Thanks a bunch! Will do.
Any thoughts on Zero/Thor/Vergil?
As a team in general, it’ll be fine. Shouldn’t worry about much of anything. Zero can make use of Thor’s spark and Vergil’s rapid slash. Vergil’s got that dark anchor thing goin’ for him, and Thor can build meter for him, but as a Thor team in general, it’s–well, Thor’s kinda just there. Not that having him there is bad or anything. Can’t really think of any character put there being bad. Plus, having Thor in the second spot means you get access to his TAC things, and you’ll be able to DHC into a Mighty Punish follow up from Rekkoha, but with Zero like he is on point, throwing out lightning loops and such, extra damage really isn’t something you’ll be needing to look for, and on those occasions when Zero dies, rapid slash won’t really help Thor out much in the neutral with how it pushes people away from him. You’d really just be using him as a big bodied meat shield, which–if that’s what you’re going for–would be perfectly fine, because that’s just feeding more meter to Vergil.
So yeah, it’s a fine team. If your game plan is mow through everyone with Zero, have Thor build meter when Zero dies, and have Vergil clean up, you’re golden.
That’s pretty much my plan, but I’ve gotta make sure that my Thor is good because everybody’s gonna wanna snap in Vergil.
Yeah, that’s true. The biggest counter to your game plan would be kill Zero, snap Vergil and kill him, and laugh at Thor since he’d have nothing going for him solo. Getting in will be a problem for him. If you’ve used X-factor, you won’t have command grab reversals. He doesn’t get any speed boost in X-factor, either, so no matter what, you’ll need to put in work with Zero and Vergil.
And unfortunately in this case, Thor’s massive health is a detriment. More opportunities for the opponent to snap him out and get to Vergil early.
yeah that team have two point characters that doenst help THAT much with assists. Zero or Thor, one of them have to go. I would say drop Thor if you like Zero more, since Zero is more oppressive. Both characters have the same gameplan, touch a character > do a TOD combo > kill incoming characters with 2x mixups/guard breaks. Zero is more efficient doing that though
At this point i dont think its necessary to snap Vergil in. Dude is so free to incoming mixups that killing him last will be less risky and Thor will get the W easier.
I have an inblockable on incoming characters. Should help solo Thor to kill incoming characters, the key is mighty tornado. He is not THAT free solo
Vergil is somewhat free on incoming. However the fact is, if he guesses right and has XF loaded, he wins the round free. Compare that to Thor alone and it’s really no contest.
And while Thor has things that can kill incoming, he still has to get that first kill alone. And honestly, very few opponents have any reason to actually get opened up by Thor alone if they’re running Defense.
Although I built my team so that all my characters are treated equally, rather then just built around one, I do wonders with my main team of Thor/Arthur/Firebrand with B/B/Y assist. Alternate main team being Thor/Arthur/Shuma Gorath with B/B/A assists, what is your opinion on this setup, cause from looking at this Thor team setup guide I can tell that it is very well put together.
Arthur’s Daggers are great for Thor. He’s a good dude to have backing up Thor support wise. Firebrand on anchor though is pretty odd. He’s designed more for point mix ups. He’s good for getting in, getting a touch, and his damage problem is fixed by having someone TAC, DHC, or hard tag into. Reason why he doesn’t really fit the bill anchor wise is because his assists don’t really help out the guys in front of him. He’s a lot like Zero in many respects. No lightning loops, so team synergy with him is key. If I wanted those characters all on the same team, I’d roll with Firebrand/Thor/Arthur, and probably give Thor his Spark assist. Arthur as a solo character is pretty bad, but you can skate by with a few gimmicks here and there, but the real reason to put him there is because of his assist.
Your alternate looks better. Arthur helping out Thor with his daggers, and I think a Mighty Tornado DHC into King’s Armor lets you set up some stuff too by hard tagging Thor back in and doing a SSS or something. Not too familiar with it, but with some experimentation, you’ll be able to find some stuff. Shuma’s Mystic Ray will help out Arthur where he needs by giving him an anti air assist. Like before, you’ll be using your anchor as an assist character for the most part, so the majority of your work should come from your first two characters, and it’ll have to be hard work if you want to keep these specific characters. Personally, I’d replace Shuma with Doom’s missiles. You’d be able to get more utility out of that assist, while still having that necessary anti-air that Arthur needs.
