Bardock Thread - I Can See the Future!

Combos
METERLESS (Midscreen):

  • 2M5M > jM(2)L2H xx SD > jM(2)L2H > jLL(2) xx 214M
    ○ 4150 damage; hard knockdown

  • DR > jLL(2)2H > jLL(2) xx 214M
    ○ 2904 damage; hard knockdown

METERLESS (Corner):

  • 2M5M > jM(2) > jMS xx 236M > 2L5LL2M5M5H xx SD > jLL(2)2H > jLL(2)S xx 214H
    ○ 4921 damage; hard knockdown
    ○ Substitute jLL(2)S xx 214H ender with jLL(2) xx 214M (4831 damage; soft knockdown)
  • 2M5M xx 236M > 5LL2M5M5H xx SD > jLL(2)2H > jLL(2)S xx 214H
    ○ 4664 damage; hard knockdown
    ○ Substitute jLL(2)S xx 214H ender with jLL(2) xx 214M (4574 damage; soft knockdown)

Mixups


Other


Will add more stuff momentarily.

3 Likes

In the corner
2M > 5M > j.M(2) > j.MS236M > 2L5LL2M5M5H > SD > j.LL(2)2H > j.LL(2)S214H

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Also everytime you do 2H or j.2H that smash in a combo, finish your combo with j.LL(2)214M instead of j.LL(2)L, it will slide KD and do more damage/meter.

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Thanks @SHwoKing, adjustments applied in OP.

Level 3 super → 236M → high/low okizeme setup:
https://twitter.com/turbo0902/status/979009599402541056

I miss the good ol’ days when forums were a thing :frowning:

Anyway, my combo can be optimised a tiny tiny bit by doing :

2M > 5M > j.M(2) > j.MS236M > 2L5LL2M delay 5MS5H > SD > j.LL(2)2H > j.LL(2)S214H

if you delay the 5M, you can squeeze an S before the 5H. Total is something like 4972. Will replace the video above for this one.

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236H+S combo extension (corner only):

https://twitter.com/kanamamespider/status/979303687636975616

May need further testing to see if this works for small/big characters, and if the solo optimization routes listed above may apply for better results.

It works on small characters as well

https://twitter.com/gebousa/status/979406580419473408

1 Like

https://twitter.com/ShADoWxNoBODy/status/979865657037635585

May not be able to test until next Thursday. Is (whiff)236M > j66H good enough to land as a meaty against normal rise wake-up (neutral wake-up)?

The Indie Turtle YouTube channel just put out a really good Bardock guide. Again done by “Semi”.

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Using the Cell assist stuff (gentle fall instead of blasting the fuck away if the first hit doesnt well…hit xD).

I maked a simple ToD combo. not fully optimized and such.

Here is a more better stuff with 1.2 meter start easy as dirt to do.

1 Like