Blue blazes, he's AWESOME! The Nova Thread!

So while my Wright and Iron Fist teams are my fun and main teams, I’ve been thinking of making competitive and tournament viable teams with my two favorite potential top tiers out of all the new characters; Nova and Firebrand.

Wright took all my attention so I honestly know little about Nova, so any stuff I should note about him? He’s my kind of character and I’m pretty interested in him. Any good team mates you think would work well with him?

Yeah, I hope Seth was referring to ambiguous cross ups and not just making another mistake to back-track on.

For anyone who can test: Can his Gravimetric Pulse (the barrier) be refreshed, like MODOK’s or do you need to wait, like flame carpet? Also, what does it block, projectile-wise?

See, this is really what I’m confused about. Claww said that the OTG slide was one of his assist, yet nobody has said anything about that? I am so confused right now and wish I was in NYC.

I don’t understand I ABSOLUTLY. saw the.dive kick as a assist

Certainly

I know for a fact that one of his assists is the dive kick, and the other is the barrier projectile

Now can anyone confirm whether his final assist is the normal rocket punch or the slide?

I don’t care about the opinions.

Theme’s amazing!
Gameplay is sweet
Quotes are great
OTG, OTG everywhere
Red health super, sounds like a very fun technology
Fast spaced and looks like anchor for default.

Man, Nova /Skrull/Ghost Rider - Firebrand is my new team! (Or Hawkeye).

I think it’s the one where he flies straight up then kicks downward at a 45 degree angle

Ok, Seth on the stream just confirmed that Nova DOES NOT have the slide kick as his assist. He said it was “too” strong.

Edit: Also the Nova Strike assist shoots him forward like Jill kick assist and does wall bounce. And the Dive Kick assist hit high (overhead).

OK, the dive kick from standing has good frame advantage AND hits overhead. Looks hard to use but might be useful in assist covered blockstrings

Really looking forward to Nova after seeing him. I’m relatively set on using Taskmaster and Hawkeye and want to throw Nova into the mix. I think keepaway is going to be a lot stronger with Task’s and Hawkeye’s arrows combined, and I’m trying to think of where Nova will fit best on the team. Point or anchor? I know the consensus seems to be anchor, but I’m wondering if Nova’s tricky overheads/OTGs and screen control, and maybe even his little aegis reflector, upward ground bounce javelin and dive punch cross ups would make him a better point when combined with Task’s horizontal arrows and then Hawkeye’s poison arrow maybe to tag the opponent during one of Nova’s crumple combos. Plus he can DHC into Hawkeye’s insta tracking golden arrow pretty easily. Tasky isn’t the best anchor, BUT he will be better now in that role since he can air x-factor and link his legion arrows after any throw or any combo really.

I just don’t know! Plus this is all theorycrafting anyway. Opinions?

It can be refreshed whenever you want and it can be done in the air. When it uses up red health it is larger and takes more damage.

Nova looks so awesome. I love the way his moves look and the impact on them when he hits you. So powerful. I’m definitely maining him. Can’t wait to see Rocket Raccoon gameplay.

Can he Fly cancel his special moves or was that misinformation?

Is there a choice between making attacks use up red health or not? If I have a ton of red health from Nova getting owned as an assist I wouldn’t always want him to lose it all when I hit a hyper

Here’s what I believe is the case regarding the assists in controversy:

  • One build, used either on the NYCC floor or in promotional videos, features the low slide-kick assist.
  • Another, different, build replaces it with a lunging punch assist.
  • Seth has indicated that even if you come across a build where the slide-kick is present, that build is outdated insofar as Nova is concerned.
  • Therefore, you should not spend much time worrying about the slide-kick assist; it won’t be in the final product. If the build you’re playing has the lunging punch assist instead (I believe it’s called Nova Strike? Unsure), then that one has his full and proper assist list.

I’m not on-site, but this appears to be what is correct. Hopefully someone on-site can confirm it and bring other tidbits of info. At this point I am very much hoping to hear about health, colors, and whether his Gravimetric Pulse shield interacts with projectiles/beams or not (and if so, what does it do to them? Reflect? Negate?). If anyone gets a chance to look into these, please do.

in the case of the reflector I don’t think you do

but you could use another hyper since you can do them anyware

you should only use beam to either catch assists or burn your red life for damage

ball hyper or max nova for a standard hyper ender

I’m not sure why you would use either one but I think max nova might be better with DHC’s

Dang, I was really lookin’ forward to that OTG assist. Ah well.

That’s great, thanks. I was hoping. So, maybe he will be able to at least ‘stalemate’ some ground-based keepaway, if he’s having trouble getting in against a particular team dynamic. Constant barrier up plus tracking javelin can give a lot of distance characters frustration, possibly force them to switch up.

Plus now I’m thinking of corner traps (?) with GP+assists. I guess that will depend on some other stuff, yet to be seen though~

Wait,

Wait, are you sure for sure for sure it’s an **overhead **now? Please don’t play with my emotions~

Seth said he could cancel his air dash with all of his specials and that most of his specials could be flight canceled.