That was like u/f+4 in tekken right? Nope, not from what I can tell.
It’s his Jumping roundhouse… Another awful jump-in from what I messed with.
Found a restand off tag…
[media=youtube]1ECOf5d1eN8[/media]
Quick bnb…
[media=youtube]MCTggbQZ26Q[/media]
But King DOES have a command throw for crouching opponents, Tomahawk.
Can you combo into the Knee? I could swear I saw that you could in one of his trials or something. If so, I wouldn’t really call it a throw. Just call it whatever people are calling Nina’s chain grab lol.
so what if its a copy, its bad ass as fuck.
so yh… a command throw because that’s what people are calling it -_-
That has got to be one of the coolest meterless BnBs I’ve ever seen, can I get some notations for these bad boys?
IKR lool that right there has got to be my only reason to play this game.
Doesn’t look like bryan will even need meter for combos, from what I’ve seen your mostly likely going to spend meter on getting the opponent off of you which is great because I hate having to use meter to add minor damage boosts.
Vandal-Vortex, you won’t use Cody in SFxT?
Has anyone seen how fast Bryan’s super is btw? I saw a video of it the other day of some dude playing Bryan online and it went full screen, at same jump arc as his knee special, but just incredibly fast.
Hey guys, had a bit more of play with Bryan today. I’m loving his Qcf+P. First punch looks like his first Rekka so my mates have been trying to punish it only to eat Armour and a knockdown.
Been playing with his super more, the set-up potential is pretty much just like any grapplers. cr.LK,cr.LK, Super is a pretty sexy “Tick-Super” that I was using. I’m not sure if it can be jumped on reaction at that range but it felt almost guaranteed.Apart from trying that I was using it as a fullscreen tag punish/fireball punish. Training your mates not to throw fireballs when I have 2 meters is satisfying.
Planning on doing a full write-up about him when my mate is willing to let me hit training mode for an hour or so.
Sounds awesome man, I knew that his Super was fast enough to be a tool worth fearing. Hopefully Jack is just as good (or at least a solid partner) but it sounds like, with Bryan, Jack’s free to be a little sketch.
Fuck Yeah, Blade Runner
i’m pretty disapointed with his anti air “Fisher slam”. basically the move has no invincibility and very quick active frames making timing it a serious effort vs of course herp a derp dive kick but im not going to rant here >_>. not even the ex verison seems to have invincibility, not saying he has no other anti airs cr hp seems decent and jumping lp/ mp look like good air to airs but i keep thinking every AA is like shoryuken where you can just use it to reversal everything, oh well.
have also seen my mach breaker trade with my oppenents normals. i figured since his arm is so long that his hit box would be way out infront of the hurt box but i don’t think thats the case, still fast and hard to punish so its not like its useless.
so basically how does Brian play? whats his style?
Does he have jet upper?
Sounds like he’s a bruiser, my only concern is how easily he can open people up/get in considering I’m going to be using him on point.
finally someone agrees with me that they look like
I chose Bryan in my childhood coz I loved Roy Batty
and Urien is my main in 3’s
so for me this character is 100% win
PS: I want Cody/Bryan team and I hope It will work :E as team
I wonder how Cody’s wake-up game will be here