and a rollback netcode can have input delays too! but you are from germany so its ok…this time !
well…i dont trust these pre empty infos. i wait for the final notes. maybe i get the hang of the vskill cancel to ex till then
v-skill + P exists, so TAP for the most part IMO has been kinda invalidated. Think about it, v-skill/TAP cover a similar distance and have similar start-up and you don’t give up two buttons. TAP gives you a super cancel…and potential v-skill cancel shenanigans?
Only reason I see to use TAP is to use the higher levels to get + on block pressure. Or just use it to get in considering lp rush is -4.
To anyone having trouble connecting cr hp to screw smash i found it a lot easier to hold down forward on cr hp instead of just holding down. Hope this helps
I know I’m a lot less active because getting into matches in SF5 is a fucking headache if you want to play online. In SF4 it was easy peasy to actually play matches with randoms.
Is there a way to make dash straight, forward P, vskill K tighter? I am trying but I get counter hit by 6 framers, and trade with 7 framers.
Also, what’s the general advantage after vtrigger forward P, vskill?
Hey guys. I need some help. Really struggling to improve right now. I am particularly confused about what to do in neutral vs. Bison and Juri. Please check out my latest ranked matches vs. those two characters. I can’t anti air Bison to save my life and I keep getting counter hit out of my frame traps vs. Juri. The latter is particularly confusing. Seems to happen a lot after I hit her with M dash punch.
CFN ID is Legaleagle 7187
Also, what are my meaties after crush counter sweep and CC HP?