You don’t necessarily have to be in the corner to link s.FPxxxlp.JuggyPunch.
Simple B&B combo is use with Juggs is j.FP,[land],s.lp,s.FP+Hulk Beta, lp.JuggyPunch. Does about 50% damage on average character and is only 5 hits.:evil: Then if they’re in the corner you could a.) d+lp, Headcrush; b.) d+lp, f+fp, sj.lp,lk,fp,fk,[land]j.lp,lk,[land], FP throw into…blah…blah…blah.
Sure.
[1=poor, 2=below average, 3=decent, 4=above average, 5=Excellent]
Earthquake (Alpha)
Block Stun-5
Speed-4
Recovery-4
Comboability-4
Damage-3 (19 pts [29 pts glitched)] 4 hits
Overall-4
Juggernaut Punch (Beta)
Block Stun-3
Speed-3
Recovery-2
Comboability-3
Damage-5 [24 pts (42 pts glitched)]
Overall-3
Juggernaut Splash (Gamma)
Block Stun-3
Speed-3 average [2 on ground or 4 in the air]
Recovery-1
Comboability-2
Damage-4 [22 pts (33 pts glitched)]
Overall-3
I gave some credit to the splash cause it hits high (overhead). They are all good assist in my opinion, so its only up to your play style and what your feel comfortable with. I myself prefer the Alpha cause since the big guys aren’t as fast, the block stun and faster recovery really helps.
I’ve heard of a guy that uses Mag-a/Sent-g/Juggs-g very effectively. Basically he calls Juggs Splash, and dashes in and attacks low with Mags as Juggs hits high for an unblockable. Also he has some really sick fly/unfly combos with Juggs’ Splash.