Agreed that Cammy match up depends on how low her CS can be done. Overall, I feel it will still be bad for Viper because her frame capabilities with her normals have been increased so she won’t be completely reliant on TKCS for CH setups but she still has EX TKCS to do that. More meter management for Cammy players but still very deadly once she has it.
Ken, Guy and Fei are going to be even worse match ups. Sakura will be worse by nature of buffs but I don’t see the match up dramatically changing. Unless c.Forward becomes really good like Ryu’s c.Forward then Sakura’s footsie game is going to be really good against Viper.
No change to the Chun-Li match up, imo. Less damage and stun is very minute in how those normals works. The start up and hit boxes haven’t changed on those moves and those were more about frame traps and controlling space then anything else.
Ryu is + to Viper and Balrog will still be a bad match up. His nerfs don’t seem to be signifcant enough that it changes the dynamics of the match up.
Juri’s boost in walk speed needs to be visually seen. It could be a minute boost and nothing overly significant to change anything or it could be a good boost in which case I would think it would be a - for Viper because Juri has arguably some of the best pokes in the game. Potentially she’ll have a bigger output in damage with those Fuhajin buffs but again we’ll have to see.
Rufus isn’t that much of a + to Viper. Her oki game won’t get shut down against U2 anymore but it just means they’ll go back to U1 and the match up will be the same as it was in Vanilla pretty much.
Cody will get other frame trap tools but he’s also been a strong frame trap character. The overall dynamic of the match up shouldn’t change that much.