Blizzard Overwatch

http://i.imgur.com/q94ST4P.gif

I picked Hanzo over Widowmaker on the Hollywood map. Hanzo can do sniper rifle damage without zooming in, which is good because Hollywood actually has some rather short sightlines. Because the map wasn’t very complex with alternate paths, it was also usually more useful to have the Dragon spirit available to clear the payload, as opposed to seeing enemies through walls. Dragon Spirit really helps on that last checkpoint when attackers are trying to push the car up the hill. A lot of people are right there at the door so it usually grabs a few kills.

I keep seeing you post this but I feel like that is a discrepancy between pc and console

Also don’t agree with the mobility thing

Unless Honzo has Widow’s grappling hook on the console version, his mobility is pretty bad. Being able to scale some walls isn’t exactly mobile when a flanker is on your ass.

Lol no, however what good is a grappling hook that guesstimates where you want to go?

Also what good is a tool for evasion, when it provides no invulnerability or at least propells you fast enough to make you difficult to tag?

Scattershot is really good though, and having the arrow that gives vision isn’t bad. If you can shoot, pick Widowmaker, if you can’t pick Hanzo

I won most matches against Reaper as D.VA. Every Reaper is trigger happy. Let them land a shot if you’re at full health, and then defense matrix the rest. Even if he doesn’t fire all of his shots, he usually won’t have enough to kill your mech. Then just melt him with the cannons. Same goes for death bloom too. Just pop defense matrix and look at him. He wont even hit surrounding players that aren’t you.

Why do people think D.Va is so bad? She’s super mobile, and while her damage isn’t the greatest, she can still murder other heroes due to her high health plus pilot mode.

I had the most success not using her as a tank, but rushing down bitches, killing/harassing them and easily escaping when her health is low. The booster has a really low CD.

People really underestimate how good not having to reload is.

-HUGE hitbox
-Not as good as other tanks
-Weapons are only good up close and have crazy spread.
-Defense Matrix only works on Hitscan Weapons

She’s good when somebody is a Reindhard/Winston/Zayra or whatever.

https://youtu.be/taJRPAO1PMk

You need to be aware of where you can and can’t go with the grappling hook, but that is just learning the map. It’s not very difficult to use. Being able to quickly traverse horizontal or vertical space is a pretty good mobility and escape tool. Honzo is lacking that, which is a big deal if you ask me.

Regarding Reaper vs D.Va, I’m not sure how any decent Reaper will stand there and just unload into her defense matrix. That’s like saying you can beat O.Sagat as Honda if Sagat doesn’t throw any fireballs.

Right…but the issue is she’s not fast traveling on those grapples. She’s still a sitting duck, and the escape option still costs cool down.

Surely is better than hanzo’s options while he’s moving at snails pace charging arrows. He’s even more of a sitting duck, for him its land the 2 arrows/a headshot/scatter arrows at close range or die. If you get caught by a tracer you pretty much have to land a scatter or else she wont even care about taking a direct body shot from a hanzo arrow. It’s only 120 out of her 150 health so she can just rewind it off, that’s provided if you even manage to hit her and if she doesn’t kill you from the first clip.

It’s a horrific matchup.

What? She moves faster than her normal run speed when using her grappling hook. It’s a decent escape and an OPTION. Honzo doesn’t even have the option to try to escape. I don’t see how having a mobility tool with a cool down isn’t a plus compared to a character that doesn’t have one at all.

Multi-arrow at the feet wrecks flankers, but yes, he’s vulnerable. Hanzo isn’t a long range hero, he’s like a Dedicated Marksman - he needs to stick with the team, but still stay at their back.

*unless you get the headshot. He only needs to charge his arrow to get to 75 then get the headshot to win so he can fire quicker vs her than charging a full arrow. Over time people will get better at that matchup for sure as they learn to predict her movement better and intuitively know where ‘75’ arrow charge roughly is. I’m just theory fighting here to be honest though. To early to call it ‘horrific’ when he can one shot her, over time it might develop one shotting her is easier than we think right now especially since when she teleports her hurtbox stays where she started the teleport for a moment.

1 and 3 apply to Reindhart and Winston, sans the spread. 3 applies to Reaper as well.

2 is subjective. She rips Winston apart. I would honestly argue that Zarya is the worst despite being somewhat fun to play. If Zarya isn’t constantly taking damage, her own damage output is pretty pathetic. So she always needs to be in harms way with a shield that lasts for maybe 2 seconds, and an extremely inconsistent DPS rate. Her mobility is also probably the worst of the tanks. She can’t boost like Reindhart, she can’t leap like Winston, and she can’t fly like D.VA.

4 is untrue. It takes out Pharah’s rockets, Junkrat’s grenades, and Hanzo’s arrows. It only can’t stop Mei’s beam and Winston’s beam. It will shoot down everything else. I never got the chance to test it but I think it might shoot down Roadhog’s hook too. Will test when full game is out.

Faster than normal run speed is not inv, is not unseeable, is not a teleport. she can catch a kit in it.

The option itself doesn’t make the man unusable. especially not by comparison to WM, I just am not seeing this unusability.

As far as that tracer MU is concerned they both get it just as poor, WM just has bit more she can say about a loud bitch in her face.

But I use Mei primarily now though so I probably still won’t get this honzo/WM beef But if that’s what the streets think I’ll just take your word for it.

Her head hitbox is probably the biggest problem compared to other tanks right now. Her headshot hitbox for her mech is right in her center of mass and it’s extremely large. It’s pretty easy to tag her head while she is charging or you are backing up from her. It is nice that she has 400 armor, since armor in this game makes each hit do 5 less damage, making it real effective against automatic weapons, though a lot of power weapons are much easier to hit her head than other tanks. With the head hitbox problem she has, and the defensive skills Reinhardt and Winston have (Winston’s shield is pretty fun to juke in and out of when they try to chase into it at close range), D.Va’s mech doesn’t last as long as them usually.

D.Va has seen play in pro games though. I’ve seen a game where they stacked D.Va’s just to cheese the overtime timer and get shit done, because you basically get at least a couple lives + more if you get ult and mech drops. Though I don’t know any patch changes going into open beta compared to closed beta for D.Va or anything.

I love Dva. People are seriously underestimating how much having a second life increases your options. Lose your mech and do the DPS, use your mech. Easy mission.

I definitely think D.Va is the one of the worst tanks, competing with Roadhog. Oddly enough, I believe Roadhog does more DPS at both their most effective range (up close), and even has a burst factor going for him. D.Va’s weaknesses have been discussed to death in this thread, so I’ll spare the details. She is good on paper but many heroes are better at what she excels in and offer more. D.Va is good at harassing snipers and unprotected supports, but so are a many heroes that are better overall. D.Va is good at killing Winston, true, but you could pick McCree and offer way more to your team overall other than dealing with that pesky Winston. Her 500 HP is deceptively squishy for reasons explained.

Zarya is definitely better than D.Va. While her damage at 0 stacks is just average, at 90-100 stacks she just shits out damage. Her shields are difficult to use properly, but they are extremely powerful and ALSO remove stuns/slows/debuffs. 200 HP/200 Shield spread is pretty nice for her too, as she can essentially regenerate her effective HP. Definitely not a main tank though.