BLAZBLUE: Q&A For newcomers (PLEASE POST/CHECK HERE BEFORE MAKING A THREAD!)

Whats the point of doing that?

noob question,

how do u do jump or air dash in an air combo, i.e: nu’s J DD, dash jump DD?

Seems like a hit and miss for me :frowning:

to practice a combo where the first hit is a counter? :coffee:

now, setting all the hits as a counter, thats dumb, i guess for fun

Any Rachel players want to play on PSN to help train my Rachel? I tried posting on the Rachel thread but I got no replies. Please let me know ASAP thanks guys

Let the stick come back to neutral after your directional input.

I didn’t clarify. It forces the FIRST hit of a combo to be a counter. :rofl:

I picked up somewhere that to get 100% completion on story mode, you need to lose fights but are there any other requirements? Like do you need to do astral finishes or get perfects or win/lose with a certain percentage of health?

http://www.dustloop.com/forums/showthread.php?t=6067

Story mode paths for every character.

I’m thinking about maining Tager, but I’m not satisfied with the colour choices. Can I unlock more colours? Each character has 4 standard colours, right?

Hit the start button when you are on Tager and it will show you the color palette you can choose from. I think they’re 12 colors combinations?

As has been stated before each character has 12 color choices. Highlight your character and hit start, this will bring up the full color option menu.

All of these are unlocked from the first time you put the disc in.

I looked around and I can’ seem to figure out what IAD, Fubuki, IB, means?
Can someone clarify?

iad = instant airdash

fubuki = i think is the name of one of jin’s moves

ib = instant block

Thanks, I found some nice colours now. :tup:

What exactly does proration mean? I have a vague understanding that the higher the proration, the more strict the timing to make the combo untechable (combo numbers become dim), but I’m still not quite sure. And the frame data has proration point, initial proration, and proration scaler, not helping my confusion. Can anyone explain?

Proration, I believe, is how the damage that your combo deals scales depending on your first (and subsequent) moves. For instance, if I lead a combo with a whole bunch of 2As as Tao (really bad proration) I would do comparatively no damage. Whereas if I led with 6c or 3c (good proration) I would do far more damage.

Ahh, thanks a bunch!

sweet, thanks :smiley:

yeah… don’t thank me -_=

My bad man. I stole your thunder on that one. :pray: