Best character to go solo with?

Whenever Devil Jin and I agree on something, you should all shut up and follow suit. js.

I agree with a lot of that. I’m just tired of seeing people’s condescension towards it simply because they guess it’s noob or not viable against teams (and I emphasize guess cuz I don’t think they seriously tried it).

In any case, my thought on solo is that it’s meant for either all out aggression or defensive play. The health keeps you alive while the high damage helps you capitalize on your opponent’s mistakes and force him to switch or just flat out die. It’s def not easy against teams but it is possible.

But the best thing about it is probably the comebacks you can get. 1 character taking out 3 in rapid succession with a sliver of life left is satisfying as fuck. lol

I have tried it. A lot. In fact, in the three tourneys I’ve been to, not one solo team has even come close to taking a game. I even convinced two people with pick up an assist.

If you’re facing a rushdown team with a lockdown assist, or a keepaway team with peacock on point and an invincible assist, no singe team will be able to win unless they get in within the first 5 seconds of the game starting.

It’s not viable.

Well put it this way. A solo is basically a character with a toned down lv3 xfactor activated at all times. Sure it doesn’t have the speed boost but the health regen and chip negation can all be roughly translated to the increased health. Now would anyone trade their teammates for that toned down lv3 xf with Hsien-Ko or Ironman? Maybe not. What about Zero or Wesker? Maybe. What about Phoenix or god forbid, vanilla Dark Phoenix? A lot of people would gladly jump on that.

So the real question is not that solo is theoretically not viable or even practically not viable at this early stage of the game. It’s “who’s the Phoenix in this game” and “how do I go about exploiting the xfactor with this character?” Now there may very well be no Dark Phoenix in skull girls. Maybe not even Wesker. Only time will tell and only if people spent that time trying to explore this option. Hence I think telling everyone “you’re dumb for playing solo” is premature at the moment and may potentially prove you to be the dumb one later. That’s my 2 cents.

You’re retarded. That’s my 2 cents.

Well that’s my thing about people talking about 1 character teams. It’s not really much like XF to me.

Firstly…the reason XF is so strong is because you already get 2 characters before that XF3 character to womp on a team with…and then that XF3 character is there for the comeback. As good as XF3 characters are…what makes them stronger is that you gotta deal with 2 other bullshit characters first before you get to them. Which means your team and assists can get tore apart before you even face the XF3 character which is obviously stronger than a solo character in this game. T

In this game you’re basically just fighting a character that if they hit you you will probably lose a character, but instead of having to worry about your team getting tore apart by 2 other point characters and then the XF3 character having better frames and movement than you…you get all of your tools available to you to just fight a solo character that has a bit more health and damage output. Which means you’ll always have your lockdown/combo extension and invincible assists available to you to help deal with the solo character. Once people optimize their combos on 2 and 3 character teams I only see it starting to get rough regardless of character used.

There’s no building a bunch of meter for the solo character first either so they can do whatever they want like XF3 Vergil or Strider. They gotta fight with one meter at the start of the round which limits their ability to be anything close in relation to an XF character.

Relate it to R4 K groove Raiden, not XF. Still very good but it’s not something you can really relate to XF because XF is designed to power up in a game that forces you to play teams.

Enjoy that corner bro.

If you want to test that theory, I have paypal. :smiley:

Cere loses to back jump. She has literally no options except that air command grab, which is easily stuffed by… well pretty much anything. She needs to be buffed.

Lol no thank you, just because I’m bad doesn’t mean Cerebella is bad. I’ll play you though, just not betting anything.

Kindly GTFO and come back when you have some beef.

Well DP with LV3 x-factor is perfectly capable of killing a team of three undamaged characters. It just never happens because you need to build 5 bars with the other two first. IMO it’s probably the perfect case to draw parallel to since:

  1. The two other chars on DP’s team usually don’t cause lethal damage due to having to save for meter while a solo in skullgirls can actually start dishing out the hurt right from the start.
  2. Once transformed DP starts with no gauge. A solo in skullgirls doesn’t have access to lots of gauge from the get-go, either.
  3. The low health of DP reflects on the fact that a solo in skullgirls would likely have sustained potentially significant damage due to prior exchange.

That’s why I compare it with X-F, particularly a phoenix team setup. But yeah I do have some serious doubts on whether any character in skullgirls is capable of doing what phoenix does or if their effective play styles prove to be similar even if they are found to be viable in solo.

Anybody who’s good with a Phoenix team will usually kill at least one of your characters before Dark Phoenix even comes out. It’s rare that all 3 people are left to fight Phoenix and that’s a huge compound on top of things.

