Best character to go solo with?

The reason of why I bothered trying Skullgirls is mainly because of the possibility to play a solo character. That, and the commands are simplified, unlike the Street Fighter games and other tag-team games.

Anyway, who do you think would go solo great? It’s mostly because I hesitate between Filia and Valentine (Filia because she’s easy to pick up and Valentine because of the appeal).

P.S.: Don’t ever suggest a team. We’re here to discuss Solo characters.

I think the choice really depends on what you’re up against. In 1v1 I really like Cerebella. She has very good mind games, HUGE damage, decent ways to open up your opponent and excellent comeback potential. However when going against a team she can be shut out pretty bad. If your opponent properly zones and covers it’s really hard to get in. In that case characters that can poke from long range or punish assists from anywhere might be a better choice (ie: Double’s lv3 anyone?)

Me…er Parasoul.

We already have a thread to discuss this…

The answer is no one. The second best answer is no one. The third best answer is probably Filia.

DAT 'BERRA.

Welcome to Medici Towers, nigga.

How to beat solo cere belle: Jump backwards. Laugh.

Stop being lazy and learn more than one character.

This thread is fucking dumb. Not only has this mook picked two characters who win tournaments when on the same team (PLUG!), but he’s talking about how this game is easy to play. And that filia is the easiest?

WHY ISN’T THIS THREAD OBLITERATED?

Because people in this section still think Cerebella is overpowered

Sheesh. If you guys think that solo characters aren’t viable, then what’s the point of it? Why did you bothered posting here?

To help the community grow and learn. It’s time to start straying from Day1 tactics.

I’m sorry but that screams the whole Rocket Racoon business all over again. Log trap was a day1 discovery, too. Unfortunately everyone said, “but he’s a crappy character so let’s not bother playing him.” So Kusoru came in, got first place in a major with RR and people started crying foul. Don’t get me wrong, I think team is the ultimate way to go as well. However Mike Z put solo in there. He spent a lot of time tweaking the ratio. The least we can do is to give him the benefit of the doubt and let people explore that aspect of the game.

Kusoru caught everyone off guard with little known tech. Like, Tokido after his one win at a majors (CEO 2011, I believe), he never took another majors in the US. Kusoru just so happened to make Log Trap work for him is all, that doesn’t make it a top tier assist.
And Tokido and Kusoru will never accept a money match or a FT10 against people like Wong, FChamp, or PR_Rog because they’re too scared that they’ll figure out their play style/tricks/mixups.

Seriously, this mentality again? How does that change anything? If Valle revealed his unblockable setup immediately after he discovered it way back in the alpha 2 days I’m sure people would’ve caught on how to counter it, too (in fact, John Choi did). The fact is if someone found something no one bothered to look at then he could potentially exploit it to great effects. If you don’t want people to exploit what you’re not familiar with then step up your game and cover the bases. Don’t just say “ah but it won’t work again.”

How are you gonna jump back in a game where everybody has a air grab and when cerebella has a air command grab? you looking kinda suspect there buddy.

Honestly I’d have to say Double, solo double to me is the way to go.

Luger, Luger, Luger, Differently angled Luger, Luger, Luger… IT HIT! BIONIC CAR. You’re in, reset central. Solo Double is actually scary, you can’t dodge Lugers forever, not to mention the damage output.

Not only that but trolling with her oroboros is possibly the biggest flatliner ever. Her resets make people want to re evaluate their team setups lol. I have never played a character that I feel in the early stages of the game got away with murder like this before.

My problem with solo teams is that they’re pretty much devoid of what Alex Valle did during Alpha 2, Tokido did during CEO/Shadoloo Showdown or Kusoru did to win Final Round. Which is basically devoid of any real tools to turn into tech or things you would need to really throw people off enough to win a big major. It’s basically a weaker form of K groove in an aerial rave style game which you need the extra characters to unlock extra mechanics in the game and improve your neutral game.

The stuff that really unlocks this game is the systems and options you gain when you have more than one person on your team. Whatever you can do solo becomes improved with extra characters on your team.

There’s no popping your XF early on a team that wins you the match if you get 5 bars or staying up at super jump height while calling log trap tech for a one character team. You lose a lot of tech potential with a one character team. Just like R4 K groove Raiden…you’ll have your good days and whatever, but in the end it’s not going to be this shit that’s winning majors consistently.