Bloodborne thread

Its bloodstones…where the hell are the bloodstones. And to think I thought DS1 Titanite Slabs where rare, I havnt seen one single bloodstone the whole game.

I think I fought her way early because a hit would leave me with a slither of health. Iunno, guess I’ll find out later.

You can get 2 bloodstone rocks (if that’s what you mean) per play-through, no more.

Main Story:

[details=Spoiler]In Nightmare of Mensis there’s a huge mother brain causing frenzy on top of the castle.
If you get rid of it and drop down the ledge of where he used to be, you’ll fine the blood rock that allows you to finally bring your weapons to +10[/details]

Chalice dungeon:

Spoiler

It’s in a random deep root chalice dungeon, it’s best you look up a player’s chalice code to get an easy blood rock on the 1st layer.

Ridiculous. Thanks man I’ll grab the mother brain one, but damn man, just retarded.

That’s actually not true. It was thought to be but it turns out you CAN get multiple Rocks per play through in Chalice dungeons. Main game only has the one though

Ah really?! Thanks for clearing that up.

Got through Layer 2 of Lower Loran. It’s funny, I was having so much trouble with the Abhorrent Beast, then I barely beat him on Ailing Loran. When I fought him again on Lower Loran, everything clicked and I was dodging and smacking him without even thinking.

I really really wonder if I can beat Darkbeat Paarl really early in the game.

No.

You have to at least kill the Blood Starved Beast, but otherwise I don’t see why not.

Darkbeast paarl was actually a shit load easier than most people think. I figured it out when doing 0 vial runs against it.

[details=Spoiler] When he’s winding up for the AoE his head is actually vulnerable and you can get him to flinch, and you flinch him you get the visceral on his face and he’ll be out of lightning install for the moment and will need time to charge back up.

So he’s REALLY vulnerable to rush down. He seems ultra intimidating but he’s actually quite vulnerable overall, i killed him in like 30 seconds or something. Great concept [/details]

I beat that Rifle Spear dude quite easily. I used guerilla tactics against him. I snuck up on him and took his anal virginity. Saw mace dude backing his homie. Nope nope nope ran away. Sucker punch the dude. Got blindsided by electric mace dude, died in one shot. Ouch!

Came back, beat him easily. Kept baiting him, and shot him repeatedly in an attempt to land a visceral attack. I missed all my attempts but it kept pressure on him and I whacked him when he missed. I just had the superior footwork. D-dat boxing mentality, baka!

Using what weapon though? Different weapons have different poise break potential. I definitely couldn’t stop him with a Threaded Cane, or most SKL weapons that aren’t Burial Blade

was using a +5~ or so cleaver iiirc

Think i’ve broken it before with blades of mercy but i prefered the vertical ish hitboxes on cleavers.

So the patch hit today, we get item lore on loading screens, I did a bit of testing with the new load times and noted a few down. Was tested in offline mode due to serves undergoing maintenance

23 seconds from Hunter’s Dream to Wet Nurse’s Lunarium
14 second respawn in Wet Nurse’s Lunarium (Chucked myself down the elevator shaft)
10 seconds from Lunarium to HD
15 seconds from HD to Forbidden Grave
25 seconds from HD to Forbidden Woods
12 second respawn in the Woods (Jumped off of a cliff)
24 second respawn in the Woods (Killed by the cannon guy)
22 second warp with Hunter’s Mark in the Wood (Cannon area)
12 second warp from Woods to HD
28 seconds from HD to Yahargul Chapel
13 second Hunter Mark from the streets near the One Reborn back to Y.Chapel

Then I got bored, hopefully it’s of some use. On the whole I’m kinda pleased with the patch it seems we’ve lost at least 8-10 seconds on some of the bigger area load times and then upwards of 20 on some others. I sure am gonna miss that Bloodborne logo ;_;

in case anyone wants to see the collectors edition digital ost.
it’s playing my two favorite tracks from the game

Spoiler

https://www.youtube.com/watch?v=0_N7NqQTMp0

edit : also thank heaven for item description during loadingscreens

I very rarely / close to never do videos like these , but i feel like this guy deserved it.
This one is a MUST WATCH ! :relieved: enjoy it plz.

https://www.youtube.com/watch?v=axCf6TkP_4E

edit : he found the video and is now bitching in the commentsection :joy:

Elevators are fixed? Round 2 Ebrietas. Chalice Dungeons made me tough as hell.

Just beat Rom. Yes, I know I’m going slowly through this game. Picked up the Blade of Mercy. Such a sweet weapon. I’ve now switched from the Pimp Cane to the BoM as my main. On that note, how’s this build look for it:

Lvl 67
Vit 30
End 26
Str 11
Skill 31
Blood 9
Arcane 10

I’m debating where to put the rest of my points until I reach lvl 100. So far, I was thinking about adding another 5 to arcane to open up some items and then boost my skill to 40. After that, maybe Vit to 40 as well and End to 30.

@JGreen Imo, you really don’t need more than 20 or 25 endurance. Even with stamina penalties, you can do full charged R2s and dash away to safety.
15 Arcane for the ninja bone and victory roar is good.

I regret fucking up my character’s stats. I wish I had something like this:

lvl 80
Vit 42
End 20
Str 30
Dex 25
Blo 6
Arc 7

I’d dump the rest of the stats in either vit or strength if I continued leveling to 100 or something.
Extra vitality is pretty handy with the hunter’s axe since it has a built in rally bonus (extra health recovery when damaged). The perfect tool to trade hits with in laggy matches.