Again…Dark Phoenix has most likely killed characters before this and Dark Phoenix gets access to normals that put projectiles on the screen that make her nearly untouchable by all but like 4 of the new characters and one or 2 of the old characters. Then she gets XF2 or 3 available to her where those normals that cover up the entire screen get even faster and she gets combos that are impossible to drop that you can auto confirm from a huge distance away. It’s just not the same at all even there.

Yeah it’s just the only thing you’re getting for taking hits is the ability to eventually land a hit and kill somebody. The way the game is going you won’t need to pick a Size 1 character if you want to kill someone in one combo or combo, reset into another combo.

In general Phoenix is a Marvel 3 thing. Mike Z would not create anything like her in Skullgirls. She’s just designed to be as cheap as possible with the only downside of having low health and needing to harvest meter for her. She has no real weaknesses that are like actually interesting or intellectual in the typical fighting game sense. This is why I like Skullgirls a lot because everyone has the same health like old games so balance is forced to be made around tools and not giving a character everything with the only downside of low health or needs meter.

Solo characters are easier to compare to stuff from older games than anything that’s in Marvel 3. Marvel 3 is just another level of craziness that doesn’t really apply to this game.

Cerebella has 3 throws that grab an “in air” opponents: Air Normal Throw, Air Command Grab, Anti Air Command Grab

She’s like Potemkin 2.0 and I think I’m going to use her before I hate her.

She also has excellabella, which is unblockable on the way up, and just has a huge ass hitbox anyway. It also has significantly less startup and end lag than jumping and throwing, is untechable and leads into DEADLY corner combos. It is BUILT for taking on people up-backing. Yes, mid screen that up-backing MIGHT avoid some shit, but once you hit that corner, you will HAVE to deal with Cerebella, and the corner is where any mistake you make will be magnified due to her corner damage. (btw, I’m not talking about either teams or solos. Just general matchups).

That, and what goes up, must come down, and her command grabs have excellent range. You cant avoid everything. And all of this is assuming you have enough of a life lead to make the cerebella WANT to rush you down. The idea that you can just bunny hop your way out of confronting Cerebella just doesn’t add up.

As for the solo debate, I feel they are weaker as a whole, but not unviable. To choose a solo is similar to choosing a traditional grappler in most games. You have some gimped tools, but threaten a level of damage that cannot be ignored. And just like most traditional grapplers throughout the years, yes, they tend to be weaker compared to other options. But there’s also the variable of playstyle. Just as some people choose, and rock with low tier grapplers in fighting games, so will some choose, and rock with solos in this game. Some people play best when using solos, or want to go for dat damage.

I don’t see solos being a DOMINANT or even COMMON ratio as the game matures, but there’s way too much raw power packed into solos to ignore, and a handful of people will rock them, and tear shit up with them.

So why did Kusoru played a ft10 against Justin at Final Round and beat him 10 to 8?
Don’t talk shit you don’t know.

Edit: Also, it’s funny to see people talking as they’re already experts in this game lol, too funny I would say.

The turning your character into an old school grappler thing was the same analogy I was looking for somebody to use.

even though i wont be in on this argument… try not to forget that oldshcool grapplers are generally mid tier or lower.

with like the possible exception of og t-hawk and his option selects into 100% death "combos"
imho, solos will be viable, but barely so. i dont see them getting past mid tier in all honesty, which means that there viability will be based around the game itself and not them, themselves. ie if the game is well balanced they will be viable… barely. if the game ends up not balanced and there is an obvious top tier… i have a 95% expectancy that solos wont be up there and that the tops will make them irrelevent.

also DJ, whos your bro usiing in this game? since he likes that animu stuff it seems that hed be going in hard on this just like you.

-dime

There is no best character nor best team. This game really does depend on your skills. If you’re going to solo, then stick to whoever you like and stick with her forever. Every character has at least one tool for every situation, so you just need to be loyal to your character, do not underestimate normals or unorthodox specials as those are hidden gems. The only draw back with soloing is that you’ll have to have a really solid defense against mix-ups. If your defense is solid, the reward can be huge.

Oh yeah he’s running Filia (HK hairball)/ Cerebella (Cerecopter) / Ms.Fortune (Cat Strike)

I think a solo needs a good reversal option to make up for the lack of raw tags, dhcs to safety, reversal assists, or alpha counters. Otherwise they’ll be free to good team-based pressure. Based on that I’d say Parasoul is the best option for solo vs teams.

I’m biased, but I think Cerebella’s the best 1v1.

Handjelina Jolie