Bringing Knives to a Fistfight! Ibuki Strategy and Match-up Thread

besides cammy is rushdown so you wont have much problems switching back and forth since you dont need to adjust pace of gameplay mid-session.

dunno if its me but i have problems switching from fast chars like ibuki/cammy to slow ones like gief.

I honestly don’t think Ibuki has any really bad matchups. Except Bipson of course, at worst she might have one or two 4-6’s, but imo that’s pushing it. When you play your main chicken enough, you don’t really worry too much who has the slight advantage.

In the rare case you want to counterpick against Bipson, I would say just be a dick and pick Guile.

2 cents

It would appear that Ibuki’s bad matchups, would be solved by character’s who have the ability to zone very well, i.e. guile, chun. However I’m with Mingo on this one. I have an old school mentality where I believe that if you just stick with your main character, and learn all of their matchups through and through, you’re probably going to know your bad matchups better than most players know their good ones.

I think the fact that Iyo has an 80% win-ratio even back when Yun was around is saying something. While bad match-ups are hard, none of them are at the point where you’re almost certain to lose… Like say… T.Hawk vs. Blanka.

How do you know his 20% losses aren’t all against Yun? I don’t think win % means anything with Ibuki. Especially if you don’t have any tournament wins or hell, even placing besides the one that he got carried by Daigo.

I think you guys are right. I should spend more time learning the character I’m already familiar with instead of just trying to play the match-up game. lol

I think he won all of his matches, and when he lost Umehara did too. But no, his losses are mostly from Blanka, Dictator, C.Viper, and the Twins. But yeah win% doesn’t really mean anything because it depends on who you play, it’s not like he won a 50-man Kumite or anything.

Man 2012 Ibuki feels so poo. It’s an old character with gimmick buffs =(

I just personnally thing that people give too much credit to matchups.
Matchup is a purely theoretical indicator relying on players with thousand of hours of experience who are faaaaaaaaaaaaaaaaaaaaaaaaaaar from the average level player.
Seeing average people (let’s say people at my level), crying about “but you have the matchup” when they loose is just sooo nonsense for me.
Matchup also heavily depends on the player’s style. Just look at the top players tier list, how they change according to the players. Like, Kazunoko saying that Yun has no bad matchup, just because this guy is a Street Fighter machine.
Just look at the fact that I can’t seem to do anything against Blanka and every time I come here to ask about his matchup, get the same answer, “But blanka’s matchup is easy!”. Not for me, Blanka’s playstyle is the exact opposite of mine, and for now I am not sharp enough to react to all of his gimmicks (which usually make me rage), this is why I loose.

Focus on playing your character and your style before hiding your defeats behind the theoric matchup statistics. Why does F-Word have sooo much trouble with the mirror match Ibuki-Ibuki while it should theoretically be 5 - 5? Because he has to adapt his style.

So honestly unless you’re Sako, Iyo or another godlike Ibuki player, if you loose a match, it’s mostly because you missed something. Not because your opponent has the matchup. When I loose against a Bison, it’s mostly because when he puts me under pressure, I loose patience and start trying something, obviously knowing that I’ll get punished for that. I should first care about mastering every aspect of Ibuki, and then I may be able to say “duh, this matchup is sooooo bad”. For now my matchps are personal, ie. I can’t seem to figure out how to beat Blanka and Gouken as I personnally feel these matchups are annoying, but people tell me they are easy matchups. Why not training before saying that I actually don’t have the matchup?

How do you know when you’re playing a bad matchup? When you feel like if you were using any other character, you would have a considerably better chance of winning.

I mained Ken - hated Blanka.
Mained Dudley - hated Blanka
Mained yang - hated Blanka
Main Ibuki - hate Blanka

=> Matchup Damascus - Blanka is something like 4 - 6

I just played a Dhalsim today and for some reason you can’t safe jump him when he has ultra? It trades with the jumpin and he gets a free super juggle, when Ibuki is supposed to recover in time. I think maybe because the ultra continues on during the hitstop or something?

Anyways, if you’re going to safe jump use j.LK instead so the hitstop is minimal and then you can recover in time to mash EX dp or something to continue the combo/get knockdown.

Also the raida backdash j.HP safe jump in the corner doesn’t work :frowning:

Easy. When you play Ricky O’s Rufus, or Steinmania’s Cammy and can’t win, it’s a bad matchup. Then switch to Ryu and you can get some games, the matchup gets better. It should be common sense.

I can’t believe you guys can say that Cammy and Rufus aren’t bad matchups. I guess it must be true based on theory fighter and shit.

I’m not an amazing player and I can take matches off stein. Cammys have never given me problems.

When you pick Makoto and beat one of the biggest heads in the country, but rarely take rounds with the only character you’ve practiced with… Or when you see some SCRUB beat F.Champ with Yun. SF is all about match-ups, it’s part of its design.

Nah Rufus is hard mate haha. Not so sure about Cammy I mean, it’s definitely not easy, it doesn’t feel like the Cammy player has an easier time.

Rufus is kinda hard, but I don’t feel that way for Cammy. I think it’s very close to 5 - 5. I don’t think the Cammy player has an easy time. It’s just Cammy’s playstyle overall.
littlesushi, care to explain why Cammy would have the matchup?

You know what, it might not have been Steinmania. I played him around the money match area when I was at SCR. He was in top 32.

Yeah, me and Champ both lost to some random Yun doing all day 1 shit at Season’s Beatings. I also beat F.Champ pretty bad and there’s no way in hell I’m anywhere near his level.

I play with him at my local casual meetups.

Edit- I’m not really here to argue, I think matchups are more or less on a person by person basis. Like bison might be a 4-6 for me but a 7-3 for you, for example? Its pretty hard to set a definitive line there… I don’t really see much point arguing about it.

I just watched the ibuki video posted on the front page with uramakiroll…

I understand how she landed ultra 2 input wise, but I do not understand why it works.

Do all characters with super jump cancelling have the ability to basically ignore activate frames by finishing the input with up+forward/backward on ALL specials, supers and ultras after a hit? Because I was beginning g to wonder exactly how many attacks she could combo into ultra 2 until I read the comments om that youtube video.

A High Jump is similar to a special (like a Neckbreaker). The start-up of the High Jump may be cancelled into specials or ultra combos. Only C.Viper and Ibuki can do this. Unlike 3rd Strike where Q could freaking introduce throw-invincibility frames on his Command Grab by cancelling a High Jump into it lol.