Kind of feel like seeing everybody’s opinions on which normals they think are the best. I’ll try to come up with an organized system to make discussion easier so that it’s not just a giant mess of people spewing out different normals. This list is by no means a tier list, cause those are rather biased, but more of a collection of knowledge that will hopefully get added to.
Punches:
s.lp - Rolento is definitely top 3 because we all know how powerful it is in terms of his footsies and mix-up. Can be linked I believe (+5/5) and they have mad priority and reach. Really makes Rolento, Rolento, especially combined with that throw range.
c.lp’s - bison and chun both hold 2 frame c.lp’s that are extremely good for counter-hits. Not really much to base best c.lp’s off of cause they’re kind of generic
c.mp - kyo’s crouching strong I believe was said to have invincibility on its tip and it can link into itself so definitely a good strong. Cammy’s crouching strong are also very good as they have good reach and work very well in her rushdown game. Chun is a given as is Claw’s.
s.mp - Yama’s s.mp I think is one of the best in the game in terms of AA. It has loads of priority and comes out fairly fast. Not many other things come to mind in terms of standing strongs others than Yama’s. Chun is another given. You can punish somebody who breath wrongs with it.
s.fp - Cammy’s close standing fierce is probably top spot for fierce. Linkable into nearly everything, loads of priority and extremely fast (3 frames). People say that this normal is what makes Cammy high tier. Sagat’s standing fierce is also very good for its reach and ability to cancel into high tiger cannon. Sakura’s standing fierce is nearly unbeatable as a global AA. Other honorable mentions are Terry (2 hit meaty bufferable into specials and supers), Dictator (very high priority AA), Mai (another high priority AA), Honda (karate chop of doom that acts as an AA and corner trap), Hibiki (good AA, just don’t whiff it or get it JD’d) and Haoh’s (highest damage fierce in the game but slow and uncancellable).
c.fp - I remember Buk mentioning this one. Top crouching fierce belongs possibly to Dhalsim because it comes out in 5 frames and is only recovering for 12. That means it whiffs as fast as most strongs. It also has lots of priority, can’t be punished on JD and can super cancel. Other good c.fp’s belong to Sagat (obvious), Sakura (AA that almost never loses), Dictator (AA), Hibiki (controls space like crazy), Blanka (cheap sob) and Athena (tons of priority, speed, and it makes her incredibly difficult to hit).
Kicks:
c.lk - Kind of repetitive. Nothing comes to mind as being amazing.
s.lk - Sagat’s s.lk’s have stupid reach and I believe buk said something about if he could have any normal in the game put on Iori or something like that, he’d choose Sagat’s s.lk. There’s a lot of other useful s.lk’s with Dictator and Geese’s coming to mind.
c.mk - Sagat’s is up there for its reach and comboability. Nothing else really comes to mind except Cammy’s.
s.mk - Maki and Sagat’s standing forwards are both really good and so is Cammy’s for its reach.
s.hk - Best standing roundhouse probably belongs to Sakura and Yamazaki. Both are vital for their footsies and another contender for good roundhouses is Cammy because of its speed, reach and comboability. Rock’s another honorable mention because of its high priority and ability to act as a nearly global AA (cept crossup) and Vega’s is also amazing as an AA.
c.hk - A lot of good ones in this category. Good ones belong to Joe, Blanka, Eagle, Bison, Chun and Iori.
If there’s any normals I missed, put it up and give a reason why. For some reason, I just really enjoy learning about this game. Sometimes, even more than actually playing it so if something’s good to know, share it.