I don’t know sirlin personally so I don’t want to spread untrue rumors about him, but I have to admit, both based on the balance changes themselves as well as some of his posts on his site and his forum when I’ve discussed cammy or the cammy vs honda match up, it really does sound like he allowed personal bias to influence this situation. From his posts he clearly has alot of experience with Honda, he plays him and knows his match ups both good and bad. As such it sounds like he has a strong attachment to honda and a strong desire to make him playable on a top competitive level, something I think we can all understand.
HOWEVER, it also sounds like he has very little high level experience playing Cammy, his comments on what SHOULD help Cammy seem based more on vague theory then actual match ups like he provides for his Honda changes. He’s certainly not ignoring Cammy, I don’t think he’s consciously trying to make her bad, but his emotional attachments are with other characters like Honda, not Cammy, and he just doesn’t seem to have the total understanding of what Cammy needs to be good that he does for the characters he’s more personally familiar with or had more high level players who used them to consult with.
The end result was that he wasn’t willing to further nerf honda or buff Cammy to help fix what any Cammy player would have seen as a MUST fix extreme mismatch, but he WAS willing to nerf cammy’s jumping strong to help Dhalsim, another character that as I understand he has alot of high level tournament experience with.
The fact the strong and fierce spinning back fists dont’ seem particularly useful also seems to suggest there wasn’t too much emphasis on making them useful beyond the level of theory (in theory going through fireballs is big upgrade, in practice the moves take so long that by the time you go through the fireball you’ll just get sweeped. More emphasis on testing these moves I’d like to think would have resulted in some subtle changes to make them more useful). As for the safe cannon drill vs safe cannon spike debate, its hard to say, personally I prefered the safe cannon spike, it made sense (she’s back flipping in the cannon spike, in a cannon drill it should take her some time to get back up after that so it makes less sense) and made her unique. I don’t think I’m a high level enough player yet to really have any say on whether or not the safe spike was more useful then the safe drill though.