Bringing Sexy Back - Nemesis Discussion Thread (Pg.18 and beyond)

nice. at this point, i’ll just chalk it up to ‘nemesis’s bazooka shot does not suck’, until further analysis.
on another note, his shoulder rush (c.B?) seems similar to Ghost Riders? i mention because it looks like GR’s has a hitbox on BOTH sides. ambiguous crossup on rollers/incoming characters perhaps?

So even if you negate it you can still be hit by it? Wonderful!

So it seems x-23 has a specific statement to nemesis, she goes “I was gonna carve up your face but it looks like someone beat me to it” naturally nemesis doesn’t say anything. Also nemesis survived 2, basic bnb’s from x-23 into her otg hyper so anyone who know how much damage those things do(ill check em out today) can approximate how much hp our boy has.
Heres the stream where Im getting this info from http://www.ustream.tv/channel/unity-events

Nemesis’s alt is a darker skin tone and a red leather outfit plus his other assist is him coming out, swinging a vicious pimp slap and then firing off a rocket that goes straight and looks duckable.

For any who were doubting, his second hyper definitely has armor on more than the first punch.

His standing rocket launcher looks really bad right now, hawkeye was standing under it, maybe the triple arrows he was doign lowered his hitbox or something but it looked like he was just standing under it.

Yo watching the live stream Nemesis assists are pretty fucking nice. He has one where he rushes in with an armored shoulder tackle that hits then fires off a rocket. Boss. Side note. His rocket super is tracking anywhere on screen. Boss.

What does the shoulder tackle assist do? Wallbounce, huge hitstun, knockdown?

It seems to just hit, didn’t really pay attention, ill try to keep an eye out.

There’s definitely enough time after Nemesis’s hypers for a follow-up with X-Factor. Since his punch series hyper is so good for punishing, I think it would be a good idea to pair him with a character that has a self-buff hyper, so you can punish a random beam hyper, then DHC into, say, Wolverine, and get a full combo from it.

It seems the regular shoulder move into RL wallbounces so Im gonna assume the assist wall bounces as well.

This stream has lots of interesting stuff o.o updating first post.

Uhhh am I the only one who noticed nemesis level 3’s range on the stream? He was about a quarter screen away and he hit his opponent instantly! That has to be the biggest grab range for a level 3 out there and it looks really, really fast.

Nemesis attack where he swings the rocket launcher horizontally has armor, I saw him take an attack from zero and still hit him.

One of his assists is where he swings his rocket launcher up and it knocks the opponents in the air. It looks like Dante S launcher

confirmed all hits of his punch super have armor (he just used it on haggar on like the 2nd to last hit haggar pushed a button)

His time out pose is funny. He just drops his bazooka and stares blankly.

stream is over.

So did we get to see if Rocket launcher hyper is air usable? Because I have a feeling it is, but I want confirmation.

So in a nutshell Nemesis is the rocket launching, tentacle raping, Jill chasing, ammo sponge tyrant we all know and love :slight_smile: .

Nem is definitely going to be getting a slot on my main team. Slow and lumbering with scary bursts of speed, has armor and a bazooka with which he slaps people around with.

Hulk/Nem/Dorm… so pumped.

So the x-23 bnb that nemesis got hit by did about 500k in vanilla and since he survived both plus two throws and random pokes here and there so I estimate he has just over 1 million health, probably somewhere between taskmaster or she-hulk.

I didn’t see the combo, but her better solo bnbs do like 500-540 dmg. If they didn’t do the jump loops then it might have been less damage per combo.

In regards to the OP. I really don’t think the rocket went through Dorm’s Dark Hole. It’s looks like the rocket is stopped by the Dark Hole, but that the splash damage from the rocket hit Dormammu.

It was like a sesame street combo into otg into hyper, thats bout 480k-500k right?

That’s true, I addressed that in the first post. ;p

From the OP I saw you put that Nemesis did a ground to ground rocket similar to wesker’s down shot that aimed diagonally down, but it looks like it was a TK low to the ground air rocket.

Not sure lol, I don’t use abc 123 so I’m not sure about the damage. Did you test it?