Concerning anchor Firebrand, he is last for DHC reasons and he is a more reliable x-factor character then Arthur, although Arthur has the infinites of a cosmic being, with enough dedication and control, level 3 firebrand mix ups can be very difficult to deal with. Another main reason is that with Thor on point, might strike nullifies projectiles like Homer Simpson, and if I get the hit, the DHC options for Arthur are great, if in the air, I upgrade and can raw tag Thor for more shinanigans, if I killed the character with Thor, I upgrade Arthur anyway depending on how early I killed him with the mighty tornado and raw tag Firebrand, putting Arthur on the anchor slot, and setting up a mix up. The team may have firebrand anchor but it does not mean he will be as I will tag other characters out if there is any health that needs recovering. You do have a point that assist-wise Firebrand is the weakest of my characters on the team but his H demon missile is still great for this team, as with Arthur it can help keep the distance while Arthur covers the higher part of the sky, and H demon missile helps Thor’s grab game somewhat, as well as a combo extended for both Thor and Arthur.
With the vanilla team, Shuma definatly helps, what with the OTG and projectile full screen beam in one. and although it could be argued if it is practical or not, I can get three mighty tornados with the mystic ray assist and a tiger knee’ed spark to put Thor off the ground.
Thanks for your input dude.
Is anybody in the world running the team Thor/Vergil/Doom? I think its cheap and really good
I was talkin’ to Bloo about that team a while back, and yeah it is. You can get SSS’s off of Rapid Slash extensions, and free DHC glitches off of any touch. Thor builds good meter. Vergil uses meter well. Beam or missiles works out with the characters really well. It’s incredibly good. If I didn’t hate Vergil with every fiber of my being, I’d definitely run with it.
I was considering running it. I usually like running Ammy over Vergil because…well, she isn’t evil. Now that I have more time to myself, I could mess around with it though honestly I don’t know if I like the Vergil/Doom combination that much.
Vergil/Doom or Doom/Vergil is a potent shell. Doom gets stupid ambiguous stuff with rapid slash assist in the corner, and with rapid slash always pushing people to the corner, Doom gets to stay in his happy place all the time. Vergil with a beam assist gets the usual stuff he gets with a beam assist. If you like missiles, all you really have to do is swing that huge tailed sword of his around and Doom’s protected. A friend of mine really likes that shell, and it’s rage inducing to fight against.
Well that was the main thing I was thinking about. Vergil likes Plasma Beam better but Thor likes Missiles better. Like I said, I’ll mess around with it. Maybe when I get back from my dad’s today.
Vergil loves missiles. stinger + call missiles + Round trip + dash backward + teleport M, repeat = chip for days. Add spiral swords and its even more dumb
I think Thor/Vergil/Doom is incredibly cheap because they kill from any touch, have a solid neutral game, and the corner mixup on incoming characters with rapid slash is very ambiguous and easy to hitconfirm. Its like a better Thor/Dorm/Doom team
so im picking up this game again because all the other fighters ive been messing around with have let downs and the “fun factor” of umvc3 trumps all others in my opinion. but im curious to play Thor because im such a fan boy of goldilocks lol.
my team im trying out so far is Thor(mighty strike)/ Superskrull(Stone Smite)/Sentinel(Drones)
basically with thor on point I plan on using Mighty Spark and Drones to frustrate my opponent and make my approach whichever seems the smarter of the 2 options based on the team im facing. and using resets to work character to corner and finish with OTG, SSS, Might Tornado(if necessary) to kill.
in training mode off of any touch whether it be a throw, command throw or combo I can get a kill (as long as I don’t drop the combo or miss resets) so I just wondering if anyone is already using this team and what are you all’s thoughts on it
Anybody got any tech or combos with Thor and Nova with the Nova assisting Thor?
I started looking into the Thor/Nova synergy early on in the game, and found that it’s best for Thor to be assisting Nova. There may be something I’m not thinking of, but as far as I could tell, none of Nova’s assists really helped Thor much at all in the neutral game or in combo extension.
Thor’s Spark assist can give Nova some good combo extension and it’s a beam that people will want to duck which allows Nova to get instant overheads, and with Thor second, Nova can TAC into him for some big damage.