Yeah it was going to be seperate vids. First vid is going to be on movement. Talking about walk speed, dash, hop, kara hop, jump, balls for movement, etc.
I’d like to see matchup vids, esp bad matchup vids
example, you play a good abel player and you both talk about how you are limited and what you are doing, or…you play the CPU and win only by using moves that are advantageous for blanka in the MU(ie poking only)
figured as much, just an idea if you didnt have one to play against…but yea that sounds good, just trying to cut to the good stuff, most of us know the basics like aa and good pokes etc.
Yea its very helpful once you get the timing, plus you always win trades for dmg. only trades with the best jump ins too, beats most out. I like that move almost as much as I like Guile’s SHP which is gdlk.
I want to move away from 4k pp and try to get more in more depth to blanka since I never get tired of playing him after 3 years… I must read the post carefully and pay more attention to this information. Thank you for your work veserius
I know how much work you must put to make a proper video so much work for no reward that often you may think it’s not worth it. I will love to see a video version of your guide and I offer my thanks as a moral support if it means something. I will watch it frame by frame
I’ve noticed TSRAI does something odd, he does LP elec alot, in this replay you see him dash forward then cancel straight into lp elec. instead of going for lp -> hp elec.
[media=youtube]4kpkcIR0tIc[/media]
Why is he doing this?
Also, What is buffering electivity, when can you do it and what is it good for?
the point of doing dash electricity is that it is mildly hard to react to and will outhitbox a lot of the normal responses to it like st.jab if they aren’t done during the dash.
Ves - What are you thoughts on the 2012 changes where Blanka can only FADC off EX ball? Why not just save up for super? I feel if you could HP ball -> FADC that would be very useful for dealing enough damage.
Well it will be situationally useful, but just having the option is nice. If I only have 3 bars. I will already fadc electricity to get a safejump, getting a hard knockdown or more damage is nice.
Yeah, I figured it gives you one bar to EX vertial roll, or EX backstep and then give some breather then still have the option to do good damage with just 3 bars.
-edit-
Also mate, how should I be using crouch tech, I know what happens in these situations:
a) opponent not blocking … lk hits
b) opponent throwing … throw tech
but if he’s blocking do i end up throwing?
I’m plinking cr.lk so the inputs look like cr.lk, cr.lk + cr.mp
I lost to an ibuki a bunch last night. I felt that i’m losing because of matchup knowledge. Any ideas on approach? It kinda feels hard to zone her out because she’s so fast but i think i’m just doing something wrong.