on the first frame he goes shorter as opposed to pressing b on the third frame but even when you press b on the first frame he goes farther then he would if you just press forward b without canceling it.
Timing is really strict so don’t count on being ale to ever consistently know which frame you can b cancel his illusion, it’s kinda like pianoing an SRK you never know which one is going to come out, you know you b canceled on the first frame if you don’t see the pink line at all and he just kinda of falls forward.
Yea, I honestly haven’t found any good wolf vids anywhere. Too much laser spam and not enough aerial comboing.
Edit: Also, lol at that wolf player. He’s got the landmaster portion of his game down at least :p.
alright, Ive got scarring down and Im starting to get the hang of canceling his f-air. but about, oh, 1 out of 20 tries it actually works. I just end up air dodging every time!
You end up air dodging every time you try canceling his fair? How does that happen? You dont have to use the shield buttons to cancel out the move, just slightly quick fingers. As orochi said you can slide your finger from x/y to forward and A in a quick motion. Hitting the directional stick and c-stick forward works fairly well also.
doh!
my brain was still in “melee-mode” for a second. the video says L-canceling so I assumed that I had to use it during the jump.
well, now that that confusion is cleared up Ive got a much better grasp of how this crap works. Ive got scarring and his jump cancel down pretty good, now I just need to work on that forward B cancel. its really difficult.
Laser Spam is actually the most efficient way of racking up damage, not getting in someone’s face and risking damage. Aggro Wolf is is mostly flash and unnecessary risk-taking, to play a good a good Wolf you have to utilize all his assets, not just his offense.
^^I play a pretty aggressive wolf and if I can get them in the air it seems to work out very well for me, then again I play aggressive with everyone in brawl even gannon and bowser lol.
SH+fair lag cancel is ESSENTIAL to get down pat.
Illusion canceling is hard to get the timing down (read my post on the previous page for help) but t’s really more trouble then it’s worth it takes away the sweetspot and is only useful for mind games/recovery and even then it’s not something i’m going to ride to victoly.
Spamming fsmash and dsmash is a lot more viable then most would think especially when you add a simple shield counter game into it.
Don’t forget reflector can spike if you don’t have his dair timing down yet.
Lol you probably shouldn’t play aggressive with Ganon…he’s a really defensive character and is all about anticipation.
I really don’t like wolf’s lasers. They’re very slow, and have incredibly short range. I don’t use em very often. It always seems like a better option to rush in seeing as he has good priority on his aerials.
LOL I know gannon is a defensive character I just like playing an aggressive spacing game and as long as I win I don’t care.
Any wolf player will tell you laser spam is an essential part of his game it’s free damage, I hate telling people how to play a character but this is one of the rare exceptions. Not using laser spam is handicapping yourself, there is no excuse not to use it and a good fighting game player utilizes every advantage he/she has to win.
I like the slow laser, it allows me to play a more effective spacing game because opponents are going to be a lot less likely to approach you head on if you use laser especially since it has knock back it stops aggressive SH’ers. The best part about the laser is that it forces the opponent to approach from above most of the time which makes anticipating the attack a little easier, i’m not saying laser spam alone will win you EVO but it is a helpful tool that will make most matches a little easier (DON’T use it against zelda:rofl:).
While the range is limited I definitely wouldn’t say it has “incredibly short range” it goes pretty far before fizzling out so don’t underestimate the range.
Yea I need to start using it more, but it’s annoying watching wolf vids and seeing only laser and fsmash.
…I hate din’s fire…with a passion. Such a beastly god damn projectile.
I really want to find out the sweep system though. Not sure what it depends on. They gave a lot of people useless dtilts but then boosted them a little by having them sweep sometimes.
I’m taking my Wolf game as serious as I take my Ganondorf game, now. I’ll tell you all this;
Laser spamming is something I do often. It’s a safe way to get a few hits in, and the bayonet (his gun) has an awesome knock back effect, too. So it’s not all about trying to shoot from a distance. Get one right in their face, too. Now, don’t RELY on the laser spam, because as you all know, doing a move repeatedly won’t dish out the same damage, and obviously 99% of your opponents won’t get hit more than a couple times during each Spam.
I find Wolf’s Forward B utterly useless. Couldn’t tell you how long this will be like this, but as of now it’s not even apart of my games. His Up B isn’t as useless, but I don’t use it that much either, sans trying to recover.
His Down B/Reflector is fucking awesome. I use that more than the lasers. Haws great priority, and sets them up for a follow up attack (usually the Forward Tilt A is damned PERFECT for this). All aboard the gravy train.
Being able to scar is ESSENTIAL to wolfs game, also side B is great on levels with platforms like lylat cruise or battlefield because it’s much easier to sweetspot with the end of the move if their on a platform, otherwise yeah side b is useless.
And by “scar” you mean that thing where you seemingly “teleport” through the side of a level? I mean, looks cool, but I haven’t put it to any practical use, quite yet. I unno, just something I can do without. I never really had too many times where that would have even done me any good, in the games I played with him.
Wolf can be gimped so easily it’s not even funny, scarring lets us get back on the stage without fear of being edgeguarded against, IMO it’s as essential as laser spam if not more.
Plus it’s really easy to to, while hanging off the ledge you just press back and then forward B immediately after wolf lets go of the stage (doesn’t work on fd).
I’ll give it a shot. Again though, the opponents I faced didn’t take advantage of Wolf’s inability to recover on the stage, so not many opportunities came up where I should have used it. Not saying that it’s constant, as it seems your experiences demanded it, but I didn’t see where I needed to incorporate it.