gonna separate into bar dependencies and into two categories [normal] and [honda](probably works on others, but practiced on honda)
also, the damage assumes level 3 FA
0 bar:
[normal]: FA->tk Strike->cr.FP->far MP xx HK SA (365 damage, 570 stun)
[honda]: FA->tk Strike->cl.MP->cr.FP->cr.MK xx MK SA (372 damage, 580 stun)
note: honda’s combo HAS to be MK SA…HK SA will only get one hit and therefor less damage
1 bar:
[normal]: FA->TK EX strike-> TK strike->cr.FP->cr.mk xx HK SA (388 damage, 592 stun)
[honda]: FA->TK EX strike->tk Strike->cl.MP->cr.FP->cr.MK xx MK SA (392 damage, 595 stun)
2 bars:
[normal]: FA->TK strike->cl.FP XX CS->FADCf->CS (411 damage, 640 stun)
[honda]: FA->TK stike->cr.FP->CS->FADCf->CS (418 damage, 640 stun
note, cr.FP->CS is a link not a cancel and it works on certain characters
3 bars:
[normal] FA->EX TK strike->TK strike->cl.FP xx CS->FADCf->CS (428 damage, 650 stun)
[honda] FA->EX TK strike->TK Strike->cr.FP->CS->FADCf->CS (434 damage, 650 stun)
4 bars:
[normal]: FA->cr.FP->cr.MK xx HK SA xx Spin drive smasher (502 damage, 490 stun)
[honda]: FA->cr.FP->cr.FP->Spin drive smasher (525 damage, 500 stun
the combo vs. honda is so easy and so stylish there seems to be no reason NOT to do it if you get a hit with full super bar
note: the honda combo does an impressive 578 if you j.HK instead of the FA
WTF COMBO OF DOOM
FA->cr.FP->cr.MK xx HK SA->FADCf->cl.LP->cl.FP xx CS->FADCf->CS
at 430 damage, the damage isn’t really impressive, but it does a WHOPPING 730 stun so ANY combo before or after this will dizzy most characters (though if this combo dizzy’s them, the dizzy combo will do jack shit for damage >_<)
note: this combo is VERRRRRYYYY strict and contains several 1 frame links (have to cancel SA on the first frame and dash immediately then 1 frame link to cl.LP, then 1 frame to cl.FP) so most regard it as a do not touch
ULTRAAAAAAA:
0-3 bars:
FA->TK strike->ULTRA (500 damage 280 stun)
(note, the TK strike only adds 1 damage and 80 stun…so if you’re not comfortable with it…just don’t do it)
note, there is pretty much NO reason to waste any EX stock here…the difference between this combo and a 4 bar full ultra combo:
FA->cl.FP xx CS->FADCf->CS->FADCb->ULTRA (563 damage)
is 63 damage
however, the 4 bar combo does a LOT of stun as well (620)
for the amount of bar you’re using on this, you could have just combo’d into super for comparable damage and kept your ultra (though you’ll probably want to keep the super instead)…which if you REALLY need the damage you can just CS on wake up for that extra 37 chip damage…and if you kept your super you get an FADC and still be safe, or go for more CS for more chip or throw
note, from a jump this combo does 635 so it might be worth it since you have to Verify into the ultra…one of the problems with the FA combo is that you already know that the damage is going to be there
on a side note, with 2 bars and ultra you can do:
FA->cl.FP xx CS->FADCb->ULTRA
for 515 damage
and with 1 you can
FA->EX TK Strike->ultra
for 508
with 3 bars, you just gimp the damage below 500