My big man team is Juggs/Sent/Colossus (anti air).
I like it best for Colussus’ Anti Air Ability, and a top tier charactar that can hang and make the others better.
Random Tidbits. (Juggy on Point)
After Punch Throw in the corner
Low Short+ Colossus AA, Stand Fiercexx Headcrush
**this is unrollable by everyone save Sent and Bh… maybe other big characters who fall fast.
**This outright kills everyone
Versus Sentinel (haven’t tested on other big characters)
{Midscreen} Call Drones, Kick Throw, drones hit, headcrush.
Unrollable, and does full 8 hits.
Juggernaut Punch causes Flying Screen, so you can do combos in the corner that are unrollable with Jab Juggy Punch.
(corner only)
J.Fierce, S. Fiercexx Jab Jugg Punch, OTG Low Shortxx Headcrush.
Jump Fiercexx Bellyflop with Drones Cover can cause lots of funky crossups… but I haven’t got the knack for it.
**Colossus on Point
Call Drones, Stand Fierce (blocked) XX RH Power Tackle. {Colussus Goes Over the enemy and drones have to be blocked the other way, and Colussus lands next to them to combo)
(Corner Only)
J.RH, C. Short+Juggy, C.Forward, Juggy Hits, Command Grab catch them out of air (mash), OTG Low short, S. RH, Sj. jab,short,strong,forwardxx RH power Tacklexx Power Dive.
-TK Tackles own. Especially Sentinel.
-HA owns most assist characters (Psy,Cammy, Commando) for free.
Colossus’ Air Combo with Power Dive can be DHC’d into HSF or Headcrush for instant death.
Sent tidbits…
This is where I need work.
Right now I got C. Short+Colossus, S. Strongxx fierce RPxx HSF. That’s just an *insert assist combo.
Anyone know fast fly combos with Juggy or Colossus??
Robin