Uh, there’s some story stuff getting translated on Dustloop, translated win quotes, and other pieces of non-tier list or release related info, if you care about that sorta thing.
My bad on spelling, it’s actually Celica. Or, Celica A. Mercury, rather. So, in other words, she’s Kokonoe’s aunt, Nine’s younger sister, the foster parent of Ragna/Jin/Saya, and the previous owner of the Nox Nyctores, Deus Machina: Nirvana. It’s…also weird since I thought she was dead years ago storyline-wise.
I heard that the Celica thing is that Kokonoe went back and time and saved her (and replaced the one who did die with a copy), but it’s been a good while.
Well I don’t think she went back in time as much as she basically warped and replaced Celica similar to how she’s able to warp Haku-man and Lambda. But again, I read these details months ago and they were just then being translated so they were all, still hard to read. Dustloop may have a thread that goes more in depth with it.
> ToD from Airgrab
> ToD from Instant Overhead
> Converting hits into 50% life
Come on. They removed Mu’s bomb loop but this stays? I’ve not seen the ToD from TK Tsubaki more than twice in Hachiouji. But holy damn his Airgrab damage.
Yeah, Hakumen’s OD is really retarded. I remember watching a video where he got 9.5k of an airgrab. I don’t want BB to turn into a party game like Marvel. But besides Haku’s, OD’s are fine.
Although iirc, Hazama (of course) can get some serious numbers of his aswell.
Everybody is complaining about the lag issue on the PS3 version of Capcom’s fighting games. Are there any lag issues on the PS3 version of any Arc System Works’ fighting games? Just asking.
Nah, the reason it happens in MvC3 is because of the level of detail in the 3D sprites and all of the flashy effects. BlazBlue is extremely light on the hardware.