nice team, but i would play Thor/Sentinel/Skrull so that you can have the menace of mighty punish > sentinel hypers and for surviving the incoming mixup with Hard Drive if Thor dies. With Stone smite the damage output of your team should be very high, reaching 1000k from easy hitconfirms
@mcclearyb0y: I would say keep the order of Thor/Super Skrull/ Sentinel because Skrull benefits from drones assist as much as Thor does.
Serp, Skrull torch is invincible on incoming like hard drive, I think. And I agree with Animated. Optimum Skrull uses Drones, hear it now (as is true I think for a lot of characters and maybe even Thor), and Skrull lvl 2 xf is fantastic.
no
Sentinel is one of the best second position characters
While this might be true, I still fail to see the logic here. So Sentinel survives the incoming mixup… Still, he gets nothing at all from Stone Smite for his neutral so you practically play him as an anchor without XF3. More often than not, Sentinel is prone to die as well which leaves you with Skrull fighting his way through the incoming mixup…
OTOH, drones are by far the best assist for Skrull.
Torch is invincible from frames 4-19 iirc
There is no logic when trying to block Zero mixups on incoming. Good luck surviving the incoming mixup with that *** “invincible” hyper. Kl’rt players usually go for Inferno when getting in anyway. Everybody knows Sentinel is a great second position character (and everybody knows Kl’rt is a great anchor), if you cant see it im sorry
I’d personally keep the team order as is, too. Thor on point with Kl’rt backing him up for combo extensions, and Drones for mix ups, and neutral game. Inferno is a good hyper to DHC into, and if you just need to DHC Thor to safety, Mighty Punish into Skrull Torch should do okay since you can direct it into relatively safe positions. Drones is probably the best assist for Kl’rt in the game, since it takes away his major weakness of being unsafe on everything and allows him to not only be safe, but also throw out mixups from practically anywhere on screen. Safe command grab attempts, safe Meteor Smashes, Rolling Hooks, charged air S’s and if they hit, Drones lets him go on to practically anything he wants.
Sentinel, while not the best solo anchor in the world, is still very capable on his own. If he were anywhere else on the team, he’d practically be running solo anyway, because Stone Smite does nothing for him, and neither does Strike. I suppose you could switch Thor to Spark, but Thor needs to be the point on the team anyway, so there’s no point.
Bottom line is, Sentinel in the second position would do nothing to help the team as a whole.
It doesn’t get rid of his point. Sentinel IS a great second position character and is his best spot. Still, do you honestly think Sentinel being second does more for the team than having both Thor and Skrull get Drones in the back? If you think yes, then your ignorance has only gotten worse.
lol really, safe damaging DHCs that kill assists, hard drive/double jump/air armored attacks to escape the incoming mixup, possible follow ups with HSF after of Mighty punish, etc
Skrull wont get to play if you play him second, or at least wont survive the incoming mixups as many times as sentinel. Its a shame that people like Unknown (the nemesis/sentinel/wesker player) understand this but Thor players cant(?)
Kl’rt can do things on incoming, too. (Skrull Torch, Meteor Smash to the other side of the screen, air dash, Inferno. The only thing Sentinel has over him really is Hard Drive, and if someone baits that out, it’s a very easy punish unless he X-factors.) But incoming aside, basically what you’re telling me are situational situations that are great for when they happen, but kinda useless when they don’t. It’s more of a question of having some gimmicks that you’d be able use and feel cool for using on someone one or two times, or having something solid all around.
Like I prefer having Thor with his Mighty Smash assist on my team because I love the crossover counter from it. I’ll get more mileage out of his Spark assist, because it’s useful for more than one thing, but I really like that gimmick and have a play style that works with that gimmick, and it’s not even that good a gimmick because once players wise up with their block strings, my crossover counter doesn’t do anything except bring Thor back in safely, but hey that’s what I want, and it forces people to respect me when I’m blocking, so that’s a plus for me anyway.
I could go as far as to say neither is inherently better than the other, depending on how you play, and if @mcclearyb0y wants to go about having his team set up that way, then more power to him. He’d get everything that you’re saying, but if he wants to have things set up the way he started out, then he’d get everything that I’m saying.
As an aside note, I play against a Kl’rt main pretty regularly. Have since vanilla, and when he’s on anchor, his stuff is “scary,” but again, gimmicky. Once you get used to it, it’s not that bad. When he starts doing experiments and pairs Kl’rt up with an assist, that’s when things get hairy. This whole “super scrub” thing has really been blown out of proportion by a lot of people to the point that they think he belongs on anchor, when that is absolutely not the case. He’s a point character, designed to have assists behind him. X-factor just makes him silly, but he’s still manageable.
ive read all of your comments on my team and I completely agree with @legendaryDJ’s vision. because that is the same one I had for my team. thor’s sole purpose on my team to build meter for superskrull. using resets throughout the match/combos to kill characters with as little meter as possible.(hopefully none) which is completely viable with thor. with Superskrull second he comes in with plenty meter to burn for whiff punishes happy birthdays whatever… and with drones behind him he has more safe mix ups then any opponent would like to deal with. Sent coming in second would do nothing amazing for me because he doesn’t need an OTG assist. so now I would have 2 characters assist-less and one not being able to have x-factor level three. I see your point of sent coming in second. and maybe for another team, like UNKNOWNS, that makes sense but for the three characters im using. it doesn’t.
thank you all for giving me your different view points tho. the hardest part of marvel 3 in my opinion out the way…building a solid team. now to learn their playstyles
ok i really dont care what team order you will use, but being this the team construction thread and all, pls dont spread misinformation. Thor/Sentinel/Skrull WILL ALWAYS BE THE BEST POSSIBLE ORDER for that team. Everybody can have an opinion, and i agree with that, but they are wrong (nobody have even mentioned what are Thor benefits for having skrull second, they just say “hey, thor dies, then skrull with drones blablabla”). If you dont want to play the best possible order, its ok. And it sounds to me like if your plan is that Thor dies early and charge meter for skrull, nice gameplan…
Alright, you know what, fine. I’m done with this shit. No one is allowed to say anything because Serp is the only one who knows what he’s talking about. Let’s just close the threads and make it so only Serp can post since he’s the only person with relevant information. No one else is worthy of even talking about Thor.
Why are you so feisty over that? Everyone can have an opinion, but they’re all wrong because it’s not the same as your opinion? You don’t care what he says about how he runs his team, but you gotta point out how wrong it is because you don’t like it? Because you missed over the post where Kl’rt aids Thor by giving him the needed OTG to optimize his combos, you say Thor’s only purpose is to die and “blah blah blah?” Come on, Serp, I know you’re better than that. Lashing out at people for no reason other than to keep the forums from dying ain’t no way to be. You’ve stated your piece. Everyone else stated theirs. It’s time to move on.
Matta fact, hit the lab, and help me extend this combo with Thor solo.
oh i was checking out the most optimized possible combos for solo Thor the other day after of an air strike confirm, and got this (from corner to corner)
M strike, regular jump forward, j.L, j.M, j.S, land, (s.L), s.M, s.S, super.j forward, j.MH, spark L, airdash down, j.H, land, slight delay, s.S, superjump forward, j.MH, spark L, airdash down, j.H, land, mighty smash M (i was working on a third relaunch with j.H, spark L, etc but the timing is too tight, not viable in real fights, still possible of course)
In this part i needed strange assist to further extend the combo: bolts + slighty charged smash H > tornado (s.S, superjump, j.H, spark L, mighty tornado doesnt work at this point). Since the hitbox of smash H will hit the character from behind, they are impulsed to Thor position, above him (allowing a softknockdown for might tornado), the timing is hard, cause bolts of balthakk is what makes the whole link possible. So this extension might be possible: > soft knockdown of mighty tornado > smash M > mighty thunder. I dont really know if its possible cause its just a wild concept and i havent been in training mode with Thor in days, but the idea sounds pretty neat
as you can see, using smash M early in the combo add too much hitstun deterioration, so its not the optimized thing to do
When Sent second, would it be possible to use Skrulls Y assist, as if would benefit both Thor and Sent as combo extenders? it just seems to me that both Skrull and Sent don’t do so well on the anchor slot so it is hard to choose, for all the good points they have (Such as Sents “Get out of jail free card” and Skrulls filthy mixups on incoming opponents in Lvl 3 X factor.) they lack in approach without an assist, this is what I believe they have in common. Personally if I had to choose, I would have Skrull second.
skrull OTG assist gets me a 860k bnb with thor at point. with sent as 3rd skrull gets an assist to cover all his nasty mix-ups. sent doesn’t really need anything assist wise. he’s a “jack of all trades” type character. he does everything good, but nothing great. It makes more sense to keep skrull at second. he gains from sent assist. you reverse the two and now I have two characters who gain nothing from each other.
^ yeah, might as well play Skrull/Sentinel/X if ur “backup plan” is how you plan to win
ofcourse not, but whatever
Anyone hear a gnat talking?
yeah i know this discussion is stupid
but can somebody pls tell me what are Thor benefits for having Skrull second over Sentinel? it just doesnt make sense to me at all, and it sound so stupid that everybody agree with that