C.Viper Combos and Glitches

I did land the FFF, ex seismo, burn kick, ultra once…in the corner… I guess thats cheating.

Its not cheating, its just about the only way you can land it unless you get that crazy “hit them from behind” aerial bk.

And I STILL havent gotten a single fff in a match. My execution on it is so inconsistent. Its like when I KNOW im doing it right, it comes out wrong, but when I feel like Im just mashing, it comes out. WTF. And THEN ill have to learn to get from a jumping roundhouse or something.

For all the new guys: Don’t worry about doing FFF or other complicated combos during matches. What comes first is basic execution with BnBs, playing good offense to set up a better defense, knowing what to do in certain situations, etc. It goes without saying that a missed FFF can equal a huge turnaround. You shouldn’t spot opponents with whiffs because it can mean half your life.

Once you can FFF 95% of the time, under all situations, that’s when you use it every time. Otherwise, just stick with cr. FP -> EX Seismo -> whatever. She builds a lot of stun doing this as well.

Only go for flash if you are awesome and clutch. :wink:

Just posted a replay up where I landed a nifty combo.

c.lk c.lp s.lp c.lp xx M.TK (something like that…5 hit combo)

Pretty happy about that. Now if I can land it consistently it would be a nice flashy combo for casuals.

That’s how I do it. I’m not as good as you two obviously but I just won vs. Sagat (10k) using that exact combo mid-screen. Spicy is good on this forum (and man some of those vids on youtube look GREAT) but for me, a simple FP xx exseismo fc combo I’ll take any day, and then the added bonus that you can tell if the Ultra will land just by how you hit the oppo with the BK?
It doesn’t get any better. You literally have time after the hit-confirm to decide if you want to try it or not.

And just to chime in on the other stuff, I think viper is ALL flash weather you want to be or not :slight_smile: Most people tell me they don’t know WTF was going on anyway there was so much fire that I doubt they can tell between a FFF and if Viper pulled out a gun :rofl:

It would have too be c.mp after the s.lp for that too work, I don’t know if that’s a link though. the only 5 hit ground only combo I can think of is s.lk x3, c.mp xx mp.tk, on gief.

I’m pretty sure it was all lp, I had the inputs on while watching so I could practice it later. I’ll have to watch it a few more times…shame there is no rewind :frowning:

Yeah I don’t think lp in any form can count as a combo prior to a thunder knuckle. I’ve tried s.lp xx tk and c.lp xx tk with autoblock on in training and i’ve never gotten it to work.

Yeah, my bad. I was subconciously plinking that combo.

It was c.lk c.lp s.lp c.mp xx m.TK.

I"ll post the video on the youtubes tonight…it was a fun matchup.

I guess this is directed at magman and any other competetive vipers, but im curious what do you double tap?
maybe the mp in a cr. lk, s.lk, CR.MP, MP TK?
or hjc BKs?
feints? is that even humanly possible lol
i cant think of much else to double tap :x u guys should make a video of ur hands wen u play viper =]

What do you mean by this? I am farily new to fighters in general and feel like i am struggling with some of the fundamentals. My execution with vip is getting better - no FFF (well, in training :P), but i can insta-sj-BK with some regularity and i have an alright hold on the cr. mp XX mp TK mixups w/ feints. WHen i am on the offensive i can do pretty well…its when i get put on defense that i start getting raped.

That is exactly what I’m talking about. You have to have a good offense with Viper because her defense is completely suspect. If you play your game and have the opponent worried about what you are going to do on offense, it will help your defense because you will anticipate their moves a lot better if they try to attack you.

If you don’t do enough on offense, you will just get run over because she’s not great against rushdown. She doesn’t have any reliable get-off-me moves, so you have to prevent rushdown by making their offense stutter. She has to rely on throwing opponents off their timing much more than other characters.

Of course, it doesn’t mean just to go out and be ultra-aggressive. That can hurt you as well and leads to free damage. This idea is worse because you can die within 15 seconds.

That’s why I think Viper players need to learn more about Viper’s attack properties and improving their spacing first. Even though FFF is a great way to punish and to build stun, it’s not as vital as learning other Viper things IMO… like how to harass someone after knockdown or how to score the knockdowns in the first place.

heythere people, i am notcing more and more viper players are using tk feints mid combo’s, but i am jus curious as to what feints u are using,

i hav to start buildin this into my game play, jus started gettin FFF into my game, its not 100% yet but its gettin there lol,

many thanks n advance

Yeah, I’m also having trouble spacing and getting my offense on with Viper a lot of the time. I feel it’s due to lack of experience on my part, I haven’t played this much human competition in a game before, especially with such a technical character. Although I can put the pressure on somebody on knockdown however.

I use mp.thunder knuckle feints in strings because I feel it’s safer and only use hp feints when using combos. Hopefully when I get better with my execution and more confident in my Viper play, I’ll start using hp.feints in strings.

I’m starting to stop using mp tk feints all together, hp feints are much faster to link into other things, like a mp overhead, a instant BK or instant HJ BK, etc.

I don’t know about the MP Seismo not connecting as dashio can do it pretty easily, I do it if my opponent keeps teching the fall, if they don’t i just feint the second one and it’s okay.

Which is safer? s.FP, EX Seismo, SJC HP TK, Ultra or s.FP, EX Seismo, SJC MP TK, Ultra, because I was trying stuff out in training mode today and you know seemed like a fun idea.

Now can anyone here do rapid successive varying feints? like seismo, tk, tk, seismo, seismo, tk, seismo, tk, seismo, seismo? Is that possible or not because viper can really confuse the crap out of anyone like that + a couple of sjc lk bks inbetween of course.

What do you guys use for instant BKs, I can’t do it consistently, I either get one properly, one slightly up and one slightly back or I just screw up the execution all together. Seems like I’m the only Viper having trouble with this sigh

For instant BKs, I do this motion: :qcb: :uf: or :ub: depending on whether I want to go back or forth. I think I read somewhere that it’s better to hold :d: before doing it in certain situations, I’m not really sure.

what’s a good way to practice a fierce tk trade with a jumping roundhouse and then dashing forward to do an ultra. i seem to freeze up when i dash forward or don’t have the reaction time for it. and if i do dash up i don’t input the ultra fast enough .

Training mode. Record then play back. Practice against different characters until you get a feel for it.

I seem to damn near do a slow 360 motion for my instant BK’s.

Yeah, holding down :d: seems to make it work for some reason. But I’ve also noticed if you even holding towards then doing the motion makes it pop out, so you can popping out an instant while your walking or dashing towards your opponent.